#ifndef MAPLAYOUT_H #define MAPLAYOUT_H #include "blockdata.h" #include "tileset.h" #include #include #include class MapLayout { public: MapLayout() {} static QString layoutConstantFromName(QString mapName); QString id; QString name; QString width; QString height; QString border_path; QString blockdata_path; QString tileset_primary_label; QString tileset_secondary_label; Tileset *tileset_primary = nullptr; Tileset *tileset_secondary = nullptr; Blockdata* blockdata = nullptr; QImage border_image; QPixmap border_pixmap; Blockdata *border = nullptr; Blockdata *cached_blockdata = nullptr; Blockdata *cached_collision = nullptr; Blockdata *cached_border = nullptr; bool has_unsaved_changes = false; }; #endif // MAPLAYOUT_H