#ifndef PROJECT_H #define PROJECT_H #include "map.h" #include "blockdata.h" #include <QStringList> #include <QList> #include <QStandardItem> class Project { public: Project(); QString root; QStringList *groupNames = NULL; QMap<QString, int> *map_groups; QList<QStringList> groupedMapNames; QStringList *mapNames = NULL; QMap<QString, QString>* mapConstantsToMapNames; QMap<QString, QString>* mapNamesToMapConstants; QMap<int, QString> mapAttributesTable; QMap<int, QString> mapAttributesTableMaster; QMap<QString, QMap<QString, QString>> mapAttributes; QMap<QString, QMap<QString, QString>> mapAttributesMaster; QStringList *itemNames = NULL; QStringList *flagNames = NULL; QStringList *varNames = NULL; QMap<QString, Map*> *map_cache; Map* loadMap(QString); Map* getMap(QString); QMap<QString, Tileset*> *tileset_cache = NULL; Tileset* loadTileset(QString); Tileset* getTileset(QString); Blockdata* readBlockdata(QString); void loadBlockdata(Map*); QString readTextFile(QString path); void saveTextFile(QString path, QString text); void appendTextFile(QString path, QString text); void readMapGroups(); Map* addNewMapToGroup(QString mapName, int groupNum); QString getNewMapName(); QString getProjectTitle(); QList<QStringList>* getLabelMacros(QList<QStringList>*, QString); QStringList* getLabelValues(QList<QStringList>*, QString); void readMapHeader(Map*); void readMapAttributesTable(); void readAllMapAttributes(); void readMapAttributes(Map*); void getTilesets(Map*); void loadTilesetAssets(Tileset*); QString getBlockdataPath(Map*); void saveBlockdata(Map*); void saveMapBorder(Map*); void writeBlockdata(QString, Blockdata*); void saveAllMaps(); void saveMap(Map*); void saveAllDataStructures(); void saveAllMapAttributes(); void saveMapGroupsTable(); void saveMapConstantsHeader(); QList<QStringList>* parseAsm(QString text); QStringList getSongNames(); QStringList getLocations(); QStringList getVisibilities(); QStringList getWeathers(); QStringList getMapTypes(); QStringList getBattleScenes(); void readItemNames(); void readFlagNames(); void readVarNames(); void loadObjectPixmaps(QList<Event*> objects); QMap<QString, int> getMapObjGfxConstants(); QString fixGraphicPath(QString path); void readMapEvents(Map *map); void loadMapConnections(Map *map); void loadMapBorder(Map *map); QString getMapBorderPath(Map *map); void saveMapEvents(Map *map); QStringList readCArray(QString text, QString label); QString readCIncbin(QString text, QString label); QMap<QString, int> readCDefines(QString text, QStringList prefixes); private: QString getMapAttributesTableFilepath(); QString getMapAssetsFilepath(); void saveMapHeader(Map*); void saveMapConnections(Map*); void saveMapAttributesTable(); void updateMapAttributes(Map* map); void readCDefinesSorted(QString, QStringList, QStringList*); void readCDefinesSorted(QString, QStringList, QStringList*, QString, int); void setNewMapHeader(Map* map, int mapIndex); void setNewMapAttributes(Map* map); void setNewMapBlockdata(Map* map); void setNewMapBorder(Map *map); void setNewMapEvents(Map *map); void setNewMapConnections(Map *map); }; #endif // PROJECT_H