686 lines
34 KiB
C++
686 lines
34 KiB
C++
#include "projectsettingseditor.h"
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#include "config.h"
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#include "noscrollcombobox.h"
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#include "prefab.h"
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#include <QAbstractButton>
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#include <QFormLayout>
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/*
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Editor for the settings in a user's porymap.project.cfg file (and 'use_encounter_json' in porymap.user.cfg).
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Disabling the warp behavior warning is actually part of porymap.cfg, but it's on this window because the
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related settings are here (and project-specific).
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*/
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const int ProjectSettingsEditor::eventsTab = 3;
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ProjectSettingsEditor::ProjectSettingsEditor(QWidget *parent, Project *project) :
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QMainWindow(parent),
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ui(new Ui::ProjectSettingsEditor),
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project(project),
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baseDir(projectConfig.projectDir + QDir::separator())
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{
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ui->setupUi(this);
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setAttribute(Qt::WA_DeleteOnClose);
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this->initUi();
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this->createProjectPathsTable();
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this->createProjectIdentifiersTable();
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this->connectSignals();
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this->refresh();
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this->restoreWindowState();
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}
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ProjectSettingsEditor::~ProjectSettingsEditor()
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{
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delete ui;
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}
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void ProjectSettingsEditor::connectSignals() {
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connect(ui->buttonBox, &QDialogButtonBox::clicked, this, &ProjectSettingsEditor::dialogButtonClicked);
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connect(ui->button_ImportDefaultPrefabs, &QAbstractButton::clicked, this, &ProjectSettingsEditor::importDefaultPrefabsClicked);
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connect(ui->comboBox_BaseGameVersion, &QComboBox::currentTextChanged, this, &ProjectSettingsEditor::promptRestoreDefaults);
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connect(ui->comboBox_AttributesSize, &QComboBox::currentTextChanged, this, &ProjectSettingsEditor::updateAttributeLimits);
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connect(ui->comboBox_IconSpecies, &QComboBox::currentTextChanged, this, &ProjectSettingsEditor::updatePokemonIconPath);
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connect(ui->checkBox_EnableCustomBorderSize, &QCheckBox::stateChanged, [this](int state) {
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bool customSize = (state == Qt::Checked);
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// When switching between the spin boxes or line edit for border metatiles we set
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// the newly-shown UI using the values from the hidden UI.
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this->setBorderMetatileIds(customSize, this->getBorderMetatileIds(!customSize));
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this->setBorderMetatilesUi(customSize);
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});
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connect(ui->button_AddWarpBehavior, &QAbstractButton::clicked, [this](bool) { this->updateWarpBehaviorsList(true); });
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connect(ui->button_RemoveWarpBehavior, &QAbstractButton::clicked, [this](bool) { this->updateWarpBehaviorsList(false); });
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// Connect file selection buttons
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connect(ui->button_ChoosePrefabs, &QAbstractButton::clicked, [this](bool) { this->choosePrefabsFile(); });
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connect(ui->button_CollisionGraphics, &QAbstractButton::clicked, [this](bool) { this->chooseImageFile(ui->lineEdit_CollisionGraphics); });
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connect(ui->button_ObjectsIcon, &QAbstractButton::clicked, [this](bool) { this->chooseImageFile(ui->lineEdit_ObjectsIcon); });
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connect(ui->button_WarpsIcon, &QAbstractButton::clicked, [this](bool) { this->chooseImageFile(ui->lineEdit_WarpsIcon); });
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connect(ui->button_TriggersIcon, &QAbstractButton::clicked, [this](bool) { this->chooseImageFile(ui->lineEdit_TriggersIcon); });
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connect(ui->button_BGsIcon, &QAbstractButton::clicked, [this](bool) { this->chooseImageFile(ui->lineEdit_BGsIcon); });
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connect(ui->button_HealspotsIcon, &QAbstractButton::clicked, [this](bool) { this->chooseImageFile(ui->lineEdit_HealspotsIcon); });
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connect(ui->button_PokemonIcon, &QAbstractButton::clicked, [this](bool) { this->chooseImageFile(ui->lineEdit_PokemonIcon); });
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// Display a warning if a mask value overlaps with another mask in its group.
