porymap/docs/genindex.html
Marcus Huderle 0a940940e1 Update docs
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<p class="caption" role="heading"><span class="caption-text">User Manual</span></p>
<ul>
<li class="toctree-l1"><a class="reference internal" href="manual/introduction.html">Introduction</a><ul>
<li class="toctree-l2"><a class="reference internal" href="manual/introduction.html#about-porymap">About Porymap</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/introduction.html#getting-started">Getting Started</a></li>
</ul>
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<li class="toctree-l1"><a class="reference internal" href="manual/navigation.html">Navigation</a><ul>
<li class="toctree-l2"><a class="reference internal" href="manual/navigation.html#map-list">Map List</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/navigation.html#main-window">Main Window</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/navigation.html#tileset-editor">Tileset Editor</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/navigation.html#region-map-editor">Region Map Editor</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="manual/editing-map-tiles.html">Editing Map Tiles</a><ul>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-tiles.html#visual-options">Visual Options</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-tiles.html#selecting-metatiles">Selecting Metatiles</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-tiles.html#pencil-tool">Pencil Tool</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-tiles.html#pointer-tool">Pointer Tool</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-tiles.html#bucket-fill-tool">Bucket Fill Tool</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-tiles.html#map-shift-tool">Map Shift Tool</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-tiles.html#smart-paths">Smart Paths</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-tiles.html#straight-paths">Straight Paths</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-tiles.html#change-map-border">Change Map Border</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-tiles.html#change-map-tilesets">Change Map Tilesets</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-tiles.html#undo-redo">Undo &amp; Redo</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-tiles.html#prefabs">Prefabs</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="manual/editing-map-collisions.html">Editing Map Collisions</a><ul>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-collisions.html#selecting-collision-types">Selecting Collision Types</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-collisions.html#painting-collisions">Painting Collisions</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-collisions.html#collision-types">Collision Types</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="manual/editing-map-events.html">Editing Map Events</a><ul>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-events.html#adding-deleting-events">Adding &amp; Deleting Events</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-events.html#event-positions">Event Positions</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-events.html#object-events">Object Events</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-events.html#clone-object-events">Clone Object Events</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-events.html#warp-events">Warp Events</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-events.html#trigger-events">Trigger Events</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-events.html#weather-trigger-events">Weather Trigger Events</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-events.html#sign-event">Sign Event</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-events.html#hidden-item-event">Hidden Item Event</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-events.html#secret-base-event">Secret Base Event</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-events.html#heal-location-healspots">Heal Location / Healspots</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-events.html#open-map-scripts">Open Map Scripts</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-events.html#tool-buttons">Tool Buttons</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-events.html#ruler-tool">Ruler Tool</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="manual/editing-map-header.html">Editing Map Headers</a></li>
<li class="toctree-l1"><a class="reference internal" href="manual/editing-map-connections.html">Editing Map Connections</a><ul>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-connections.html#dive-emerge-warps">Dive &amp; Emerge Warps</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-connections.html#mirror-connections">Mirror Connections</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-map-connections.html#follow-connections">Follow Connections</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="manual/editing-wild-encounters.html">Editing Wild Encounters</a><ul>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-wild-encounters.html#adding-new-encounter-groups">Adding New Encounter Groups</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/editing-wild-encounters.html#configuring-the-wild-encounter-fields">Configuring the Wild Encounter Fields</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="manual/creating-new-maps.html">Creating New Maps</a><ul>
<li class="toctree-l2"><a class="reference internal" href="manual/creating-new-maps.html#new-map-options">New Map Options</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="manual/region-map-editor.html">The Region Map Editor</a><ul>
