#pragma once #ifndef HEALLOCATION_H #define HEALLOCATION_H #include #include class Event; class HealLocation { public: HealLocation()=default; HealLocation(QString, QString, int, uint16_t, uint16_t, QString = "", uint16_t = 0); friend QDebug operator<<(QDebug debug, const HealLocation &hl); public: QString idName; QString mapName; int index; uint16_t x; uint16_t y; QString respawnMap; uint16_t respawnNPC; static HealLocation fromEvent(Event *); }; #endif // HEALLOCATION_H