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connect(ui->spinBox_MetatileIdMask, &UIntSpinBox::textChanged, this, &ProjectSettingsEditor::updateBlockMaskOverlapWarning);
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connect(ui->spinBox_CollisionMask, &UIntSpinBox::textChanged, this, &ProjectSettingsEditor::updateBlockMaskOverlapWarning);
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connect(ui->spinBox_ElevationMask, &UIntSpinBox::textChanged, this, &ProjectSettingsEditor::updateBlockMaskOverlapWarning);
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connect(ui->spinBox_BehaviorMask, &UIntSpinBox::textChanged, this, &ProjectSettingsEditor::updateAttributeMaskOverlapWarning);
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connect(ui->spinBox_LayerTypeMask, &UIntSpinBox::textChanged, this, &ProjectSettingsEditor::updateAttributeMaskOverlapWarning);
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connect(ui->spinBox_EncounterTypeMask, &UIntSpinBox::textChanged, this, &ProjectSettingsEditor::updateAttributeMaskOverlapWarning);
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connect(ui->spinBox_TerrainTypeMask, &UIntSpinBox::textChanged, this, &ProjectSettingsEditor::updateAttributeMaskOverlapWarning);
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// Record that there are unsaved changes if any of the settings are modified
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for (auto combo : ui->centralwidget->findChildren<NoScrollComboBox *>()){
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// Changes to these two combo boxes are just for info display, don't mark as unsaved
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if (combo != ui->comboBox_IconSpecies && combo != ui->comboBox_WarpBehaviors)
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connect(combo, &QComboBox::currentTextChanged, this, &ProjectSettingsEditor::markEdited);
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}
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for (auto checkBox : ui->centralwidget->findChildren<QCheckBox *>())
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connect(checkBox, &QCheckBox::stateChanged, this, &ProjectSettingsEditor::markEdited);
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for (auto lineEdit : ui->centralwidget->findChildren<QLineEdit *>())
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connect(lineEdit, &QLineEdit::textEdited, this, &ProjectSettingsEditor::markEdited);
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for (auto spinBox : ui->centralwidget->findChildren<NoScrollSpinBox *>())
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connect(spinBox, &QSpinBox::textChanged, this, &ProjectSettingsEditor::markEdited);
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for (auto spinBox : ui->centralwidget->findChildren<UIntSpinBox *>())
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connect(spinBox, &UIntSpinBox::textChanged, this, &ProjectSettingsEditor::markEdited);
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}
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void ProjectSettingsEditor::markEdited() {
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// Don't treat signals emitted while the UI is refreshing as edits
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if (!this->refreshing)
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this->hasUnsavedChanges = true;
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}
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void ProjectSettingsEditor::initUi() {
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// Populate combo boxes
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if (project) {
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ui->comboBox_DefaultPrimaryTileset->addItems(project->primaryTilesetLabels);
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ui->comboBox_DefaultSecondaryTileset->addItems(project->secondaryTilesetLabels);
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ui->comboBox_IconSpecies->addItems(project->speciesToIconPath.keys());
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ui->comboBox_WarpBehaviors->addItems(project->metatileBehaviorMap.keys());
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}
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ui->comboBox_BaseGameVersion->addItems(ProjectConfig::versionStrings);
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ui->comboBox_AttributesSize->addItems({"1", "2", "4"});
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// Validate that the border metatiles text is a comma-separated list of metatile values
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static const QString regex_Hex = "(0[xX])?[A-Fa-f0-9]+";
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static const QRegularExpression expression_HexList(QString("^(%1,)*%1$").arg(regex_Hex)); // Comma-separated list of hex values
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QRegularExpressionValidator *validator_HexList = new QRegularExpressionValidator(expression_HexList);
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ui->lineEdit_BorderMetatiles->setValidator(validator_HexList);
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this->setBorderMetatilesUi(projectConfig.useCustomBorderSize);
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// Validate that the text added to the warp behavior list could be a valid define
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// (we don't care whether it actually is a metatile behavior define)
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static const QRegularExpression expression_Word("^[A-Za-z0-9_]*$");
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QRegularExpressionValidator *validator_Word = new QRegularExpressionValidator(expression_Word);
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ui->comboBox_WarpBehaviors->setValidator(validator_Word);
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ui->textEdit_WarpBehaviors->setTextColor(Qt::gray);
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// Set spin box limits
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uint16_t maxMetatileId = Block::getMaxMetatileId();
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ui->spinBox_FillMetatile->setMaximum(maxMetatileId);
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ui->spinBox_BorderMetatile1->setMaximum(maxMetatileId);
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ui->spinBox_BorderMetatile2->setMaximum(maxMetatileId);
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ui->spinBox_BorderMetatile3->setMaximum(maxMetatileId);
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ui->spinBox_BorderMetatile4->setMaximum(maxMetatileId);
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ui->spinBox_Elevation->setMaximum(Block::getMaxElevation());
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ui->spinBox_Collision->setMaximum(Block::getMaxCollision());
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ui->spinBox_MaxElevation->setMaximum(Block::getMaxElevation());
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ui->spinBox_MaxCollision->setMaximum(Block::getMaxCollision());
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ui->spinBox_MetatileIdMask->setMaximum(Block::maxValue);
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ui->spinBox_CollisionMask->setMaximum(Block::maxValue);
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ui->spinBox_ElevationMask->setMaximum(Block::maxValue);
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// The values for some of the settings we provide in this window can be determined using constants in the user's projects.
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// If the user has these constants we disable these settings in the UI -- they can modify them using their constants.
