#include "tilemaptileselector.h" #include void TilemapTileSelector::draw() { size_t width_ = this->tilemap.width(); this->pixelWidth = width_; size_t height_ = this->tilemap.height(); this->pixelHeight = height_; size_t ntiles_ = (width_/8) * (height_/8); this->numTilesWide = width_ / 8; this->numTiles = ntiles_; this->setPixmap(tilemap); this->drawSelection(); } void TilemapTileSelector::select(unsigned tileId) { QPoint coords = this->getTileIdCoords(tileId); SelectablePixmapItem::select(coords.x(), coords.y(), 0, 0); this->selectedTile = tileId; emit selectedTileChanged(tileId); } void TilemapTileSelector::updateSelectedTile() { QPoint origin = this->getSelectionStart(); this->selectedTile = this->getTileId(origin.x(), origin.y()); } unsigned TilemapTileSelector::getSelectedTile() { return this->selectedTile; } unsigned TilemapTileSelector::getTileId(int x, int y) { unsigned index = y * this->numTilesWide + x; return index < this->numTiles ? index : this->numTiles % index; } QPoint TilemapTileSelector::getTileIdCoords(unsigned tileId) { int index = tileId < this->numTiles ? tileId : this->numTiles % tileId; return QPoint(index % this->numTilesWide, index / this->numTilesWide); } QImage TilemapTileSelector::tileImg(unsigned tileId) { QPoint pos = getTileIdCoords(tileId); return this->tilemap.copy(pos.x() * 8, pos.y() * 8, 8, 8).toImage(); } void TilemapTileSelector::mousePressEvent(QGraphicsSceneMouseEvent *event) { SelectablePixmapItem::mousePressEvent(event); this->updateSelectedTile(); emit selectedTileChanged(this->selectedTile); } void TilemapTileSelector::mouseMoveEvent(QGraphicsSceneMouseEvent *event) { SelectablePixmapItem::mouseMoveEvent(event); this->updateSelectedTile(); emit hoveredTileChanged(this->selectedTile); emit selectedTileChanged(this->selectedTile); } void TilemapTileSelector::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) { SelectablePixmapItem::mouseReleaseEvent(event); this->updateSelectedTile(); emit selectedTileChanged(this->selectedTile); } void TilemapTileSelector::hoverMoveEvent(QGraphicsSceneHoverEvent *event) { QPoint pos = this->getCellPos(event->pos()); unsigned tileId = this->getTileId(pos.x(), pos.y()); emit this->hoveredTileChanged(tileId); } void TilemapTileSelector::hoverLeaveEvent(QGraphicsSceneHoverEvent *) { emit this->hoveredTileCleared(); }