Atiran's modified version of Porymap, a map editor for Pokémon Emerald.
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garak 12d5f22475 improve palette editor ui
- remove redundant RGB label
- in color picker, instruct user to press SPACE
- add toggle between 15 and 24 bit depth displaying
2022-07-11 22:06:17 -04:00
.github/workflows Create main.yml 2020-12-11 17:22:05 -06:00
docs Correct manual image path 2022-02-09 18:31:55 -06:00
docsrc Update manual 2022-07-04 16:22:52 -05:00
forms improve palette editor ui 2022-07-11 22:06:17 -04:00
include improve palette editor ui 2022-07-11 22:06:17 -04:00
resources Merge branch 'master' into label-copy 2022-06-30 00:41:10 -04:00
src improve palette editor ui 2022-07-11 22:06:17 -04:00
.gitignore add tsl::ordered_map for json objects, 2020-04-19 07:55:51 -05:00
CHANGELOG.md Update changelog 2022-07-04 16:22:52 -05:00
INSTALL.md update linux install directions 2021-07-31 23:08:29 -04:00
LICENSE.md Create LICENSE.md 2018-09-14 08:44:21 -05:00
porymap.pro fix spinbox signal ambiguity 2022-07-11 22:06:17 -04:00
README.md Update README.md 2021-01-20 13:21:51 -06:00

Porymap

Actions Status

A map editor for the Pokémon generation 3 decompilation projects (pokeruby, pokeemerald, and pokefirered).

To get started, view the full online guide here: https://huderlem.github.io/porymap/

View the Changelog to see what's new, and download the latest version from the Releases.

Porymap Preview

Local Development

Read INSTALL.md for instructions on how to compile Porymap from source. If you simply want to use Porymap, download the latest version from the Releases.