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const QString globalFieldmapPath = projectConfig.getFilePath(ProjectFilePath::global_fieldmap);
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const QString constantsFieldmapPath = projectConfig.getFilePath(ProjectFilePath::constants_fieldmap);
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const QString fieldmapPath = projectConfig.getFilePath(ProjectFilePath::fieldmap);
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// Block masks
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this->disableParsedSetting(ui->spinBox_MetatileIdMask, projectConfig.getIdentifier(ProjectIdentifier::define_mask_metatile), globalFieldmapPath);
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this->disableParsedSetting(ui->spinBox_CollisionMask, projectConfig.getIdentifier(ProjectIdentifier::define_mask_collision), globalFieldmapPath);
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this->disableParsedSetting(ui->spinBox_ElevationMask, projectConfig.getIdentifier(ProjectIdentifier::define_mask_elevation), globalFieldmapPath);
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// Behavior mask
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if (!this->disableParsedSetting(ui->spinBox_BehaviorMask, projectConfig.getIdentifier(ProjectIdentifier::define_mask_behavior), globalFieldmapPath))
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this->disableParsedSetting(ui->spinBox_BehaviorMask, projectConfig.getIdentifier(ProjectIdentifier::define_attribute_behavior), fieldmapPath);
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// Layer type mask
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if (!this->disableParsedSetting(ui->spinBox_LayerTypeMask, projectConfig.getIdentifier(ProjectIdentifier::define_mask_layer), globalFieldmapPath))
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this->disableParsedSetting(ui->spinBox_LayerTypeMask, projectConfig.getIdentifier(ProjectIdentifier::define_attribute_layer), fieldmapPath);
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// Encounter and terrain type masks
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this->disableParsedSetting(ui->spinBox_EncounterTypeMask, projectConfig.getIdentifier(ProjectIdentifier::define_attribute_encounter), fieldmapPath);
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this->disableParsedSetting(ui->spinBox_TerrainTypeMask, projectConfig.getIdentifier(ProjectIdentifier::define_attribute_terrain), fieldmapPath);
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// Tripe layer metatiles
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this->disableParsedSetting(ui->checkBox_EnableTripleLayerMetatiles, projectConfig.getIdentifier(ProjectIdentifier::define_tiles_per_metatile), constantsFieldmapPath);
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}
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bool ProjectSettingsEditor::disableParsedSetting(QWidget * widget, const QString &identifier, const QString &filepath) {
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if (project && project->disabledSettingsNames.contains(identifier)) {
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widget->setEnabled(false);
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widget->setToolTip(QString("This value has been set using '%1' in %2").arg(identifier).arg(filepath));
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return true;
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}
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return false;
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}
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// Remember the current settings tab for future sessions
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void ProjectSettingsEditor::on_mainTabs_tabBarClicked(int index) {
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porymapConfig.projectSettingsTab = index;
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}
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void ProjectSettingsEditor::setTab(int index) {
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ui->mainTabs->setCurrentIndex(index);
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porymapConfig.projectSettingsTab = index;
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}
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void ProjectSettingsEditor::setBorderMetatilesUi(bool customSize) {
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ui->stackedWidget_BorderMetatiles->setCurrentIndex(customSize ? 0 : 1);
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}
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void ProjectSettingsEditor::setBorderMetatileIds(bool customSize, QList<uint16_t> metatileIds) {
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if (customSize) {
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ui->lineEdit_BorderMetatiles->setText(Metatile::getMetatileIdStrings(metatileIds));
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} else {
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ui->spinBox_BorderMetatile1->setValue(metatileIds.value(0, 0x0));
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ui->spinBox_BorderMetatile2->setValue(metatileIds.value(1, 0x0));
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ui->spinBox_BorderMetatile3->setValue(metatileIds.value(2, 0x0));
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ui->spinBox_BorderMetatile4->setValue(metatileIds.value(3, 0x0));
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}
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}
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QList<uint16_t> ProjectSettingsEditor::getBorderMetatileIds(bool customSize) {
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QList<uint16_t> metatileIds;
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if (customSize) {
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// Custom border size, read metatiles from line edit
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for (auto s : ui->lineEdit_BorderMetatiles->text().split(",")) {
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uint16_t metatileId = s.toUInt(nullptr, 0);
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metatileIds.append(qMin(metatileId, static_cast<uint16_t>(Project::getNumMetatilesTotal() - 1)));
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}
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} else {
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// Default border size, read metatiles from spin boxes
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metatileIds.append(ui->spinBox_BorderMetatile1->value());
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metatileIds.append(ui->spinBox_BorderMetatile2->value());
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metatileIds.append(ui->spinBox_BorderMetatile3->value());
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metatileIds.append(ui->spinBox_BorderMetatile4->value());
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}
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return metatileIds;
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}
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// Show/hide warning for overlapping mask values. These are technically ok, but probably not intended.
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// Additionally, Porymap will not properly reflect that the values are linked.
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void ProjectSettingsEditor::updateMaskOverlapWarning(QLabel * warning, QList<UIntSpinBox*> masks) {
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// Find any overlapping masks
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QMap<int, bool> overlapping;
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for (int i = 0; i < masks.length(); i++)
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for (int j = i + 1; j < masks.length(); j++) {
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if (masks.at(i)->value() & masks.at(j)->value())
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overlapping[i] = overlapping[j] = true;
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}
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// It'de nice if we could style this as a persistent red border around the line edit for any
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// overlapping masks. As it is editing the border undesirably modifies the arrow buttons.
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// This stylesheet will just highlight the currently selected line edit, which is fine enough.
