.. _creating-new-maps: ***************** Creating New Maps ***************** Creating a new map in porymap is easy! Just click *Tools -> New Map...*. Alternatively, in any of the map list sort modes, you can right click on a folder in order to add a new map to the folder. For example, when sorting maps by their layout, you can add a new Pokemon Center from the existing layout. .. figure:: images/creating-new-maps/right-click-layout-sort.png :alt: Add New Map with Layout Add New Map with Layout New Map Options --------------- The popup window when you create a new map will display some options in order to customize your new map. .. figure:: images/creating-new-maps/new-map-options-window.png :alt: New Map Options Window New Map Options Window The options you see may be different depending on your base project, but they are: Name The name of the new map. This cannot be changed in porymap. Group Which map group the new map will beling to. This cannot be changed in porymap. Map Width The width (in metatiles) of the map. This can be changed in porymap. Map Height The height (in metatiles) of the map. This can be changed in porymap. Border Width The width (in metatiles) of the map border blocks. This can be changed in porymap. Border Height The height (in metatiles) of the map border blocks. This can be changed in porymap. Primary Tileset The map's primary tileset. This can be changed in porymap. Secondary Tileset The map's secondary tileset. This can be changed in porymap. Type Whether this map is an indoor or outdoor map. This can be changed in porymap. Location The region map section this map exists in. This can be changed in porymap. Can Fly To Whether a heal location event will be created with this map. This cannot be changed in porymap. Show Location Name Shows or hides the map name popup window when entering the map. This can be changed in porymap. Allow Running Whether the player can sprint on this map. This can be changed in porymap. Allow Biking Whether the player can use the bike on this map. This can be changed in porymap. Allow Escape Rope Whether the user can escape from this map. This can be changed in porymap. Floor Number The floor number for this map if it is associated with an elevator. This can be changed in porymap.