Atiran's modified version of Porymap, a map editor for Pokémon Emerald.
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2023-09-08 13:07:11 -04:00
.github/workflows fix broken action flow 2023-02-20 19:35:25 -05:00
docs Update docs -- Fix argument type formatting 2023-03-06 19:01:14 -06:00
docsrc Update docs -- Fix argument type formatting 2023-03-06 19:01:14 -06:00
forms Add palette editor bit depth to config 2023-02-22 11:21:30 -05:00
include Merge pull request #536 from GriffinRichards/4bpp 2023-08-13 22:33:07 -04:00
resources auto take changelog in porymap about window 2023-02-20 19:09:42 -05:00
src Merge pull request #539 from GriffinRichards/recent-fail 2023-08-19 10:01:27 -04:00
.gitignore add tsl::ordered_map for json objects, 2020-04-19 07:55:51 -05:00
CHANGELOG.md Merge pull request #539 from GriffinRichards/recent-fail 2023-08-19 10:01:27 -04:00
INSTALL.md Fix INSTALL code rendering 2023-09-08 13:07:11 -04:00
LICENSE.md Create LICENSE.md 2018-09-14 08:44:21 -05:00
porymap.pro use custom model for encounter tables 2023-01-17 13:15:07 -05:00
README.md Update README.md 2021-01-20 13:21:51 -06:00
RELEASE-README.txt Release 5.1.1 2023-02-20 19:13:00 -05:00

Porymap

Actions Status

A map editor for the Pokémon generation 3 decompilation projects (pokeruby, pokeemerald, and pokefirered).

To get started, view the full online guide here: https://huderlem.github.io/porymap/

View the Changelog to see what's new, and download the latest version from the Releases.

Porymap Preview

Local Development

Read INSTALL.md for instructions on how to compile Porymap from source. If you simply want to use Porymap, download the latest version from the Releases.