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static const QString styleSheet = "QAbstractSpinBox { selection-background-color: rgba(255, 0, 0, 25%) }";
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// Update warning display
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if (warning) warning->setHidden(overlapping.isEmpty());
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for (int i = 0; i < masks.length(); i++)
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masks.at(i)->setStyleSheet(overlapping.contains(i) ? styleSheet : "");
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}
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void ProjectSettingsEditor::updateBlockMaskOverlapWarning() {
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const auto masks = QList<UIntSpinBox*>{
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ui->spinBox_MetatileIdMask,
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ui->spinBox_CollisionMask,
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ui->spinBox_ElevationMask,
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};
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this->updateMaskOverlapWarning(ui->label_OverlapWarningBlocks, masks);
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}
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void ProjectSettingsEditor::updateAttributeMaskOverlapWarning() {
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const auto masks = QList<UIntSpinBox*>{
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ui->spinBox_BehaviorMask,
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ui->spinBox_LayerTypeMask,
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ui->spinBox_EncounterTypeMask,
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ui->spinBox_TerrainTypeMask,
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};
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this->updateMaskOverlapWarning(ui->label_OverlapWarningMetatiles, masks);
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}
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void ProjectSettingsEditor::updateAttributeLimits(const QString &attrSize) {
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static const QMap<QString, uint32_t> limits {
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{"1", 0xFF},
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{"2", 0xFFFF},
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{"4", 0xFFFFFFFF},
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};
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uint32_t max = limits.value(attrSize, UINT_MAX);
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ui->spinBox_BehaviorMask->setMaximum(max);
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ui->spinBox_EncounterTypeMask->setMaximum(max);
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ui->spinBox_LayerTypeMask->setMaximum(max);
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ui->spinBox_TerrainTypeMask->setMaximum(max);
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}
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// Only one icon path is displayed at a time, so we need to keep track of the rest,
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// and update the path edit when the user changes the selected species.
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// The existing icon path map in ProjectConfig is left alone to allow unsaved changes.
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void ProjectSettingsEditor::updatePokemonIconPath(const QString &newSpecies) {
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if (!project) return;
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// If user was editing a path for a valid species, record filepath text before we wipe it.
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if (!this->prevIconSpecies.isEmpty() && this->project->speciesToIconPath.contains(this->prevIconSpecies))
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this->editedPokemonIconPaths[this->prevIconSpecies] = ui->lineEdit_PokemonIcon->text();
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QString editedPath = this->editedPokemonIconPaths.value(newSpecies);
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QString defaultPath = this->project->speciesToIconPath.value(newSpecies);
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ui->lineEdit_PokemonIcon->setText(this->stripProjectDir(editedPath));
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ui->lineEdit_PokemonIcon->setPlaceholderText(this->stripProjectDir(defaultPath));
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this->prevIconSpecies = newSpecies;
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}
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QStringList ProjectSettingsEditor::getWarpBehaviorsList() {
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return ui->textEdit_WarpBehaviors->toPlainText().split("\n");
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}
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void ProjectSettingsEditor::setWarpBehaviorsList(QStringList list) {
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list.removeDuplicates();
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list.sort();
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ui->textEdit_WarpBehaviors->setText(list.join("\n"));
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}
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void ProjectSettingsEditor::updateWarpBehaviorsList(bool adding) {
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QString input = ui->comboBox_WarpBehaviors->currentText();
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if (input.isEmpty())
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return;
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// Check if input was a value string for a named behavior
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bool ok;
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uint32_t value = input.toUInt(&ok, 0);
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if (ok && project->metatileBehaviorMapInverse.contains(value))
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input = project->metatileBehaviorMapInverse.value(value);
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if (!project->metatileBehaviorMap.contains(input))
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return;
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QStringList list = this->getWarpBehaviorsList();
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int pos = list.indexOf(input);
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if (adding && pos < 0) {
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// Add text to list
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list.prepend(input);
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} else if (!adding && pos >= 0) {
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// Remove text from list
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list.removeAt(pos);
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} else {
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// Trying to add text already in list,
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// or trying to remove text not in list
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return;
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}
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this->setWarpBehaviorsList(list);
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this->hasUnsavedChanges = true;
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}
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// Dynamically populate the tabs for project files and identifiers
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void ProjectSettingsEditor::createConfigTextTable(const QList<QPair<QString, QString>> configPairs, bool filesTab) {
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for (auto pair : configPairs) {
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const QString idName = pair.first;
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const QString defaultText = pair.second;
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auto name = new QLabel();
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name->setAlignment(Qt::AlignBottom);
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name->setText(idName);
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auto lineEdit = new QLineEdit();
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lineEdit->setObjectName(idName); // Used when saving
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lineEdit->setPlaceholderText(defaultText);
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lineEdit->setClearButtonEnabled(true);
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// Add to list
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auto editArea = new QWidget();
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auto layout = new QHBoxLayout(editArea);
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layout->addWidget(lineEdit);
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if (filesTab) {
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// "Choose file" button
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auto button = new QToolButton();
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button->setIcon(QIcon(":/icons/folder.ico"));
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connect(button, &QAbstractButton::clicked, [this, lineEdit](bool) {
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const QString path = this->chooseProjectFile(lineEdit->placeholderText());
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if (!path.isEmpty()) {
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lineEdit->setText(path);
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this->markEdited();
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}
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});
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layout->addWidget(button);
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ui->layout_ProjectPaths->addRow(name, editArea);
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} else {
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ui->layout_Identifiers->addRow(name, editArea);
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}
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}
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}
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void ProjectSettingsEditor::createProjectPathsTable() {
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auto pairs = ProjectConfig::defaultPaths.values();
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this->createConfigTextTable(pairs, true);
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}
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void ProjectSettingsEditor::createProjectIdentifiersTable() {
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auto pairs = ProjectConfig::defaultIdentifiers.values();
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this->createConfigTextTable(pairs, false);
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}
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QString ProjectSettingsEditor::chooseProjectFile(const QString &defaultFilepath) {
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const QString startDir = this->baseDir + defaultFilepath;
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QString path;
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if (defaultFilepath.endsWith("/")){
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// Default filepath is a folder, choose a new folder
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path = QFileDialog::getExistingDirectory(this, "Choose Project File Folder", startDir) + QDir::separator();
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} else{
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// Default filepath is not a folder, choose a new file
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path = QFileDialog::getOpenFileName(this, "Choose Project File", startDir);
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}
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if (!path.startsWith(this->baseDir)){
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// Most of Porymap's file-parsing code for project files will assume that filepaths
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// are relative to the root project folder, so we enforce that here.
