#include "newmappopup.h" #include "event.h" #include "maplayout.h" #include "mainwindow.h" #include "ui_newmappopup.h" #include "config.h" #include #include #include #include NewMapPopup::NewMapPopup(QWidget *parent, Project *project) : QMainWindow(parent), ui(new Ui::NewMapPopup) { ui->setupUi(this); this->project = project; this->existingLayout = false; } NewMapPopup::~NewMapPopup() { delete ui; } void NewMapPopup::init(int type, int group, QString sec, QString layoutId) { switch (type) { case MapSortOrder::Group: setDefaultValues(group, QString()); break; case MapSortOrder::Area: setDefaultValues(group, sec); break; case MapSortOrder::Layout: useLayout(layoutId); setDefaultValues(group, QString()); break; } } void NewMapPopup::useLayout(QString layoutId) { this->existingLayout = true; this->layoutId = layoutId; } void NewMapPopup::setDefaultValues(int groupNum, QString mapSec) { ui->lineEdit_NewMap_Name->setText(project->getNewMapName()); QMap tilesets = project->getTilesetLabels(); ui->comboBox_NewMap_Primary_Tileset->addItems(tilesets.value("primary")); ui->comboBox_NewMap_Secondary_Tileset->addItems(tilesets.value("secondary")); ui->comboBox_NewMap_Group->addItems(*project->groupNames); ui->comboBox_NewMap_Group->setCurrentText("gMapGroup" + QString::number(groupNum)); if (existingLayout) { ui->spinBox_NewMap_Width->setValue(project->mapLayouts.value(layoutId)->width.toInt(nullptr, 0)); ui->spinBox_NewMap_Height->setValue(project->mapLayouts.value(layoutId)->height.toInt(nullptr, 0)); ui->comboBox_NewMap_Primary_Tileset->setCurrentText(project->mapLayouts.value(layoutId)->tileset_primary_label); ui->comboBox_NewMap_Secondary_Tileset->setCurrentText(project->mapLayouts.value(layoutId)->tileset_secondary_label); ui->spinBox_NewMap_Width->setDisabled(true); ui->spinBox_NewMap_Height->setDisabled(true); ui->comboBox_NewMap_Primary_Tileset->setDisabled(true); ui->comboBox_NewMap_Secondary_Tileset->setDisabled(true); } else { ui->spinBox_NewMap_Width->setValue(20); ui->spinBox_NewMap_Height->setValue(20); } ui->comboBox_NewMap_Type->addItems(*project->mapTypes); ui->comboBox_NewMap_Location->addItems(project->mapSectionValueToName.values()); if (!mapSec.isEmpty()) ui->comboBox_NewMap_Location->setCurrentText(mapSec); ui->frame_NewMap_Options->setEnabled(true); switch (projectConfig.getBaseGameVersion()) { case BaseGameVersion::pokeruby: ui->checkBox_NewMap_Allow_Running->setVisible(false); ui->checkBox_NewMap_Allow_Biking->setVisible(false); ui->checkBox_NewMap_Allow_Escape_Rope->setVisible(false); ui->label_NewMap_Allow_Running->setVisible(false); ui->label_NewMap_Allow_Biking->setVisible(false); ui->label_NewMap_Allow_Escape_Rope->setVisible(false); break; case BaseGameVersion::pokeemerald: ui->checkBox_NewMap_Allow_Running->setVisible(true); ui->checkBox_NewMap_Allow_Biking->setVisible(true); ui->checkBox_NewMap_Allow_Escape_Rope->setVisible(true); ui->label_NewMap_Allow_Running->setVisible(true); ui->label_NewMap_Allow_Biking->setVisible(true); ui->label_NewMap_Allow_Escape_Rope->setVisible(true); break; } } void NewMapPopup::on_lineEdit_NewMap_Name_textChanged(const QString &text) { if (project->mapNames->contains(text)) { QPalette palette = this->ui->lineEdit_NewMap_Name->palette(); QColor color = Qt::red; color.setAlpha(25); palette.setColor(QPalette::Base, color); this->ui->lineEdit_NewMap_Name->setPalette(palette); } else { this->ui->lineEdit_NewMap_Name->setPalette(QPalette()); } } void NewMapPopup::on_pushButton_NewMap_Accept_clicked() { Map *newMap = new Map; MapLayout *layout; // If map name is not unique, use default value. Also use only valid characters. QString newMapName = this->ui->lineEdit_NewMap_Name->text().remove(QRegularExpression("[^a-zA-Z0-9_]+")); if (project->mapNames->contains(newMapName) || newMapName.isEmpty()) { newMapName = project->getNewMapName(); } newMap->name = newMapName; newMap->type = this->ui->comboBox_NewMap_Type->currentText(); newMap->location = this->ui->comboBox_NewMap_Location->currentText(); newMap->song = "MUS_DAN02"; newMap->requiresFlash = "0"; newMap->weather = "WEATHER_SUNNY"; newMap->show_location = "1"; newMap->battle_scene = "MAP_BATTLE_SCENE_NORMAL"; if (this->existingLayout) { layout = this->project->mapLayouts.value(this->layoutId); } else { layout = new MapLayout; layout->id = MapLayout::layoutConstantFromName(newMapName); layout->name = QString("%1_Layout").arg(newMap->name); layout->width = QString::number(this->ui->spinBox_NewMap_Width->value()); layout->height = QString::number(this->ui->spinBox_NewMap_Height->value()); layout->tileset_primary_label = this->ui->comboBox_NewMap_Primary_Tileset->currentText(); layout->tileset_secondary_label = this->ui->comboBox_NewMap_Secondary_Tileset->currentText(); layout->border_path = QString("data/layouts/%1/border.bin").arg(newMapName); layout->blockdata_path = QString("data/layouts/%1/map.bin").arg(newMapName); } if (this->ui->checkBox_NewMap_Flyable->isChecked()) { newMap->isFlyable = "TRUE"; } if (projectConfig.getBaseGameVersion() == BaseGameVersion::pokeemerald) { newMap->allowRunning = this->ui->checkBox_NewMap_Allow_Running->isChecked() ? "1" : "0"; newMap->allowBiking = this->ui->checkBox_NewMap_Allow_Biking->isChecked() ? "1" : "0"; newMap->allowEscapeRope = this->ui->checkBox_NewMap_Allow_Escape_Rope->isChecked() ? "1" : "0"; } group = this->ui->comboBox_NewMap_Group->currentText().remove("gMapGroup").toInt(); newMap->layout = layout; newMap->layoutId = layout->id; project->loadMapLayout(newMap); newMap->group_num = QString::number(group); map = newMap; emit applied(); this->close(); }