#ifndef EDITOR_H #define EDITOR_H #include #include #include #include #include #include #include #include "mapconnection.h" #include "metatileselector.h" #include "movementpermissionsselector.h" #include "project.h" #include "ui_mainwindow.h" #include "bordermetatilespixmapitem.h" #include "connectionpixmapitem.h" #include "currentselectedmetatilespixmapitem.h" #include "collisionpixmapitem.h" #include "mappixmapitem.h" #include "settings.h" #include "movablerect.h" #include "cursortilerect.h" class DraggablePixmapItem; class MetatilesPixmapItem; class Editor : public QObject { Q_OBJECT public: Editor(Ui::MainWindow* ui); public: Ui::MainWindow* ui; QObject *parent = nullptr; Project *project = nullptr; Map *map = nullptr; Settings *settings; void saveProject(); void save(); void undo(); void redo(); void closeProject(); bool setMap(QString map_name); void saveUiFields(); void saveEncounterTabData(); void displayMap(); void displayMetatileSelector(); void displayMapMetatiles(); void displayMapMovementPermissions(); void displayBorderMetatiles(); void displayCurrentMetatilesSelection(); void redrawCurrentMetatilesSelection(); void displayMovementPermissionSelector(); void displayElevationMetatiles(); void displayMapEvents(); void displayMapConnections(); void displayMapBorder(); void displayMapGrid(); void displayWildMonTables(); void setEditingMap(); void setEditingCollision(); void setEditingObjects(); void setEditingConnections(); void clearWildMonTabWidgets(); void setCurrentConnectionDirection(QString curDirection); void updateCurrentConnectionDirection(QString curDirection); void setConnectionsVisibility(bool visible); void updateConnectionOffset(int offset); void setConnectionMap(QString mapName); void addNewConnection(); void removeCurrentConnection(); void addNewWildMonGroup(QWidget *window); void updateDiveMap(QString mapName); void updateEmergeMap(QString mapName); void setSelectedConnectionFromMap(QString mapName); void updatePrimaryTileset(QString tilesetLabel, bool forceLoad = false); void updateSecondaryTileset(QString tilesetLabel, bool forceLoad = false); void toggleBorderVisibility(bool visible); void updateCustomMapHeaderValues(QTableWidget *); void configureEncounterJSON(QWidget *); Tileset *getCurrentMapPrimaryTileset(); DraggablePixmapItem *addMapEvent(Event *event); void selectMapEvent(DraggablePixmapItem *object); void selectMapEvent(DraggablePixmapItem *object, bool toggle); DraggablePixmapItem *addNewEvent(QString event_type); Event* createNewEvent(QString event_type); void deleteEvent(Event *); void updateSelectedEvents(); void redrawObject(DraggablePixmapItem *item); QList *getObjects(); QGraphicsScene *scene = nullptr; QGraphicsPixmapItem *current_view = nullptr; MapPixmapItem *map_item = nullptr; ConnectionPixmapItem* selected_connection_item = nullptr; QList connection_items; QList connection_edit_items; CollisionPixmapItem *collision_item = nullptr; QGraphicsItemGroup *events_group = nullptr; QList borderItems; QList gridLines; MovableRect *playerViewRect = nullptr; CursorTileRect *cursorMapTileRect = nullptr; QGraphicsScene *scene_metatiles = nullptr; QGraphicsScene *scene_current_metatile_selection = nullptr; QGraphicsScene *scene_selected_border_metatiles = nullptr; QGraphicsScene *scene_collision_metatiles = nullptr; QGraphicsScene *scene_elevation_metatiles = nullptr; MetatileSelector *metatile_selector_item = nullptr; BorderMetatilesPixmapItem *selected_border_metatiles_item = nullptr; CurrentSelectedMetatilesPixmapItem *scene_current_metatile_selection_item = nullptr; MovementPermissionsSelector *movement_permissions_selector_item = nullptr; QList *events = nullptr; QList *selected_events = nullptr; QString map_edit_mode; QString prev_edit_mode; int scale_exp = 0; double scale_base = sqrt(2); // adjust scale factor with this qreal collisionOpacity = 0.5; void objectsView_onMousePress(QMouseEvent *event); void objectsView_onMouseMove(QMouseEvent *event); void objectsView_onMouseRelease(QMouseEvent *event); private: void setConnectionItemsVisible(bool); void setBorderItemsVisible(bool, qreal = 1); void setConnectionEditControlValues(MapConnection*); void setConnectionEditControlsEnabled(bool); void createConnectionItem(MapConnection* connection, bool hide); void populateConnectionMapPickers(); void setDiveEmergeControls(); void updateDiveEmergeMap(QString mapName, QString direction); void onConnectionOffsetChanged(int newOffset); void removeMirroredConnection(MapConnection*); void