porymap/include/core/metatile.h

71 lines
1.7 KiB
C++

#pragma once
#ifndef METATILE_H
#define METATILE_H
#include "tile.h"
#include "config.h"
#include <QImage>
#include <QPoint>
#include <QString>
enum {
METATILE_LAYER_MIDDLE_TOP,
METATILE_LAYER_BOTTOM_MIDDLE,
METATILE_LAYER_BOTTOM_TOP,
NUM_METATILE_LAYER_TYPES
};
enum {
ENCOUNTER_NONE,
ENCOUNTER_LAND,
ENCOUNTER_WATER,
NUM_METATILE_ENCOUNTER_TYPES
};
enum {
TERRAIN_NONE,
TERRAIN_GRASS,
TERRAIN_WATER,
TERRAIN_WATERFALL,
NUM_METATILE_TERRAIN_TYPES
};
class Metatile
{
public:
Metatile();
Metatile(const Metatile &other) = default;
Metatile &operator=(const Metatile &other) = default;
public:
QList<Tile> tiles;
uint16_t behavior; // 8 bits RSE, 9 bits FRLG
uint8_t layerType;
uint8_t encounterType; // FRLG only
uint8_t terrainType; // FRLG only
uint32_t unusedAttributes;
QString label;
void setAttributes(uint32_t data, BaseGameVersion version);
uint32_t getAttributes(BaseGameVersion version);
static int getIndexInTileset(int);
static QPoint coordFromPixmapCoord(const QPointF &pixelCoord);
static int getAttributesSize(BaseGameVersion version);
};
inline bool operator==(const Metatile &a, const Metatile &b) {
return a.behavior == b.behavior &&
a.layerType == b.layerType &&
a.encounterType == b.encounterType &&
a.terrainType == b.terrainType &&
a.unusedAttributes == b.unusedAttributes &&
a.label == b.label &&
a.tiles == b.tiles;
}
inline bool operator!=(const Metatile &a, const Metatile &b) {
return !(operator==(a, b));
}
#endif // METATILE_H