MainWindow
0
0
1287
815
porymap
9
6
9
0
-
Qt::Horizontal
true
0
0
0
0
0
3
0
-
0
3
3
3
-
true
<html><head/><body><p>Sort map list</p></body></html>
:/icons/sort_alphabet.ico:/icons/sort_alphabet.ico
16
16
QToolButton::InstantPopup
Qt::ToolButtonIconOnly
true
Qt::NoArrow
-
<html><head/><body><p>Expand all map folders</p></body></html>
:/icons/expand_all.ico:/icons/expand_all.ico
QToolButton::InstantPopup
true
-
<html><head/><body><p>Collapse all map list folders</p></body></html>
:/icons/collapse_all.ico:/icons/collapse_all.ico
QToolButton::InstantPopup
true
-
Qt::Horizontal
QSizePolicy::Preferred
12
20
-
true
Filter maps...
true
-
0
0
200
0
QAbstractItemView::SingleSelection
QAbstractItemView::SelectItems
false
1
0
0
0
0
0
0
-
-
-
Qt::Horizontal
40
20
-
true
1
0
0
false
0
0
0
0
6
-
Qt::Horizontal
1
0
QFrame::StyledPanel
QFrame::Raised
1
3
3
3
3
6
-
QFrame::StyledPanel
QFrame::Raised
0
0
0
0
-
0
0
false
false
-
0
0
0
32
QFrame::StyledPanel
QFrame::Raised
3
3
3
3
3
-
QFrame::NoFrame
QFrame::Raised
3
0
0
9
0
-
true
<html><head/><body><p>Pencil</p><p><span style=" font-weight:600;">Click</span> and drag to draw on the map.</p><p><span style=" font-weight:600;">Right-click</span> and drag to select tiles.</p></body></html>
Paint
:/icons/pencil.ico:/icons/pencil.ico
true
true
false
-
true
<html><head/><body><p>Pointer</p><p>Does nothing</p></body></html>
Select
:/icons/cursor.ico:/icons/cursor.ico
true
-
<html><head/><body><p>Bucket Fill</p><p>Fills all similar tiles in a region with the selected metatiles or collision attributes</p></body></html>
Fill
:/icons/fill_color.ico:/icons/fill_color.ico
true
-
<html><head/><body><p>Eyedropper</p><p><span style=" font-weight:600;">Click</span> to select a metatile or collision attribute.</p></body></html>
Dropper
:/icons/pipette.ico:/icons/pipette.ico
true
-
<html><head/><body><p>Move</p><p>Click to drag map around.</p></body></html>
...
:/icons/move.ico:/icons/move.ico
true
-
<html><head/><body><p>Map Shift</p><p><span style=" font-weight:600;">Click and drag</span> on the map to shift the positions of all metatiles (Map tab) or events (Events tab) at once. This is useful after resizing a map.</p></body></html>
Shift
:/icons/shift.ico:/icons/shift.ico
true
-
<html><head/><body><p>Smart-path mode allows easier drawing of paths. If a 3x3 metatile block is selcted in the right panel, then smart path mode will automatically form a pathway using those selected blocks.</p><p>When smart-path mode is <span style=" font-weight:600;">not</span> enabled, clicking and dragging a selection will tile it in a grid.</p><p>Hold down the <span style=" font-weight:600;">shift</span> key while editing to quickly enable smart-path mode.</p></body></html>
Smart Paths
-
<html><head/><body><p>Toggles a grid over the map's metatile boundaries.</p><p><span style=" font-weight:600;">Ctrl + G</span></p></body></html>
Grid
-
Border
true
-
<html><head/><body><p>Change a map layout's width and height.</p></body></html>
Change Dimensions
-
Qt::Horizontal
40
20
0
0
QFrame::StyledPanel
QFrame::Raised
3
3
3
3
-
true
0
0
156
0
0
0
0
Metatiles
3
3
3
3
3
-
0
0
QFrame::StyledPanel
QFrame::Raised
-
Primary Tileset
-
Qt::StrongFocus
<html><head/><body><p>Primary Tileset</p><p>Defines the first 0x200 metatiles available for the map.</p></body></html>
true
-
Secondary Tileset
-
Qt::StrongFocus
<html><head/><body><p>Secondary Tileset</p><p>Defines the second 0x200 metatiles available for the map.</p></body></html>
true
-
0
0
0
92
16777215
92
QFrame::NoFrame
QFrame::Raised
0
QLayout::SetDefaultConstraint
0
0
0
0
-
Selection
0
0
0
0
0
-
QFrame::NoFrame
QFrame::Plain
true
0
0
423
74
0
0
0
0
0
-
Qt::Horizontal
40
20
-
0
0
16777215
16777215
Qt::ScrollBarAlwaysOff
Qt::ScrollBarAlwaysOff
true
-
Qt::Horizontal
40
20
-
Border
0
0
0
0
0
-
0
0
16777215
48
<html><head/><body><p>The border is a 2x2 metatile which is repeated outside of the map layout's boundary. Draw on this border area to modify it.</p></body></html>
QFrame::StyledPanel
QFrame::Sunken
Qt::ScrollBarAsNeeded
-
Qt::Horizontal
40
20
-
Qt::Horizontal
40
20
-
0
0
Qt::ScrollBarAlwaysOn
Qt::ScrollBarAsNeeded
QAbstractScrollArea::AdjustIgnored
true
Qt::AlignHCenter|Qt::AlignTop
true
8
0
411