<li class="toctree-l2"><a class="reference internal" href="manual/region-map-editor.html#background-image-tab">Background Image Tab</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/region-map-editor.html#map-layout-tab">Map Layout Tab</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/region-map-editor.html#map-entries-tab">Map Entries Tab</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="manual/tileset-editor.html">The Tileset Editor</a><ul>
<li class="toctree-l2"><a class="reference internal" href="manual/tileset-editor.html#metatile-properties">Metatile Properties</a><ul>
<li class="toctree-l3"><a class="reference internal" href="manual/tileset-editor.html#layer-type">Layer Type</a></li>
<li class="toctree-l3"><a class="reference internal" href="manual/tileset-editor.html#metatile-behavior">Metatile Behavior</a></li>
<li class="toctree-l3"><a class="reference internal" href="manual/tileset-editor.html#encounter-type">Encounter Type</a></li>
<li class="toctree-l3"><a class="reference internal" href="manual/tileset-editor.html#terrain-type">Terrain Type</a></li>
<li class="toctree-l3"><a class="reference internal" href="manual/tileset-editor.html#metatile-label">Metatile Label</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="manual/tileset-editor.html#tools-menu">Tools Menu</a><ul>
<li class="toctree-l3"><a class="reference internal" href="manual/tileset-editor.html#import-tiles-image">Import Tiles Image…</a></li>
<li class="toctree-l3"><a class="reference internal" href="manual/tileset-editor.html#import-metatiles-from-advance-map-1-92">Import Metatiles from Advance Map 1.92…</a></li>
<li class="toctree-l3"><a class="reference internal" href="manual/tileset-editor.html#change-number-of-metatiles">Change Number of Metatiles</a></li>
<li class="toctree-l3"><a class="reference internal" href="manual/tileset-editor.html#other-tools">Other Tools</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="manual/tileset-editor.html#palette-editor">Palette Editor</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="manual/scripting-capabilities.html">Scripting Capabilities</a><ul>
<li class="toctree-l2"><a class="reference internal" href="manual/scripting-capabilities.html#writing-a-custom-script">Writing a Custom Script</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/scripting-capabilities.html#registering-script-actions">Registering Script Actions</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/scripting-capabilities.html#scripting-api">Scripting API</a><ul>
<li class="toctree-l3"><a class="reference internal" href="manual/scripting-capabilities.html#callbacks">Callbacks</a><ul>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#onProjectOpened"><code class="docutils literal notranslate"><span class="pre">onProjectOpened()</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#onProjectClosed"><code class="docutils literal notranslate"><span class="pre">onProjectClosed()</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#onMapOpened"><code class="docutils literal notranslate"><span class="pre">onMapOpened()</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#onBlockChanged"><code class="docutils literal notranslate"><span class="pre">onBlockChanged()</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#onBorderMetatileChanged"><code class="docutils literal notranslate"><span class="pre">onBorderMetatileChanged()</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#onBlockHoverChanged"><code class="docutils literal notranslate"><span class="pre">onBlockHoverChanged()</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#onBlockHoverCleared"><code class="docutils literal notranslate"><span class="pre">onBlockHoverCleared()</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#onMapResized"><code class="docutils literal notranslate"><span class="pre">onMapResized()</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#onBorderResized"><code class="docutils literal notranslate"><span class="pre">onBorderResized()</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#onMapShifted"><code class="docutils literal notranslate"><span class="pre">onMapShifted()</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#onTilesetUpdated"><code class="docutils literal notranslate"><span class="pre">onTilesetUpdated()</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#onMainTabChanged"><code class="docutils literal notranslate"><span class="pre">onMainTabChanged()</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#onMapViewTabChanged"><code class="docutils literal notranslate"><span class="pre">onMapViewTabChanged()</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#onBorderVisibilityToggled"><code class="docutils literal notranslate"><span class="pre">onBorderVisibilityToggled()</span></code></a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="manual/scripting-capabilities.html#functions">Functions</a><ul>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#map-editing-functions">Map Editing Functions</a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#map-header-editing-functions">Map Header Editing Functions</a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#tileset-functions">Tileset Functions</a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#overlay-functions">Overlay Functions</a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#settings-functions">Settings Functions</a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#utility-functions">Utility Functions</a></li>
</ul>
</li>
