Atiran's modified version of Porymap, a map editor for Pokémon Emerald.
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2021-11-05 15:39:19 -04:00
.github/workflows Create main.yml 2020-12-11 17:22:05 -06:00
docs Release 4.4.0 2020-12-20 19:16:47 -06:00
docsrc Add setting to disable/enable map text file creation 2021-02-19 07:29:26 -06:00
forms find unused tiles 2021-07-22 12:23:21 -04:00
include better unsaved changes code, only block whitespace in combos 2021-09-08 17:39:38 -04:00
resources Add missing resources to Qt resource system 2020-08-17 13:47:55 -04:00
src fix potential segfault on moveEvent 2021-11-05 15:39:19 -04:00
.gitignore add tsl::ordered_map for json objects, 2020-04-19 07:55:51 -05:00
CHANGELOG.md update changelog 2021-08-12 20:24:46 -04:00
INSTALL.md update linux install directions 2021-07-31 23:08:29 -04:00
LICENSE.md Create LICENSE.md 2018-09-14 08:44:21 -05:00
porymap.pro use com.pret.porymap in macOS app bundles 2021-11-03 15:56:05 -04:00
README.md Update README.md 2021-01-20 13:21:51 -06:00

Porymap

Actions Status

A map editor for the Pokémon generation 3 decompilation projects (pokeruby, pokeemerald, and pokefirered).

To get started, view the full online guide here: https://huderlem.github.io/porymap/

View the Changelog to see what's new, and download the latest version from the Releases.

Porymap Preview

Local Development

Read INSTALL.md for instructions on how to compile Porymap from source. If you simply want to use Porymap, download the latest version from the Releases.