235 lines
7.9 KiB
XML
235 lines
7.9 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>MapHeaderForm</class>
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<widget class="QWidget" name="MapHeaderForm">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>407</width>
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<height>349</height>
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</rect>
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</property>
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<property name="windowTitle">
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<string>Form</string>
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</property>
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<layout class="QFormLayout" name="formLayout">
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<property name="fieldGrowthPolicy">
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<enum>QFormLayout::FieldGrowthPolicy::FieldsStayAtSizeHint</enum>
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</property>
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<item row="0" column="0">
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<widget class="QLabel" name="label_Song">
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<property name="text">
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<string>Song</string>
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</property>
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</widget>
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</item>
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<item row="0" column="1">
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<widget class="NoScrollComboBox" name="comboBox_Song">
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<property name="toolTip">
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<string><html><head/><body><p>The default background music for this map.</p></body></html></string>
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</property>
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<property name="editable">
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<bool>true</bool>
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</property>
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<property name="insertPolicy">
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<enum>QComboBox::InsertPolicy::NoInsert</enum>
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</property>
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</widget>
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</item>
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<item row="1" column="0">
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<widget class="QLabel" name="label_Location">
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<property name="text">
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<string>Location</string>
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</property>
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</widget>
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</item>
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<item row="1" column="1">
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<widget class="NoScrollComboBox" name="comboBox_Location">
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<property name="toolTip">
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<string><html><head/><body><p>The section of the region map which the map is grouped under. This also determines the name of the map that is displayed when the player enters it.</p></body></html></string>
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</property>
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<property name="editable">
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<bool>true</bool>
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</property>
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<property name="insertPolicy">
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<enum>QComboBox::InsertPolicy::NoInsert</enum>
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</property>
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</widget>
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</item>
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<item row="2" column="0">
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<widget class="QLabel" name="label_RequiresFlash">
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<property name="text">
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<string>Requires Flash</string>
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</property>
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</widget>
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</item>
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<item row="2" column="1">
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<widget class="QCheckBox" name="checkBox_RequiresFlash">
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<property name="toolTip">
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<string><html><head/><body><p>If checked, the player will need to use Flash to see fully on this map.</p></body></html></string>
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</property>
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<property name="text">
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<string/>
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</property>
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</widget>
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</item>
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<item row="3" column="0">
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<widget class="QLabel" name="label_Weather">
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<property name="text">
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<string>Weather</string>
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</property>
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</widget>
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</item>
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<item row="3" column="1">
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<widget class="NoScrollComboBox" name="comboBox_Weather">
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<property name="toolTip">
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<string><html><head/><body><p>The default weather on this map.</p></body></html></string>
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</property>
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<property name="editable">
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<bool>true</bool>
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</property>
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<property name="insertPolicy">
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<enum>QComboBox::InsertPolicy::NoInsert</enum>
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</property>
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</widget>
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</item>
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<item row="4" column="0">
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<widget class="QLabel" name="label_Type">
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<property name="text">
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<string>Type</string>
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</property>
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</widget>
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</item>
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<item row="4" column="1">
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<widget class="NoScrollComboBox" name="comboBox_Type">
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<property name="toolTip">
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<string><html><head/><body><p>The map type is a general attribute, which is used for many different things. For example, underground type maps will have a special transition effect when the player enters/exits the map.</p></body></html></string>
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</property>
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<property name="editable">
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<bool>true</bool>
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</property>
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<property name="insertPolicy">
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<enum>QComboBox::InsertPolicy::NoInsert</enum>
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</property>
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</widget>
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</item>
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<item row="5" column="0">
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<widget class="QLabel" name="label_BattleScene">
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<property name="text">
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<string>Battle Scene</string>
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</property>
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</widget>
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</item>
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<item row="5" column="1">
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<widget class="NoScrollComboBox" name="comboBox_BattleScene">
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<property name="toolTip">
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<string><html><head/><body><p>This field is used to help determine what graphics to use in the background of battles on this map.</p></body></html></string>
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</property>
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<property name="editable">
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<bool>true</bool>
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</property>
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<property name="insertPolicy">
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<enum>QComboBox::InsertPolicy::NoInsert</enum>
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</property>
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</widget>
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</item>
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<item row="6" column="0">
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<widget class="QLabel" name="label_ShowLocationName">
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<property name="text">
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<string>Show Location Name</string>
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</property>
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</widget>
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</item>
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<item row="6" column="1">
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<widget class="QCheckBox" name="checkBox_ShowLocationName">
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<property name="toolTip">
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<string><html><head/><body><p>If checked, a map name popup will appear when the player enters this map. The name that appears on this popup depends on the Location field.</p></body></html></string>
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</property>
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<property name="text">
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<string/>
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</property>
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</widget>
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</item>
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<item row="7" column="0">
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<widget class="QLabel" name="label_AllowRunning">
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<property name="text">
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<string>Allow Running</string>
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</property>
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</widget>
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</item>
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<item row="7" column="1">
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<widget class="QCheckBox" name="checkBox_AllowRunning">
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<property name="toolTip">
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<string><html><head/><body><p>If checked, the player will be allowed to run on this map.</p></body></html></string>
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</property>
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<property name="text">
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<string/>
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</property>
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</widget>
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</item>
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<item row="8" column="0">
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<widget class="QLabel" name="label_AllowBiking">
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<property name="text">
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<string>Allow Biking</string>
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</property>
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</widget>
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</item>
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<item row="8" column="1">
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<widget class="QCheckBox" name="checkBox_AllowBiking">
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<property name="toolTip">
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<string><html><head/><body><p>If checked, the player will be allowed to get on their bike on this map.</p></body></html></string>
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</property>
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<property name="text">
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<string/>
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</property>
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</widget>
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</item>
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<item row="9" column="0">
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<widget class="QLabel" name="label_AllowEscaping">
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<property name="text">
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<string>Allow Dig & Escape Rope</string>
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</property>
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</widget>
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</item>
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<item row="9" column="1">
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<widget class="QCheckBox" name="checkBox_AllowEscaping">
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<property name="toolTip">
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<string><html><head/><body><p>If checked, the player will be allowed to use Dig or Escape Rope on this map.</p></body></html></string>
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</property>
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<property name="text">
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<string/>
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</property>
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</widget>
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</item>
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<item row="10" column="0">
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<widget class="QLabel" name="label_FloorNumber">
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<property name="text">
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<string>Floor Number</string>
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</property>
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</widget>
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</item>
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<item row="10" column="1">
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<widget class="NoScrollSpinBox" name="spinBox_FloorNumber">
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<property name="toolTip">
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<string><html><head/><body><p>Floor number to be used for maps with elevators.</p></body></html></string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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<customwidgets>
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<customwidget>
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<class>NoScrollComboBox</class>
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<extends>QComboBox</extends>
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<header>noscrollcombobox.h</header>
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</customwidget>
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<customwidget>
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<class>NoScrollSpinBox</class>
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<extends>QSpinBox</extends>
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<header>noscrollspinbox.h</header>
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</customwidget>
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</customwidgets>
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<resources/>
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<connections/>
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</ui>
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