<li class="toctree-l3"><a class="reference internal" href="manual/scripting-capabilities.html#constants">Constants</a><ul>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#constants.max_primary_tiles"><code class="docutils literal notranslate"><span class="pre">constants.max_primary_tiles</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#constants.max_secondary_tiles"><code class="docutils literal notranslate"><span class="pre">constants.max_secondary_tiles</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#constants.max_primary_metatiles"><code class="docutils literal notranslate"><span class="pre">constants.max_primary_metatiles</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#constants.max_secondary_metatiles"><code class="docutils literal notranslate"><span class="pre">constants.max_secondary_metatiles</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#constants.layers_per_metatile"><code class="docutils literal notranslate"><span class="pre">constants.layers_per_metatile</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#constants.tiles_per_metatile"><code class="docutils literal notranslate"><span class="pre">constants.tiles_per_metatile</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#constants.base_game_version"><code class="docutils literal notranslate"><span class="pre">constants.base_game_version</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#constants.version.major"><code class="docutils literal notranslate"><span class="pre">constants.version.major</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#constants.version.minor"><code class="docutils literal notranslate"><span class="pre">constants.version.minor</span></code></a></li>
<li class="toctree-l4"><a class="reference internal" href="manual/scripting-capabilities.html#constants.version.patch"><code class="docutils literal notranslate"><span class="pre">constants.version.patch</span></code></a></li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="manual/project-files.html">Project Files</a></li>
<li class="toctree-l1"><a class="reference internal" href="manual/shortcuts.html">Shortcuts</a><ul>
<li class="toctree-l2"><a class="reference internal" href="manual/shortcuts.html#main-window">Main Window</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/shortcuts.html#tileset-editor">Tileset Editor</a></li>
<li class="toctree-l2"><a class="reference internal" href="manual/shortcuts.html#region-map-editor">Region Map Editor</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="manual/settings-and-options.html">Porymap Settings</a></li>
</ul>
<p class="caption" role="heading"><span class="caption-text">Reference</span></p>
<ul>
<li class="toctree-l1"><a class="reference internal" href="reference/changelog.html">Changelog</a><ul>
<li class="toctree-l2"><a class="reference internal" href="reference/changelog.html#unreleased">Unreleased</a></li>
<li class="toctree-l2"><a class="reference internal" href="reference/changelog.html#id1">5.1.0 - 2023-01-22</a><ul>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#added">Added</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#changed">Changed</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#fixed">Fixed</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="reference/changelog.html#id2">5.0.0 - 2022-10-30</a><ul>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#breaking-changes">Breaking Changes</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id3">Added</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id4">Changed</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id5">Fixed</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="reference/changelog.html#id6">4.5.0 - 2021-12-26</a><ul>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id7">Added</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id8">Changed</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id9">Fixed</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="reference/changelog.html#id10">4.4.0 - 2020-12-20</a><ul>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id11">Added</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id12">Changed</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id13">Fixed</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="reference/changelog.html#id14">4.3.1 - 2020-07-17</a><ul>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id15">Added</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id16">Changed</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id17">Fixed</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="reference/changelog.html#id18">4.3.0 - 2020-06-27</a><ul>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id19">Added</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id20">Changed</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id21">Fixed</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="reference/changelog.html#id22">4.2.0 - 2020-06-06</a><ul>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id23">Added</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id24">Changed</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id25">Fixed</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="reference/changelog.html#id26">4.1.0 - 2020-05-18</a><ul>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id27">Added</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id28">Changed</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id29">Fixed</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="reference/changelog.html#id30">4.0.0 - 2020-04-28</a><ul>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id31">Breaking Changes</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id32">Added</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id33">Changed</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id34">Fixed</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="reference/changelog.html#id35">3.0.1 - 2020-03-04</a><ul>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id36">Fixed</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="reference/changelog.html#id37">3.0.0 - 2020-03-04</a><ul>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id38">Breaking Changes</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id39">Added</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id40">Changed</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id41">Fixed</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="reference/changelog.html#id42">2.0.0 - 2019-10-16</a><ul>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id43">Breaking Changes</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id44">Added</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id45">Changed</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id46">Fixed</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="reference/changelog.html#id47">1.2.2 - 2019-05-16</a><ul>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id48">Added</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id49">Changed</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id50">Fixed</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="reference/changelog.html#id51">1.2.1 - 2019-02-16</a><ul>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id52">Added</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id53">Fixed</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="reference/changelog.html#id54">1.2.0 - 2019-02-04</a><ul>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id55">Breaking Changes</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id56">Added</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id57">Changed</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id58">Fixed</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="reference/changelog.html#id59">1.1.0 - 2018-12-27</a><ul>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id60">Breaking Changes</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id61">Added</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id62">Changed</a></li>
<li class="toctree-l3"><a class="reference internal" href="reference/changelog.html#id63">Fixed</a></li>
</ul>
</li>
<li class="toctree-l2"><a class="reference internal" href="reference/changelog.html#id64">1.0.0 - 2018-10-26</a></li>
</ul>
</li>
<li class="toctree-l1"><a class="reference internal" href="reference/related-projects.html">Related Projects</a></li>
</ul>
</div>
</div>
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<i data-toggle="wy-nav-top" class="fa fa-bars"></i>
<a href="index.html">porymap</a>
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<div role="main" class="document" itemscope="itemscope" itemtype="http://schema.org/Article">
<div itemprop="articleBody">
<h1 id="index">Index</h1>
<div class="genindex-jumpbox">
<a href="#C"><strong>C</strong></a>
| <a href="#M"><strong>M</strong></a>
| <a href="#O"><strong>O</strong></a>
| <a href="#U"><strong>U</strong></a>
</div>
<h2 id="C">C</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="manual/scripting-capabilities.html#constants.base_game_version">constants.base_game_version (constants attribute)</a>
</li>
<li><a href="manual/scripting-capabilities.html#constants.layers_per_metatile">constants.layers_per_metatile (constants attribute)</a>
</li>
<li><a href="manual/scripting-capabilities.html#constants.max_primary_metatiles">constants.max_primary_metatiles (constants attribute)</a>
</li>
<li><a href="manual/scripting-capabilities.html#constants.max_primary_tiles">constants.max_primary_tiles (constants attribute)</a>
</li>
<li><a href="manual/scripting-capabilities.html#constants.max_secondary_metatiles">constants.max_secondary_metatiles (constants attribute)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="manual/scripting-capabilities.html#constants.max_secondary_tiles">constants.max_secondary_tiles (constants attribute)</a>
</li>
<li><a href="manual/scripting-capabilities.html#constants.tiles_per_metatile">constants.tiles_per_metatile (constants attribute)</a>
</li>
<li><a href="manual/scripting-capabilities.html#constants.version.major">constants.version.major (constants.version attribute)</a>
</li>
<li><a href="manual/scripting-capabilities.html#constants.version.minor">constants.version.minor (constants.version attribute)</a>
</li>
<li><a href="manual/scripting-capabilities.html#constants.version.patch">constants.version.patch (constants.version attribute)</a>
</li>
</ul></td>
</tr></table>
<h2 id="M">M</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="manual/scripting-capabilities.html#map.bucketFill">map.bucketFill() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.bucketFillFromSelection">map.bucketFillFromSelection() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.commit">map.commit() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getAllowBiking">map.getAllowBiking() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getAllowEscaping">map.getAllowEscaping() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getAllowRunning">map.getAllowRunning() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getBattleScene">map.getBattleScene() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getBlock">map.getBlock() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getBorderDimensions">map.getBorderDimensions() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getBorderHeight">map.getBorderHeight() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getBorderMetatileId">map.getBorderMetatileId() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getBorderWidth">map.getBorderWidth() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getCollision">map.getCollision() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getDimensions">map.getDimensions() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getElevation">map.getElevation() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getFloorNumber">map.getFloorNumber() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getHeight">map.getHeight() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getLocation">map.getLocation() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getMetatileAttributes">map.getMetatileAttributes() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getMetatileBehavior">map.getMetatileBehavior() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getMetatileEncounterType">map.getMetatileEncounterType() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getMetatileId">map.getMetatileId() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getMetatileLabel">map.getMetatileLabel() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getMetatileLayerType">map.getMetatileLayerType() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getMetatileTerrainType">map.getMetatileTerrainType() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getMetatileTile">map.getMetatileTile() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getMetatileTiles">map.getMetatileTiles() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getNumPrimaryTilesetMetatiles">map.getNumPrimaryTilesetMetatiles() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getNumPrimaryTilesetTiles">map.getNumPrimaryTilesetTiles() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getNumSecondaryTilesetMetatiles">map.getNumSecondaryTilesetMetatiles() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getNumSecondaryTilesetTiles">map.getNumSecondaryTilesetTiles() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getPrimaryTileset">map.getPrimaryTileset() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getPrimaryTilesetPalette">map.getPrimaryTilesetPalette() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getPrimaryTilesetPalettePreview">map.getPrimaryTilesetPalettePreview() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getPrimaryTilesetPalettes">map.getPrimaryTilesetPalettes() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getPrimaryTilesetPalettesPreview">map.getPrimaryTilesetPalettesPreview() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getRequiresFlash">map.getRequiresFlash() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getSecondaryTileset">map.getSecondaryTileset() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getSecondaryTilesetPalette">map.getSecondaryTilesetPalette() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getSecondaryTilesetPalettePreview">map.getSecondaryTilesetPalettePreview() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getSecondaryTilesetPalettes">map.getSecondaryTilesetPalettes() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getSecondaryTilesetPalettesPreview">map.getSecondaryTilesetPalettesPreview() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getShowLocationName">map.getShowLocationName() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getSong">map.getSong() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getTilePixels">map.getTilePixels() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getType">map.getType() (map method)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="manual/scripting-capabilities.html#map.getWeather">map.getWeather() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.getWidth">map.getWidth() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.magicFill">map.magicFill() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.magicFillFromSelection">map.magicFillFromSelection() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.redraw">map.redraw() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setAllowBiking">map.setAllowBiking() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setAllowEscaping">map.setAllowEscaping() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setAllowRunning">map.setAllowRunning() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setBattleScene">map.setBattleScene() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#id0">map.setBlock() (map method)</a>, <a href="manual/scripting-capabilities.html#map.setBlock">[1]</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setBlocksFromSelection">map.setBlocksFromSelection() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setBorderDimensions">map.setBorderDimensions() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setBorderHeight">map.setBorderHeight() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setBorderMetatileId">map.setBorderMetatileId() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setBorderWidth">map.setBorderWidth() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setCollision">map.setCollision() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setDimensions">map.setDimensions() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setElevation">map.setElevation() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setFloorNumber">map.setFloorNumber() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setHeight">map.setHeight() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setLocation">map.setLocation() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setMetatileAttributes">map.setMetatileAttributes() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setMetatileBehavior">map.setMetatileBehavior() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setMetatileEncounterType">map.setMetatileEncounterType() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setMetatileId">map.setMetatileId() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setMetatileLabel">map.setMetatileLabel() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setMetatileLayerType">map.setMetatileLayerType() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setMetatileTerrainType">map.setMetatileTerrainType() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#id1">map.setMetatileTile() (map method)</a>, <a href="manual/scripting-capabilities.html#map.setMetatileTile">[1]</a>
</li>
