46 lines
1.5 KiB
ReStructuredText
46 lines
1.5 KiB
ReStructuredText
*******************
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Editing Map Headers
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The map header is a collection of miscellaneous properties that belong to a map. They are mostly self-explanatory, but we'll go over each of them.
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.. figure:: images/editing-map-header/map-header.png
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:alt: Map Header View
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Map Header View
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Song
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The background music that is automatically played when entering the map.
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Location
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The region map section to which the map belongs.
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Requires Flash
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Whether or not the map has limited vision which the HM move Flash can expand.
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Weather
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The weather that is running when entering the map.
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Type
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The type of map. This value is used by various things in the game engine. For example, in Ruby Version, running shoes cannot be used when the map type is ``MAP_TYPE_INDOOR``.
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Battle Scene
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Controls what graphics are used in battles.
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Show Location Name
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Shows or hides the map name popup window when entering the map.
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Allow Running
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Controls whether or not running shoes can be used.
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Allow Biking
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Controls whether or not a bike can be used.
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Allow Dig & Escape Rope
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Controls whether the Dig field move or the Escape Rope item can be used.
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Floor Number
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Exclusive to pokefirered. Used to append a number to the map name popup. Negative values are prefixed with "B" for basement, and floor 127 is "Rooftop".
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Custom Fields
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You can enter custom fields if you need support for additional fields in your project. They can also be useful for keeping notes.
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