413
0
0
QLayout::SetDefaultConstraint
0
0
0
0
0
-
Qt::Vertical
20
40
-
true
0
0
Qt::ScrollBarAlwaysOff
Qt::ScrollBarAlwaysOff
QAbstractScrollArea::AdjustIgnored
-
Qt::Horizontal
40
20
-
Qt::Horizontal
40
20
-
10
90
30
Qt::Horizontal
true
0
0
Collision
QLayout::SetDefaultConstraint
3
3
3
3
-
true
0
0
428
696
0
0
0
0
0
-
Opacity
-
0
100
50
Qt::Horizontal
-
Qt::Horizontal
86
20
-
0
0
64
512
-
Qt::Horizontal
86
20
-
Qt::Vertical
20
94
0
0
Prefabs
-
0
0
Create from Selection
:/icons/add.ico:/icons/add.ico
false
false
false
-
Prefabs for Map's Tilesets
-
QFrame::NoFrame
true
0
0
398
631
0
0
0
0
-
<html><head/><body><p>No prefabs have been created for the currently-used tilesets. Create some by using the button above!</p><p>Prefabs are "prefabricated" metatile selections that are used for easy selecting of complicated map structures. For example, a useful prefab could be a building or tree formation, which would otherwise be annoying to paint with the regular metatile picker.</p></body></html>
Qt::RichText
Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop
true
1
1
1
1
-
true
0
0
0
0
3
3
3
3
-
16777215
32
QFrame::NoFrame
QFrame::Raised
0
0
0
0
0
-
0
0
<html><head/><body><p>Add a new event to the map.</p></body></html>
New Object
:/icons/add.ico:/icons/add.ico
Qt::ToolButtonTextBesideIcon
-
0
0
<html><head/><body><p>Delete the selected event from the map.</p></body></html>
Delete
:/icons/delete.ico:/icons/delete.ico
Qt::ToolButtonTextBesideIcon
false
-
Qt::Horizontal
0
0
-
0
0
Open Map Scripts
false
-
There are no events on the current map.
Qt::AlignCenter
-
0
0
0
Objects
0
0
0
0
-
12
12
12
0
-
60
0
-
object id
-
Qt::Horizontal
40
20
-
QFrame::NoFrame
true
Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop
0
0
434
581
0
0
Warps
0
0
0
0
-
12
12
12
0
-
60
0
-
warp id
-
Qt::Horizontal
40
20
-
QFrame::NoFrame
true
Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop
0
0
434
581
0
0
Triggers
0
0
0
0
-
12
12
12
0
-
60
0
-
coord id
-
Qt::Horizontal
40
20
-
QFrame::NoFrame
true
Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop
0
0
434
581
0
0
BGs
0
0
0
0
-
12
12
12
0
-
0
0
60
0
-
bg id
-
Qt::Horizontal
40
20
-
QFrame::NoFrame
true
Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop
0
0
434
581
0
0
Healspots
0
0
0
0
-
12
12
12
0
-
60
0
-
heal id
-
Qt::Horizontal
40
20
-
QFrame::NoFrame
true
Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop
0
0
434
581
0
0
Multiple
0
0
0
0
-
0
0
QFrame::NoFrame
true
Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop
0
0
434
625
0
0
0
0
0
0
0
-
false
0
0
QFrame::StyledPanel
QFrame::Raised
QFormLayout::FieldsStayAtSizeHint
12
9
-
Song
-
<html><head/><body><p>The default background music for this map.</p></body></html>
true
-
Location
-
<html><head/><body><p>The section of the region map which the map is grouped under. This also determines the name of the map that is display when the player enters it.</p></body></html>
true
-
Requires Flash
-
<html><head/><body><p>Whether or not the map is dark and requires Flash to illuminate.</p></body></html>
-
Weather
-
<html><head/><body><p>The default weather for this map.</p></body></html>
true
-
Type
-
<html><head/><body><p>The map type is a general attribute, which is used for many different things. For example. it determines whether biking or running is allowed.</p></body></html>
true
-
Battle scene
-
<html><head/><body><p>Determines the type of battle scene graphics to use.</p></body></html>
true
-
Show Location Name
-
<html><head/><body><p>Whether or not to display the location name when the player enters the map.</p></body></html>
-
Allow Running
-
<html><head/><body><p>Allows the player to use Running Shoes</p></body></html>
-
Allow Biking
-
<html><head/><body><p>Allows the player to use a Bike</p></body></html>
-
Allow Dig & Escape Rope
-
<html><head/><body><p>Allows the player to use Dig or Escape Rope</p></body></html>
-
Floor Number
-
<html><head/><body><p>Floor number to be used for maps with elevators.</p></body></html>
-128
127
-
QFrame::StyledPanel
QFrame::Raised
-
Custom Fields
-
QFrame::NoFrame
QFrame::Plain
0
0
0
0
-
Add
-
Delete
-
Qt::Horizontal
40
20
-
Custom fields will be added to the map.json file for the current map.