<li><a href="manual/scripting-capabilities.html#id2">map.setMetatileTiles() (map method)</a>, <a href="manual/scripting-capabilities.html#map.setMetatileTiles">[1]</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setPrimaryTileset">map.setPrimaryTileset() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setPrimaryTilesetPalette">map.setPrimaryTilesetPalette() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setPrimaryTilesetPalettePreview">map.setPrimaryTilesetPalettePreview() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setPrimaryTilesetPalettes">map.setPrimaryTilesetPalettes() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setPrimaryTilesetPalettesPreview">map.setPrimaryTilesetPalettesPreview() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setRequiresFlash">map.setRequiresFlash() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setSecondaryTileset">map.setSecondaryTileset() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setSecondaryTilesetPalette">map.setSecondaryTilesetPalette() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setSecondaryTilesetPalettePreview">map.setSecondaryTilesetPalettePreview() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setSecondaryTilesetPalettes">map.setSecondaryTilesetPalettes() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setSecondaryTilesetPalettesPreview">map.setSecondaryTilesetPalettesPreview() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setShowLocationName">map.setShowLocationName() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setSong">map.setSong() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setType">map.setType() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setWeather">map.setWeather() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.setWidth">map.setWidth() (map method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#map.shift">map.shift() (map method)</a>
</li>
</ul></td>
</tr></table>
<h2 id="O">O</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="manual/scripting-capabilities.html#onBlockChanged">onBlockChanged() (built-in function)</a>
</li>
<li><a href="manual/scripting-capabilities.html#onBlockHoverChanged">onBlockHoverChanged() (built-in function)</a>
</li>
<li><a href="manual/scripting-capabilities.html#onBlockHoverCleared">onBlockHoverCleared() (built-in function)</a>
</li>
<li><a href="manual/scripting-capabilities.html#onBorderMetatileChanged">onBorderMetatileChanged() (built-in function)</a>
</li>
<li><a href="manual/scripting-capabilities.html#onBorderResized">onBorderResized() (built-in function)</a>
</li>
<li><a href="manual/scripting-capabilities.html#onBorderVisibilityToggled">onBorderVisibilityToggled() (built-in function)</a>
</li>
<li><a href="manual/scripting-capabilities.html#onMainTabChanged">onMainTabChanged() (built-in function)</a>
</li>
<li><a href="manual/scripting-capabilities.html#onMapOpened">onMapOpened() (built-in function)</a>
</li>
<li><a href="manual/scripting-capabilities.html#onMapResized">onMapResized() (built-in function)</a>
</li>
<li><a href="manual/scripting-capabilities.html#onMapShifted">onMapShifted() (built-in function)</a>
</li>
<li><a href="manual/scripting-capabilities.html#onMapViewTabChanged">onMapViewTabChanged() (built-in function)</a>
</li>
<li><a href="manual/scripting-capabilities.html#onProjectClosed">onProjectClosed() (built-in function)</a>
</li>
<li><a href="manual/scripting-capabilities.html#onProjectOpened">onProjectOpened() (built-in function)</a>
</li>
<li><a href="manual/scripting-capabilities.html#onTilesetUpdated">onTilesetUpdated() (built-in function)</a>
</li>
<li><a href="manual/scripting-capabilities.html#overlay.addImage">overlay.addImage() (overlay method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#overlay.addMetatileImage">overlay.addMetatileImage() (overlay method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#id19">overlay.addPath() (overlay method)</a>, <a href="manual/scripting-capabilities.html#overlay.addPath">[1]</a>
</li>
<li><a href="manual/scripting-capabilities.html#overlay.addRect">overlay.addRect() (overlay method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#overlay.addText">overlay.addText() (overlay method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#id21">overlay.addTileImage() (overlay method)</a>, <a href="manual/scripting-capabilities.html#overlay.addTileImage">[1]</a>
</li>
<li><a href="manual/scripting-capabilities.html#id3">overlay.clear() (overlay method)</a>, <a href="manual/scripting-capabilities.html#overlay.clear">[1]</a>
</li>
<li><a href="manual/scripting-capabilities.html#id16">overlay.clearClippingRect() (overlay method)</a>, <a href="manual/scripting-capabilities.html#overlay.clearClippingRect">[1]</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="manual/scripting-capabilities.html#overlay.createImage">overlay.createImage() (overlay method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#overlay.getHorizontalScale">overlay.getHorizontalScale() (overlay method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#overlay.getOpacity">overlay.getOpacity() (overlay method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#overlay.getPosition">overlay.getPosition() (overlay method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#overlay.getRotation">overlay.getRotation() (overlay method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#overlay.getVerticalScale">overlay.getVerticalScale() (overlay method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#overlay.getVisibility">overlay.getVisibility() (overlay method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#overlay.getX">overlay.getX() (overlay method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#overlay.getY">overlay.getY() (overlay method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#id4">overlay.hide() (overlay method)</a>, <a href="manual/scripting-capabilities.html#overlay.hide">[1]</a>
</li>
<li><a href="manual/scripting-capabilities.html#id18">overlay.move() (overlay method)</a>, <a href="manual/scripting-capabilities.html#overlay.move">[1]</a>
</li>
<li><a href="manual/scripting-capabilities.html#id12">overlay.rotate() (overlay method)</a>, <a href="manual/scripting-capabilities.html#overlay.rotate">[1]</a>
</li>
<li><a href="manual/scripting-capabilities.html#id15">overlay.setClippingRect() (overlay method)</a>, <a href="manual/scripting-capabilities.html#overlay.setClippingRect">[1]</a>