updateMirroredConnectionOffset(MapConnection*); void updateMirroredConnectionDirection(MapConnection*, QString); void updateMirroredConnectionMap(MapConnection*, QString); void updateMirroredConnection(MapConnection*, QString, QString, bool isDelete = false); void updateEncounterFields(EncounterFields newFields); Event* createNewObjectEvent(); Event* createNewWarpEvent(); Event* createNewHealLocationEvent(); Event* createNewTriggerEvent(); Event* createNewWeatherTriggerEvent(); Event* createNewSignEvent(); Event* createNewHiddenItemEvent(); Event* createNewSecretBaseEvent(); QString getMovementPermissionText(uint16_t collision, uint16_t elevation); private slots: void onMapStartPaint(QGraphicsSceneMouseEvent *event, MapPixmapItem *item); void onMapEndPaint(QGraphicsSceneMouseEvent *event, MapPixmapItem *item); void setSmartPathCursorMode(QGraphicsSceneMouseEvent *event); void mouseEvent_map(QGraphicsSceneMouseEvent *event, MapPixmapItem *item); void mouseEvent_collision(QGraphicsSceneMouseEvent *event, CollisionPixmapItem *item); void onConnectionMoved(MapConnection*); void onConnectionItemSelected(ConnectionPixmapItem* connectionItem); void onConnectionItemDoubleClicked(ConnectionPixmapItem* connectionItem); void onConnectionDirectionChanged(QString newDirection); void onBorderMetatilesChanged(); void onHoveredMovementPermissionChanged(uint16_t, uint16_t); void onHoveredMovementPermissionCleared(); void onHoveredMetatileSelectionChanged(uint16_t); void onHoveredMetatileSelectionCleared(); void onHoveredMapMetatileChanged(int, int); void onHoveredMapMetatileCleared(); void onHoveredMapMovementPermissionChanged(int, int); void onHoveredMapMovementPermissionCleared(); void onSelectedMetatilesChanged(); signals: void objectsChanged(); void selectedObjectsChanged(); void loadMapRequested(QString, QString); void tilesetChanged(QString); void warpEventDoubleClicked(QString mapName, QString warpNum); void currentMetatilesSelectionChanged(); void wheelZoom(int delta); }; class DraggablePixmapItem : public QObject, public QGraphicsPixmapItem { Q_OBJECT public: DraggablePixmapItem(QPixmap pixmap): QGraphicsPixmapItem(pixmap) { } Editor *editor = nullptr; Event *event = nullptr; QGraphicsItemAnimation *pos_anim = nullptr; DraggablePixmapItem(Event *event_, Editor *editor_) : QGraphicsPixmapItem(event_->pixmap) { event = event_; editor = editor_; updatePosition(); } bool active; int last_x; int last_y; void updatePosition() { int x = event->getPixelX(); int y = event->getPixelY(); setX(x); setY(y); if (editor->selected_events && editor->selected_events->contains(this)) { setZValue(event->y() + 1); } else { setZValue(event->y()); } } void move(int x, int y); void emitPositionChanged() { emit xChanged(event->x()); emit yChanged(event->y()); emit elevationChanged(event->elevation()); } void updatePixmap() { QList objects; objects.append(event); event->pixmap = QPixmap(); editor->project->loadEventPixmaps(objects); this->updatePosition(); editor->redrawObject(this); emit spriteChanged(event->pixmap); } void bind(QComboBox *combo, QString key) { connect(combo, static_cast(&QComboBox::currentTextChanged), this, [this, key](QString value){ this->event->put(key, value); }); connect(this, &DraggablePixmapItem::onPropertyChanged, this, [combo, key](QString key2, QString value){ if (key2 == key) { combo->addItem(value); combo->setCurrentText(value); } }); } void bindToUserData(QComboBox *combo, QString key) { connect(combo, static_cast(&QComboBox::currentIndexChanged), this, [this, combo, key](int index) { this->event->put(key, combo->itemData(index).toString()); }); } signals: void positionChanged(Event *event); void xChanged(int); void yChanged(int); void elevationChanged(int); void spriteChanged(QPixmap pixmap); void onPropertyChanged(QString key, QString value); public slots: void set_x(const QString &text) { event->put("x", text); updatePosition(); } void set_y(const QString &text) { event->put("y", text); updatePosition(); } void set_elevation(const QString &text) { event->put("elevation", text); updatePosition(); } void set_sprite(const QString &text) { event->put("sprite", text); updatePixmap(); } void set_script(const QString &text) { event->put("script_label", text); } protected: void mousePressEvent(QGraphicsSceneMouseEvent*); void mouseMoveEvent(QGraphicsSceneMouseEvent*); void mouseReleaseEvent(QGraphicsSceneMouseEvent*); void mouseDoubleClickEvent(QGraphicsSceneMouseEvent*); }; #endif // EDITOR_H