Creating New Maps

Creating a new map in porymap is easy! Just click Tools -> New Map…. Alternatively, in any of the map list sort modes, you can right click on a folder in order to add a new map to the folder.

For example, when sorting maps by their layout, you can add a new Pokemon Center from the existing layout.

Add New Map with Layout

Add New Map with Layout

New Map Options

The popup window when you create a new map will display some options in order to customize your new map.

New Map Options Window

New Map Options Window

The options you see may be different depending on your base project, but they are:

Name

The name of the new map. This cannot be changed in porymap.

Group

Which map group the new map will beling to. This cannot be changed in porymap.

Map Width

The width (in metatiles) of the map. This can be changed in porymap.

Map Height

The height (in metatiles) of the map. This can be changed in porymap.

Border Width

The width (in metatiles) of the map border blocks. This can be changed in porymap.

Border Height

The height (in metatiles) of the map border blocks. This can be changed in porymap.

Primary Tileset

The map’s primary tileset. This can be changed in porymap.

Secondary Tileset

The map’s secondary tileset. This can be changed in porymap.

Type

Whether this map is an indoor or outdoor map. This can be changed in porymap.

Location

The region map section this map exists in. This can be changed in porymap.

Can Fly To

Whether a heal location event will be created with this map. This cannot be changed in porymap.

Allow Running

Whether the player can sprint on this map. This can be changed in porymap.

Allow Biking

Whether the player can use the bike on this map. This can be changed in porymap.

Allow Escape Rope

Whether the user can escape from this map. This can be changed in porymap.

Floor Number

The floor number for this map if it is associated with an elevator. This can be changed in porymap.