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QMessageBox::warning(this, "Failed to set custom filepath",
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QString("Custom filepaths must be inside the root project folder '%1'").arg(this->baseDir));
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return QString();
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}
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return path.remove(0, this->baseDir.length());
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}
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void ProjectSettingsEditor::restoreWindowState() {
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logInfo("Restoring project settings editor geometry from previous session.");
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const QMap<QString, QByteArray> geometry = porymapConfig.getProjectSettingsEditorGeometry();
|
|
this->restoreGeometry(geometry.value("project_settings_editor_geometry"));
|
|
this->restoreState(geometry.value("project_settings_editor_state"));
|
|
}
|
|
|
|
// Set UI states using config data
|
|
void ProjectSettingsEditor::refresh() {
|
|
this->refreshing = true; // Block signals
|
|
|
|
// Set combo box texts
|
|
ui->comboBox_DefaultPrimaryTileset->setTextItem(projectConfig.defaultPrimaryTileset);
|
|
ui->comboBox_DefaultSecondaryTileset->setTextItem(projectConfig.defaultSecondaryTileset);
|
|
ui->comboBox_BaseGameVersion->setTextItem(projectConfig.getBaseGameVersionString());
|
|
ui->comboBox_AttributesSize->setTextItem(QString::number(projectConfig.metatileAttributesSize));
|
|
this->updateAttributeLimits(ui->comboBox_AttributesSize->currentText());
|
|
|
|
this->prevIconSpecies = QString();
|
|
this->editedPokemonIconPaths = projectConfig.getPokemonIconPaths();
|
|
this->updatePokemonIconPath(ui->comboBox_IconSpecies->currentText());
|
|
|
|
// Set check box states
|
|
ui->checkBox_UsePoryscript->setChecked(projectConfig.usePoryScript);
|
|
ui->checkBox_ShowWildEncounterTables->setChecked(userConfig.useEncounterJson);
|
|
ui->checkBox_CreateTextFile->setChecked(projectConfig.createMapTextFileEnabled);
|
|
ui->checkBox_EnableTripleLayerMetatiles->setChecked(projectConfig.tripleLayerMetatilesEnabled);
|
|
ui->checkBox_EnableRequiresItemfinder->setChecked(projectConfig.hiddenItemRequiresItemfinderEnabled);
|
|
ui->checkBox_EnableQuantity->setChecked(projectConfig.hiddenItemQuantityEnabled);
|
|
ui->checkBox_EnableCloneObjects->setChecked(projectConfig.eventCloneObjectEnabled);
|
|
ui->checkBox_EnableWeatherTriggers->setChecked(projectConfig.eventWeatherTriggerEnabled);
|
|
ui->checkBox_EnableSecretBases->setChecked(projectConfig.eventSecretBaseEnabled);
|
|
ui->checkBox_EnableRespawn->setChecked(projectConfig.healLocationRespawnDataEnabled);
|
|
ui->checkBox_EnableAllowFlags->setChecked(projectConfig.mapAllowFlagsEnabled);
|
|
ui->checkBox_EnableFloorNumber->setChecked(projectConfig.floorNumberEnabled);
|
|
ui->checkBox_EnableCustomBorderSize->setChecked(projectConfig.useCustomBorderSize);
|
|
ui->checkBox_OutputCallback->setChecked(projectConfig.tilesetsHaveCallback);
|
|
ui->checkBox_OutputIsCompressed->setChecked(projectConfig.tilesetsHaveIsCompressed);
|
|
ui->checkBox_DisableWarning->setChecked(porymapConfig.warpBehaviorWarningDisabled);
|
|
|
|
// Set spin box values
|
|
ui->spinBox_Elevation->setValue(projectConfig.defaultElevation);
|
|
ui->spinBox_Collision->setValue(projectConfig.defaultCollision);
|
|
ui->spinBox_FillMetatile->setValue(projectConfig.defaultMetatileId);
|
|
ui->spinBox_MaxElevation->setValue(projectConfig.collisionSheetHeight - 1);
|
|
ui->spinBox_MaxCollision->setValue(projectConfig.collisionSheetWidth - 1);