</li>
<li><a href="manual/scripting-capabilities.html#id8">overlay.setHorizontalScale() (overlay method)</a>, <a href="manual/scripting-capabilities.html#overlay.setHorizontalScale">[1]</a>
</li>
<li><a href="manual/scripting-capabilities.html#id7">overlay.setOpacity() (overlay method)</a>, <a href="manual/scripting-capabilities.html#overlay.setOpacity">[1]</a>
</li>
<li><a href="manual/scripting-capabilities.html#id17">overlay.setPosition() (overlay method)</a>, <a href="manual/scripting-capabilities.html#overlay.setPosition">[1]</a>
</li>
<li><a href="manual/scripting-capabilities.html#id11">overlay.setRotation() (overlay method)</a>, <a href="manual/scripting-capabilities.html#overlay.setRotation">[1]</a>
</li>
<li><a href="manual/scripting-capabilities.html#id10">overlay.setScale() (overlay method)</a>, <a href="manual/scripting-capabilities.html#overlay.setScale">[1]</a>
</li>
<li><a href="manual/scripting-capabilities.html#id9">overlay.setVerticalScale() (overlay method)</a>, <a href="manual/scripting-capabilities.html#overlay.setVerticalScale">[1]</a>
</li>
<li><a href="manual/scripting-capabilities.html#id6">overlay.setVisibility() (overlay method)</a>, <a href="manual/scripting-capabilities.html#overlay.setVisibility">[1]</a>
</li>
<li><a href="manual/scripting-capabilities.html#id13">overlay.setX() (overlay method)</a>, <a href="manual/scripting-capabilities.html#overlay.setX">[1]</a>
</li>
<li><a href="manual/scripting-capabilities.html#id14">overlay.setY() (overlay method)</a>, <a href="manual/scripting-capabilities.html#overlay.setY">[1]</a>
</li>
<li><a href="manual/scripting-capabilities.html#id5">overlay.show() (overlay method)</a>, <a href="manual/scripting-capabilities.html#overlay.show">[1]</a>
</li>
</ul></td>
</tr></table>
<h2 id="U">U</h2>
<table style="width: 100%" class="indextable genindextable"><tr>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="manual/scripting-capabilities.html#utility.error">utility.error() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.getBattleSceneNames">utility.getBattleSceneNames() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.getBorderVisibility">utility.getBorderVisibility() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.getCustomScripts">utility.getCustomScripts() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.getGridVisibility">utility.getGridVisibility() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.getInputItem">utility.getInputItem() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.getInputNumber">utility.getInputNumber() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.getInputText">utility.getInputText() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.getLocationNames">utility.getLocationNames() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.getMainTab">utility.getMainTab() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.getMapNames">utility.getMapNames() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.getMapTypeNames">utility.getMapTypeNames() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.getMapViewTab">utility.getMapViewTab() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.getMetatileBehaviorNames">utility.getMetatileBehaviorNames() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.getMetatileLayerOpacity">utility.getMetatileLayerOpacity() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.getMetatileLayerOrder">utility.getMetatileLayerOrder() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.getPrimaryTilesetNames">utility.getPrimaryTilesetNames() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.getSecondaryTilesetNames">utility.getSecondaryTilesetNames() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.getSmartPathsEnabled">utility.getSmartPathsEnabled() (utility method)</a>
</li>
</ul></td>
<td style="width: 33%; vertical-align: top;"><ul>
<li><a href="manual/scripting-capabilities.html#utility.getSongNames">utility.getSongNames() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.getTilesetNames">utility.getTilesetNames() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.getWeatherNames">utility.getWeatherNames() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.isPrimaryTileset">utility.isPrimaryTileset() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.isSecondaryTileset">utility.isSecondaryTileset() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.log">utility.log() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.registerAction">utility.registerAction() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.setBorderVisibility">utility.setBorderVisibility() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.setGridVisibility">utility.setGridVisibility() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.setMainTab">utility.setMainTab() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.setMapViewTab">utility.setMapViewTab() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.setMetatileLayerOpacity">utility.setMetatileLayerOpacity() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.setMetatileLayerOrder">utility.setMetatileLayerOrder() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.setSmartPathsEnabled">utility.setSmartPathsEnabled() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.setTimeout">utility.setTimeout() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.showError">utility.showError() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.showMessage">utility.showMessage() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.showQuestion">utility.showQuestion() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.showWarning">utility.showWarning() (utility method)</a>
</li>
<li><a href="manual/scripting-capabilities.html#utility.warn">utility.warn() (utility method)</a>
</li>
</ul></td>
</tr></table>
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