porymap/include
2019-01-04 20:49:21 -06:00
..
core Magic fill collision and elevation (#76) 2019-01-04 20:49:21 -06:00
ui Magic fill collision and elevation (#76) 2019-01-04 20:49:21 -06:00
config.h Add project-specific configuration file. Only contains base_game_version right now. 2018-12-25 15:26:13 -06:00
editor.h Properly create new emerald map headers. Use 'trigger' instead of coord script, trap, etc. 2018-12-26 15:36:44 -06:00
log.h Don't crash on startup if recent map can't be loaded. Write logs to porymap.log file 2018-12-20 17:30:35 -06:00
mainwindow.h Fix tileset editor crash caused by the TilesetEditor instance being destroyed while still running 2018-12-26 16:49:43 -06:00
project.h Don't crash on startup if recent map can't be loaded. Write logs to porymap.log file 2018-12-20 17:30:35 -06:00
settings.h Restructure source tree 2018-09-29 09:10:23 -05:00