MapHeaderForm 0 0 407 349 Form QFormLayout::FieldGrowthPolicy::FieldsStayAtSizeHint Song <html><head/><body><p>The default background music for this map.</p></body></html> true QComboBox::InsertPolicy::NoInsert Location <html><head/><body><p>The section of the region map which the map is grouped under. This also determines the name of the map that is displayed when the player enters it.</p></body></html> true QComboBox::InsertPolicy::NoInsert Requires Flash <html><head/><body><p>If checked, the player will need to use Flash to see fully on this map.</p></body></html> Weather <html><head/><body><p>The default weather on this map.</p></body></html> true QComboBox::InsertPolicy::NoInsert Type <html><head/><body><p>The map type is a general attribute, which is used for many different things. For example, underground type maps will have a special transition effect when the player enters/exits the map.</p></body></html> true QComboBox::InsertPolicy::NoInsert Battle Scene <html><head/><body><p>This field is used to help determine what graphics to use in the background of battles on this map.</p></body></html> true QComboBox::InsertPolicy::NoInsert Show Location Name <html><head/><body><p>If checked, a map name popup will appear when the player enters this map. The name that appears on this popup depends on the Location field.</p></body></html> Allow Running <html><head/><body><p>If checked, the player will be allowed to run on this map.</p></body></html> Allow Biking <html><head/><body><p>If checked, the player will be allowed to get on their bike on this map.</p></body></html> Allow Dig & Escape Rope <html><head/><body><p>If checked, the player will be allowed to use Dig or Escape Rope on this map.</p></body></html> Floor Number <html><head/><body><p>Floor number to be used for maps with elevators.</p></body></html> NoScrollComboBox QComboBox
noscrollcombobox.h
NoScrollSpinBox QSpinBox
noscrollspinbox.h