|
|
ui->spinBox_BehaviorMask->setValue(projectConfig.metatileBehaviorMask & ui->spinBox_BehaviorMask->maximum());
|
|
ui->spinBox_EncounterTypeMask->setValue(projectConfig.metatileEncounterTypeMask & ui->spinBox_EncounterTypeMask->maximum());
|
|
ui->spinBox_LayerTypeMask->setValue(projectConfig.metatileLayerTypeMask & ui->spinBox_LayerTypeMask->maximum());
|
|
ui->spinBox_TerrainTypeMask->setValue(projectConfig.metatileTerrainTypeMask & ui->spinBox_TerrainTypeMask->maximum());
|
|
ui->spinBox_MetatileIdMask->setValue(projectConfig.blockMetatileIdMask & ui->spinBox_MetatileIdMask->maximum());
|
|
ui->spinBox_CollisionMask->setValue(projectConfig.blockCollisionMask & ui->spinBox_CollisionMask->maximum());
|
|
ui->spinBox_ElevationMask->setValue(projectConfig.blockElevationMask & ui->spinBox_ElevationMask->maximum());
|
|
|
|
// Set (and sync) border metatile IDs
|
|
this->setBorderMetatileIds(false, projectConfig.newMapBorderMetatileIds);
|
|
this->setBorderMetatileIds(true, projectConfig.newMapBorderMetatileIds);
|
|
|
|
// Set line edit texts
|
|
ui->lineEdit_PrefabsPath->setText(projectConfig.prefabFilepath);
|
|
ui->lineEdit_CollisionGraphics->setText(projectConfig.collisionSheetPath);
|
|
ui->lineEdit_ObjectsIcon->setText(projectConfig.getEventIconPath(Event::Group::Object));
|
|
ui->lineEdit_WarpsIcon->setText(projectConfig.getEventIconPath(Event::Group::Warp));
|
|
ui->lineEdit_TriggersIcon->setText(projectConfig.getEventIconPath(Event::Group::Coord));
|
|
ui->lineEdit_BGsIcon->setText(projectConfig.getEventIconPath(Event::Group::Bg));
|
|
ui->lineEdit_HealspotsIcon->setText(projectConfig.getEventIconPath(Event::Group::Heal));
|
|
for (auto lineEdit : ui->scrollAreaContents_ProjectPaths->findChildren<QLineEdit*>())
|
|
lineEdit->setText(projectConfig.getCustomFilePath(lineEdit->objectName()));
|
|
for (auto lineEdit : ui->scrollAreaContents_Identifiers->findChildren<QLineEdit*>())
|
|
lineEdit->setText(projectConfig.getCustomIdentifier(lineEdit->objectName()));
|
|
|
|
// Set warp behaviors
|
|
QStringList behaviorNames;
|
|
for (auto value : projectConfig.warpBehaviors) {
|
|
if (project->metatileBehaviorMapInverse.contains(value))
|
|
behaviorNames.append(project->metatileBehaviorMapInverse.value(value));
|
|
}
|
|
this->setWarpBehaviorsList(behaviorNames);
|
|
|
|
this->refreshing = false; // Allow signals
|
|
}
|
|
|
|
void ProjectSettingsEditor::save() {
|
|
if (!this->hasUnsavedChanges)
|
|
return;
|
|
|
|
// Save combo box settings
|
|
projectConfig.defaultPrimaryTileset = ui->comboBox_DefaultPrimaryTileset->currentText();
|
|
projectConfig.defaultSecondaryTileset = ui->comboBox_DefaultSecondaryTileset->currentText();
|
|
projectConfig.baseGameVersion = projectConfig.stringToBaseGameVersion(ui->comboBox_BaseGameVersion->currentText());
|
|
projectConfig.metatileAttributesSize = ui->comboBox_AttributesSize->currentText().toInt();
|
|
|
|
// Save check box settings
|
|
projectConfig.usePoryScript = ui->checkBox_UsePoryscript->isChecked();
|
|
userConfig.useEncounterJson = ui->checkBox_ShowWildEncounterTables->isChecked();
|
|
projectConfig.createMapTextFileEnabled = ui->checkBox_CreateTextFile->isChecked();
|
|
projectConfig.tripleLayerMetatilesEnabled = ui->checkBox_EnableTripleLayerMetatiles->isChecked();
|
|
projectConfig.hiddenItemRequiresItemfinderEnabled = ui->checkBox_EnableRequiresItemfinder->isChecked();
|
|
projectConfig.hiddenItemQuantityEnabled = ui->checkBox_EnableQuantity->isChecked();
|
|
projectConfig.eventCloneObjectEnabled = ui->checkBox_EnableCloneObjects->isChecked();
|
|
projectConfig.eventWeatherTriggerEnabled = ui->checkBox_EnableWeatherTriggers->isChecked();
|
|
