Atiran's modified version of Porymap, a map editor for Pokémon Emerald.
Find a file
2023-10-27 14:19:29 -04:00
.github/workflows fix broken action flow 2023-02-20 19:35:25 -05:00
docs Update docs -- Fix argument type formatting 2023-03-06 19:01:14 -06:00
docsrc Use spin boxes for border metatile settings if using default size 2023-09-19 14:30:48 -04:00
forms add drag-drop reordering for maps in groups 2023-09-28 19:02:10 -04:00
include some code cleanup 2023-09-28 19:02:11 -04:00
resources create dynamic map tab icon 2023-09-28 19:02:10 -04:00
src drop gMapGroup_ prefix necessity for renaming groups 2023-10-27 14:19:29 -04:00
.gitignore add tsl::ordered_map for json objects, 2020-04-19 07:55:51 -05:00
CHANGELOG.md Merge pull request #543 from GriffinRichards/options 2023-09-25 10:45:16 -04:00
INSTALL.md Fix INSTALL code rendering 2023-09-08 13:07:11 -04:00
LICENSE.md Create LICENSE.md 2018-09-14 08:44:21 -05:00
porymap.pro remove redundant mapsceneeventfilter file 2023-09-28 19:02:10 -04:00
README.md Update README.md 2021-01-20 13:21:51 -06:00
RELEASE-README.txt Release 5.1.1 2023-02-20 19:13:00 -05:00

Porymap

Actions Status

A map editor for the Pokémon generation 3 decompilation projects (pokeruby, pokeemerald, and pokefirered).

To get started, view the full online guide here: https://huderlem.github.io/porymap/

View the Changelog to see what's new, and download the latest version from the Releases.

Porymap Preview

Local Development

Read INSTALL.md for instructions on how to compile Porymap from source. If you simply want to use Porymap, download the latest version from the Releases.