76 lines
2.3 KiB
ReStructuredText
76 lines
2.3 KiB
ReStructuredText
.. _creating-new-maps:
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*****************
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Creating New Maps
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*****************
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Creating a new map in porymap is easy! Just click *Tools -> New Map...*.
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Alternatively, in any of the map list sort modes, you can right click on a folder
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in order to add a new map to the folder.
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For example, when sorting maps by their layout, you can add a new Pokemon Center from the existing layout.
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.. figure:: images/creating-new-maps/right-click-layout-sort.png
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:alt: Add New Map with Layout
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Add New Map with Layout
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New Map Options
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---------------
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The popup window when you create a new map will display some options in order to customize your new map.
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.. figure:: images/creating-new-maps/new-map-options-window.png
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:alt: New Map Options Window
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New Map Options Window
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The options you see may be different depending on your base project, but they are:
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Name
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The name of the new map. This cannot be changed in porymap.
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Group
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Which map group the new map will beling to. This cannot be changed in porymap.
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Map Width
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The width (in metatiles) of the map. This can be changed in porymap.
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Map Height
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The height (in metatiles) of the map. This can be changed in porymap.
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Border Width
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The width (in metatiles) of the map border blocks. This can be changed in porymap.
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Border Height
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The height (in metatiles) of the map border blocks. This can be changed in porymap.
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Primary Tileset
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The map's primary tileset. This can be changed in porymap.
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Secondary Tileset
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The map's secondary tileset. This can be changed in porymap.
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Type
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Whether this map is an indoor or outdoor map. This can be changed in porymap.
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Location
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The region map section this map exists in. This can be changed in porymap.
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Can Fly To
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Whether a heal location event will be created with this map. This cannot be changed in porymap.
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Show Location Name
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Shows or hides the map name popup window when entering the map. This can be changed in porymap.
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Allow Running
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Whether the player can sprint on this map. This can be changed in porymap.
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Allow Biking
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Whether the player can use the bike on this map. This can be changed in porymap.
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Allow Escape Rope
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Whether the user can escape from this map. This can be changed in porymap.
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Floor Number
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The floor number for this map if it is associated with an elevator. This can be changed in porymap.
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