projectConfig.eventSecretBaseEnabled = ui->checkBox_EnableSecretBases->isChecked();
|
|
projectConfig.healLocationRespawnDataEnabled = ui->checkBox_EnableRespawn->isChecked();
|
|
projectConfig.mapAllowFlagsEnabled = ui->checkBox_EnableAllowFlags->isChecked();
|
|
projectConfig.floorNumberEnabled = ui->checkBox_EnableFloorNumber->isChecked();
|
|
projectConfig.useCustomBorderSize = ui->checkBox_EnableCustomBorderSize->isChecked();
|
|
projectConfig.tilesetsHaveCallback = ui->checkBox_OutputCallback->isChecked();
|
|
projectConfig.tilesetsHaveIsCompressed = ui->checkBox_OutputIsCompressed->isChecked();
|
|
porymapConfig.warpBehaviorWarningDisabled = ui->checkBox_DisableWarning->isChecked();
|
|
|
|
// Save spin box settings
|
|
projectConfig.defaultElevation = ui->spinBox_Elevation->value();
|
|
projectConfig.defaultCollision = ui->spinBox_Collision->value();
|
|
projectConfig.defaultMetatileId = ui->spinBox_FillMetatile->value();
|
|
projectConfig.collisionSheetHeight = ui->spinBox_MaxElevation->value() + 1;
|
|
projectConfig.collisionSheetWidth = ui->spinBox_MaxCollision->value() + 1;
|
|
projectConfig.metatileBehaviorMask = ui->spinBox_BehaviorMask->value();
|
|
projectConfig.metatileTerrainTypeMask = ui->spinBox_TerrainTypeMask->value();
|
|
projectConfig.metatileEncounterTypeMask = ui->spinBox_EncounterTypeMask->value();
|
|
projectConfig.metatileLayerTypeMask = ui->spinBox_LayerTypeMask->value();
|
|
projectConfig.blockMetatileIdMask = ui->spinBox_MetatileIdMask->value();
|
|
projectConfig.blockCollisionMask = ui->spinBox_CollisionMask->value();
|
|
projectConfig.blockElevationMask = ui->spinBox_ElevationMask->value();
|
|
|
|
// Save line edit settings
|
|
projectConfig.prefabFilepath = ui->lineEdit_PrefabsPath->text();
|
|
projectConfig.collisionSheetPath = ui->lineEdit_CollisionGraphics->text();
|
|
projectConfig.setEventIconPath(Event::Group::Object, ui->lineEdit_ObjectsIcon->text());
|
|
projectConfig.setEventIconPath(Event::Group::Warp, ui->lineEdit_WarpsIcon->text());
|
|
projectConfig.setEventIconPath(Event::Group::Coord, ui->lineEdit_TriggersIcon->text());
|
|
projectConfig.setEventIconPath(Event::Group::Bg, ui->lineEdit_BGsIcon->text());
|
|
projectConfig.setEventIconPath(Event::Group::Heal, ui->lineEdit_HealspotsIcon->text());
|
|
for (auto lineEdit : ui->scrollAreaContents_ProjectPaths->findChildren<QLineEdit*>())
|
|
projectConfig.setFilePath(lineEdit->objectName(), lineEdit->text());
|
|
for (auto lineEdit : ui->scrollAreaContents_Identifiers->findChildren<QLineEdit*>())
|
|
projectConfig.setIdentifier(lineEdit->objectName(), lineEdit->text());
|
|
|
|
// Save warp behaviors
|
|
projectConfig.warpBehaviors.clear();
|
|
QStringList behaviorNames = this->getWarpBehaviorsList();
|
|
for (auto name : behaviorNames)
|
|
projectConfig.warpBehaviors.insert(project->metatileBehaviorMap.value(name));
|
|
|
|
// Save border metatile IDs
|
|
projectConfig.newMapBorderMetatileIds = this->getBorderMetatileIds(ui->checkBox_EnableCustomBorderSize->isChecked());
|
|
|
|
// Save pokemon icon paths
|
|
const QString species = ui->comboBox_IconSpecies->currentText();
|
|
if (this->project->speciesToIconPath.contains(species))
|
|
this->editedPokemonIconPaths.insert(species, ui->lineEdit_PokemonIcon->text());
|
|
for (auto i = this->editedPokemonIconPaths.cbegin(), end = this->editedPokemonIconPaths.cend(); i != end; i++)
|
|
projectConfig.setPokemonIconPath(i.key(), i.value());
|
|
|
|
projectConfig.save();
|
|
userConfig.save();
|
|
porymapConfig.save();
|
|
|
|
this->hasUnsavedChanges = false;
|
|
|
|
// Technically, a reload is not required for several of the config settings.
|
|
// For simplicity we prompt the user to reload when any setting is changed regardless.
