The Region Map Editor

This is where you edit the region map for your game. To open the region map editor, navigate to Tools -> Region Map Editor from porymap’s main window.

When you first open the region map editor, your window will look like this:

RME Window

Region Map Editor Window

This window is split vertically–the region map editing is done at the top, while the zoomed-in city maps are edited at the bottom. You can use the sliders to zoom in and out on each of the view panes. You will notice that there are three different tabs above the image of the region map (Background Image, Map Layout, Map Entries). Let’s take a look at each tab’s functionality in more detail…

Background Image Tab

When this tab is selected, you can draw on the region map. Select tiles from the tile selector on the right. You can single-click or drag your mouse around to paint the selected tile onto the region map image. If you make a mistake, or are unhappy with what you have done, you can undo (Ctrl+Z or Edit -> Undo) and redo (Ctrl+Y or Edit -> Redo) your changes. Right-clicking on the map image will select the tile under your mouse from the tile selector. If you want to clear the background image, Edit -> Clear Background Image will set all tiles to the first tile in the tile selector.

RME Paint

Drawing on the Region Map Image

It is likely that you will want to use your own tiles for your region map. You can import a tile image by navigating to Tools -> Import Region Map Image Tiles. There are strict requirements for your region map tile image. It must (1) be indexed with a 256 color palette*, (2) composed of 8x8 pixel tiles, (3) have 256 or fewer tiles.

* while the region map tile image requires a 256-color palette, the image only uses the 32 colors beginning at index 112 in the palette

Map Layout Tab

The layout tab is where map sections are placed on the region map. When the player looks at the region map, the layout determines the map under the cursor.

RME Layout

RME Layout Tab

To modify the region map layout, select a position by clicking on the map image and higlighting a single square. The “Map Section” combobox will be populated with all of the map sections defined in include/constants/region_map_sections.h. Select the map section you want to associate with the selected position on the region map. To change the popup name of the map section when you enter the map, type it into the “Map Name” box. The popup name is tied to the map section, so each layout square with the same map section will share a name.

Edit -> Clear Map Layout

When you add new region map sections. Edit -> Swap

RME Swap

Swapping Map Sections

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Map Entries Tab

The other thing

RME Entries

RME Entries Tab

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City Maps

city maps

City Paint

Drawing on the City Map

Tools -> Import City Map Image Tiles

You can add a new city map by pressing the new-city-map-button button.