#include "collisionpixmapitem.h" void CollisionPixmapItem::hoverMoveEvent(QGraphicsSceneHoverEvent *event) { int x = static_cast(event->pos().x()) / 16; int y = static_cast(event->pos().y()) / 16; emit this->hoveredMapMovementPermissionChanged(x, y); if (this->settings->betterCursors){ setCursor(this->settings->mapCursor); } } void CollisionPixmapItem::hoverLeaveEvent(QGraphicsSceneHoverEvent *) { emit this->hoveredMapMovementPermissionCleared(); if (this->settings->betterCursors){ unsetCursor(); } } void CollisionPixmapItem::mousePressEvent(QGraphicsSceneMouseEvent *event) { emit mouseEvent(event, this); } void CollisionPixmapItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event) { emit mouseEvent(event, this); } void CollisionPixmapItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) { emit mouseEvent(event, this); } void CollisionPixmapItem::draw(bool ignoreCache) { if (map) { setPixmap(map->renderCollision(ignoreCache)); } } void CollisionPixmapItem::paint(QGraphicsSceneMouseEvent *event) { if (map) { QPointF pos = event->pos(); int x = static_cast(pos.x()) / 16; int y = static_cast(pos.y()) / 16; Block *block = map->getBlock(x, y); if (block) { block->collision = this->movementPermissionsSelector->getSelectedCollision(); block->elevation = this->movementPermissionsSelector->getSelectedElevation(); map->_setBlock(x, y, *block); } if (event->type() == QEvent::GraphicsSceneMouseRelease) { map->commit(); } draw(); } } void CollisionPixmapItem::floodFill(QGraphicsSceneMouseEvent *event) { if (map) { QPointF pos = event->pos(); int x = static_cast(pos.x()) / 16; int y = static_cast(pos.y()) / 16; uint16_t collision = this->movementPermissionsSelector->getSelectedCollision(); uint16_t elevation = this->movementPermissionsSelector->getSelectedElevation(); map->floodFillCollisionElevation(x, y, collision, elevation); draw(); } } void CollisionPixmapItem::pick(QGraphicsSceneMouseEvent *event) { QPointF pos = event->pos(); int x = static_cast(pos.x()) / 16; int y = static_cast(pos.y()) / 16; Block *block = map->getBlock(x, y); if (block) { this->movementPermissionsSelector->select(block->collision, block->elevation); } } void CollisionPixmapItem::updateMovementPermissionSelection(QGraphicsSceneMouseEvent *event) { QPointF pos = event->pos(); int x = static_cast(pos.x()) / 16; int y = static_cast(pos.y()) / 16; // Snap point to within map bounds. if (x < 0) x = 0; if (x >= map->getWidth()) x = map->getWidth() - 1; if (y < 0) y = 0; if (y >= map->getHeight()) y = map->getHeight() - 1; Block *block = map->getBlock(x, y); this->movementPermissionsSelector->select(block->collision, block->elevation); }