true
false
true
false
true
false
Type
Key
Value
0
0
0
0
-
0
0
QFrame::StyledPanel
QFrame::Raised
0
0
0
0
0
-
0
0
0
32
QFrame::StyledPanel
QFrame::Raised
4
4
4
4
4
-
0
0
<html><head/><body><p>Add a new connection.</p></body></html>
:/icons/add.ico
-
<html><head/><body><p>Remove the currently-selected connection.</p></body></html>
:/icons/delete.ico
-
Number of Connections:
-
-
Qt::Horizontal
QSizePolicy::Expanding
40
20
-
0
0
<html><head/><body><p>If enabled, connections will automatically be updated on the connected map.</p></body></html>
Mirror to Connecting Maps
true
-
0
0
false
false
Qt::ScrollBarAsNeeded
Qt::ScrollBarAsNeeded
QAbstractScrollArea::AdjustIgnored
QGraphicsView::NoDrag
QGraphicsView::AnchorUnderMouse
QGraphicsView::AnchorUnderMouse
-
0
0
0
32
QFrame::StyledPanel
QFrame::Raised
6
4
4
4
4
-
Map
-
<html><head/><body><p>The destination map name of the connection.</p></body></html>
true
-
Offset
-
<html><head/><body><p>The number of metatiles to offset the connection.</p></body></html>
-999
999
-
<html><head/><body><p>The direction of the connection.</p></body></html>
-
up
-
right
-
down
-
left
-
Qt::Horizontal
40
20
-
0
0
QFrame::StyledPanel
QFrame::Raised
4
4
4
4
4
-
Dive Map
-
<html><head/><body><p>Destination map name when using <span style=" font-weight:600;">Dive</span>. If empty, no such connection will exist.</p></body></html>
true
-
Emerge Map
-
<html><head/><body><p>Destination map name when emerging using <span style=" font-weight:600;">Dive</span>. If empty, no such connection will exist.</p></body></html>
true
-
Qt::Horizontal
40
20
-
QFrame::NoFrame
QFrame::Raised
-
QFrame::NoFrame
QFrame::Plain
-
Group
-
QComboBox::AdjustToContents
-
<html><head/><body><p>Create a new group for wild pokemon data on this map.</p></body></html>
:/icons/add.ico:/icons/add.ico
true
-
<html><head/><body><p>Delete a group of wild pokemon data on this map.</p></body></html>
:/icons/delete.ico:/icons/delete.ico
true
-
Qt::Horizontal
40
20
-
Configure JSON...
-
Save All
Ctrl+Shift+S
Exit
Ctrl+Q
Open Project...
Ctrl+O
Reload Project
Save
Ctrl+S
true
Monitor Project Files
true
Open Recent Project On Launch
New Map...
Ctrl+N
Export Map Image...
Zoom In
Ctrl++
Zoom Out
Ctrl+-
true
true
Cursor Icons
<html><head/><body><p>Use reticule-styled cursors with icon showing currently selected tool.</p></body></html>
Pencil
N
Bucket Fill
B
Eyedropper
E
Move
M
Map Shift
S
Pointer
P
Tileset Editor
Ctrl+T
true
:/icons/sort_alphabet.ico:/icons/sort_alphabet.ico
Sort by &Area
true
:/icons/sort_number.ico:/icons/sort_number.ico
Sort by &Group
Sort by Group
true
:/icons/sort_map.ico:/icons/sort_map.ico
Sort by &Layout
About Porymap...
true
Player View Rectangle
<html><head/><body><p>Show the player's view rectangle on the map based on the cursor's position.</p></body></html>
V
true
true
Cursor Tile Outline
C
Region Map Editor
Ctrl+M
New Tileset...
Ctrl+Shift+N
Export Map Stitch Image...
Edit Preferences...
Ctrl+,
Open Project in Text Editor
Edit Shortcuts...
Export Map Timelapse Image...
Open Log File
Open Config Folder
Import Map from Advance Map 1.92...
Edit Project Settings...
Custom Scripts...
NoScrollComboBox
QComboBox
AdjustingStackedWidget
QStackedWidget
1
NewEventToolButton
QToolButton
QTabBar
QWidget
MapView
QWidget