#ifndef SHORTCUTSEDITOR_H #define SHORTCUTSEDITOR_H #include "shortcut.h" #include #include #include #include #include class QFormLayout; class MultiKeyEdit; class QAbstractButton; namespace Ui { class ShortcutsEditor; } class ShortcutsEditor : public QMainWindow { Q_OBJECT public: explicit ShortcutsEditor(QWidget* parent = nullptr); explicit ShortcutsEditor(const QObjectList& shortcutableObjects, QWidget* parent = nullptr); ~ShortcutsEditor(); void setShortcutableObjects(const QObjectList& shortcutableObjects); signals: void shortcutsSaved(); private: Ui::ShortcutsEditor* ui; QWidget* main_container; QMultiMap labels_objects; QHash contexts_layouts; QHash multiKeyEdits_objects; void parseObjectList(const QObjectList& objectList); QString getLabel(const QObject* object) const; bool stringPropertyIsNotEmpty(const QObject* object, const char* name) const; void populateMainContainer(); QString getShortcutContext(const QObject* object) const; void addNewContextGroup(const QString& shortcutContext); void addNewMultiKeyEdit(const QObject* object, const QString& shortcutContext); QList siblings(MultiKeyEdit* multiKeyEdit) const; void promptUserOnDuplicateFound(MultiKeyEdit* current, MultiKeyEdit* sender); void removeKeySequence(const QKeySequence& keySequence, MultiKeyEdit* multiKeyEdit); void saveShortcuts(); void resetShortcuts(); private slots: void checkForDuplicates(const QKeySequence& keySequence); void dialogButtonClicked(QAbstractButton* button); }; #endif // SHORTCUTSEDITOR_H