50 lines
1.7 KiB
C++
50 lines
1.7 KiB
C++
#ifndef COLLISIONPIXMAPITEM_H
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#define COLLISIONPIXMAPITEM_H
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#include <QSpinBox>
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#include "metatileselector.h"
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#include "mappixmapitem.h"
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#include "map.h"
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#include "settings.h"
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class CollisionPixmapItem : public MapPixmapItem {
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Q_OBJECT
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public:
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CollisionPixmapItem(Map *map, QSpinBox * selectedCollision, QSpinBox * selectedElevation, MetatileSelector *metatileSelector, Settings *settings, qreal *opacity)
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: MapPixmapItem(map, metatileSelector, settings){
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this->selectedCollision = selectedCollision;
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this->selectedElevation = selectedElevation;
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this->opacity = opacity;
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map->setCollisionItem(this);
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}
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QSpinBox * selectedCollision;
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QSpinBox * selectedElevation;
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qreal *opacity;
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void updateMovementPermissionSelection(QGraphicsSceneMouseEvent *event);
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virtual void paint(QGraphicsSceneMouseEvent*);
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virtual void floodFill(QGraphicsSceneMouseEvent*);
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virtual void magicFill(QGraphicsSceneMouseEvent*);
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virtual void pick(QGraphicsSceneMouseEvent*);
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void draw(bool ignoreCache = false);
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private:
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unsigned actionId_ = 0;
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QPoint previousPos;
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void updateSelection(QPoint pos);
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signals:
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void mouseEvent(QGraphicsSceneMouseEvent *, CollisionPixmapItem *);
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void hoveredMapMovementPermissionChanged(int, int);
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void hoveredMapMovementPermissionCleared();
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protected:
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void hoverMoveEvent(QGraphicsSceneHoverEvent*);
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void hoverEnterEvent(QGraphicsSceneHoverEvent*);
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void hoverLeaveEvent(QGraphicsSceneHoverEvent*);
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void mousePressEvent(QGraphicsSceneMouseEvent*);
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void mouseMoveEvent(QGraphicsSceneMouseEvent*);
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void mouseReleaseEvent(QGraphicsSceneMouseEvent*);
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};
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#endif // COLLISIONPIXMAPITEM_H
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