#ifndef GUARD_WILDMONINFO_H #define GUARD_WILDMONINFO_H #include <QtWidgets> struct WildPokemon { int minLevel; int maxLevel; QString species; }; struct WildMonInfo { // bool active = false; int encounterRate; QVector<WildPokemon> wildPokemon; }; // for extensibility, make a QVector<WildMonInfo> // or QMap<QString, WildMonInfo> struct WildPokemonHeader { QMap<QString, WildMonInfo> wildMons; }; typedef QVector<QPair<QString, QVector<int>>> Fields; typedef QPair<QString, QVector<int>> Field; //class Project; //class MonTabWidget; //QWidget *newSpeciesTableEntry(Project *project, WildPokemon mon, int index); //void createSpeciesTableRow(Project *, QTableWidget *, WildPokemon, int, QString); void clearTabWidget(QLayout *tab); //void clearTable(QTableWidget *table); //void populateWildMonTabWidget(MonTabWidget *tabWidget, Fields /* QVector<QPair<QString, QVector<int>>> */ fields); WildMonInfo getDefaultMonInfo(Field field); #endif // GUARD_WILDMONINFO_H