|
|
this->projectNeedsReload = true;
|
|
}
|
|
|
|
// Pick a file to use as the new prefabs file path
|
|
void ProjectSettingsEditor::choosePrefabsFile() {
|
|
this->chooseFile(ui->lineEdit_PrefabsPath, "Choose Prefabs File", "JSON Files (*.json)");
|
|
}
|
|
|
|
void ProjectSettingsEditor::chooseImageFile(QLineEdit * filepathEdit) {
|
|
this->chooseFile(filepathEdit, "Choose Image File", "Images (*.png *.jpg)");
|
|
}
|
|
|
|
void ProjectSettingsEditor::chooseFile(QLineEdit * filepathEdit, const QString &description, const QString &extensions) {
|
|
QString filepath = QFileDialog::getOpenFileName(this, description, this->project->importExportPath, extensions);
|
|
if (filepath.isEmpty())
|
|
return;
|
|
this->project->setImportExportPath(filepath);
|
|
|
|
if (filepathEdit)
|
|
filepathEdit->setText(this->stripProjectDir(filepath));
|
|
this->hasUnsavedChanges = true;
|
|
}
|
|
|
|
// Display relative path if this file is in the project folder
|
|
QString ProjectSettingsEditor::stripProjectDir(QString s) {
|
|
if (s.startsWith(this->baseDir))
|
|
s.remove(0, this->baseDir.length());
|
|
return s;
|
|
}
|
|
|
|
void ProjectSettingsEditor::importDefaultPrefabsClicked(bool) {
|
|
// If the prompt is accepted the prefabs file will be created and its filepath will be saved in the config.
|
|
BaseGameVersion version = projectConfig.stringToBaseGameVersion(ui->comboBox_BaseGameVersion->currentText());
|
|
if (prefab.tryImportDefaultPrefabs(this, version, ui->lineEdit_PrefabsPath->text())) {
|
|
ui->lineEdit_PrefabsPath->setText(projectConfig.prefabFilepath); // Refresh with new filepath
|
|
this->hasUnsavedChanges = true;
|
|
}
|
|
}
|
|
|
|
int ProjectSettingsEditor::prompt(const QString &text, QMessageBox::StandardButton defaultButton) {
|
|
QMessageBox messageBox(this);
|
|
messageBox.setText(text);
|
|
messageBox.setIcon(QMessageBox::Question);
|
|
messageBox.setStandardButtons(QMessageBox::Yes | QMessageBox::No | defaultButton);
|
|
messageBox.setDefaultButton(defaultButton);
|
|
return messageBox.exec();
|
|
}
|
|
|
|
bool ProjectSettingsEditor::promptSaveChanges() {
|
|
if (!this->hasUnsavedChanges)
|
|
return true;
|
|
|
|
int result = this->prompt("Settings have been modified, save changes?", QMessageBox::Cancel);
|
|
if (result == QMessageBox::Cancel)
|
|
return false;
|
|
|
|
if (result == QMessageBox::Yes)
|
|
this->save();
|
|
else if (result == QMessageBox::No)
|
|
this->hasUnsavedChanges = false; // Discarding changes
|
|
|
|
return true;
|
|
}
|
|
|
|
bool ProjectSettingsEditor::promptRestoreDefaults() {
|
|
if (this->refreshing)
|
|
return false;
|
|
|
|
const QString versionText = ui->comboBox_BaseGameVersion->currentText();
|
|
if (this->prompt(QString("Restore default config settings for %1?").arg(versionText)) == QMessageBox::No)
|
|
return false;
|
|
|
|
// Restore defaults by resetting config in memory, refreshing the UI, then restoring the config.
|
|
// Don't want to save changes until user accepts them.
|
|
ProjectConfig tempProject = projectConfig;
|
|
projectConfig.reset(projectConfig.stringToBaseGameVersion(versionText));
|
|
this->refresh();
|
|
projectConfig = tempProject;
|
|
|
|
this->hasUnsavedChanges = true;
|
|
return true;
|
|
}
|
|
|
|
void ProjectSettingsEditor::dialogButtonClicked(QAbstractButton *button) {
|
|
auto buttonRole = ui->buttonBox->buttonRole(button);
|
|
if (buttonRole == QDialogButtonBox::AcceptRole) {
|
|
// "OK" button
|
|
this->save();
|
|
this->close();
|
|
} else if (buttonRole == QDialogButtonBox::RejectRole) {
|
|
// "Cancel" button
|
|
this->close();
|
|
} else if (buttonRole == QDialogButtonBox::ResetRole) {
|
|
// "Restore Defaults" button
|
|
this->promptRestoreDefaults();
|
|
}
|
|
}
|
|
|
|
// Close event triggered by a project reload. User doesn't need any prompts, just close the window.
|
|
void ProjectSettingsEditor::closeQuietly() {
|
|
// Turn off flags that trigger prompts
|
|
this->hasUnsavedChanges = false;
|
|
this->projectNeedsReload = false;
|
|
this->close();
|
|
}
|
|
|
|
void ProjectSettingsEditor::closeEvent(QCloseEvent* event) {
|
|
if (!this->promptSaveChanges()) {
|
|
event->ignore();
|
|
return;
|
|
}
|
|
|
|
porymapConfig.setProjectSettingsEditorGeometry(
|
|
this->saveGeometry(),
|
|
this->saveState()
|
|
);
|
|
|
|
if (this->projectNeedsReload) {
|
|
// Note: Declining this prompt with changes that need a reload may cause problems
|
|
if (this->prompt("Settings saved, reload project to apply changes?") == QMessageBox::Yes)
|
|
emit this->reloadProject();
|
|
}
|
|
QMainWindow::closeEvent(event);
|
|
}
|