porymap/src/scriptapi/apimap.cpp

949 lines
34 KiB
C++

#include "mainwindow.h"
#include "ui_mainwindow.h"
#include "scripting.h"
#include "editcommands.h"
#include "config.h"
#include "imageproviders.h"
// TODO: "needsFullRedraw" is used when redrawing the map after
// changing a metatile's tiles via script. It is unnecessarily
// resource intensive. The map metatiles that need to be updated are
// not marked as changed, so they will not be redrawn if the cache
// isn't ignored. Ideally the setMetatileTiles functions would properly
// set each of the map spaces that use the modified metatile so that
// the cache could be used, though this would lkely still require a
// full read of the map.
void MainWindow::tryRedrawMapArea(bool forceRedraw) {
if (!forceRedraw) return;
if (this->needsFullRedraw) {
this->editor->map_item->draw(true);
this->editor->collision_item->draw(true);
this->editor->selected_border_metatiles_item->draw();
this->editor->updateMapBorder();
this->editor->updateMapConnections();
this->needsFullRedraw = false;
} else {
this->editor->map_item->draw();
this->editor->collision_item->draw();
this->editor->selected_border_metatiles_item->draw();
this->editor->updateMapBorder();
}
}
void MainWindow::tryCommitMapChanges(bool commitChanges) {
if (commitChanges) {
Map *map = this->editor->map;
if (map) {
map->editHistory.push(new ScriptEditMap(map,
map->layout->lastCommitBlocks.mapDimensions, QSize(map->getWidth(), map->getHeight()),
map->layout->lastCommitBlocks.blocks, map->layout->blockdata,
map->layout->lastCommitBlocks.borderDimensions, QSize(map->getBorderWidth(), map->getBorderHeight()),
map->layout->lastCommitBlocks.border, map->layout->border
));
}
}
}
//=====================
// Editing map blocks
//=====================
QJSValue MainWindow::getBlock(int x, int y) {
if (!this->editor || !this->editor->map)
return QJSValue();
Block block;
if (!this->editor->map->getBlock(x, y, &block)) {
return Scripting::fromBlock(Block());
}
return Scripting::fromBlock(block);
}
void MainWindow::setBlock(int x, int y, int metatileId, int collision, int elevation, bool forceRedraw, bool commitChanges) {
if (!this->editor || !this->editor->map)
return;
this->editor->map->setBlock(x, y, Block(metatileId, collision, elevation));
this->tryCommitMapChanges(commitChanges);
this->tryRedrawMapArea(forceRedraw);
}
void MainWindow::setBlock(int x, int y, int rawValue, bool forceRedraw, bool commitChanges) {
if (!this->editor || !this->editor->map)
return;
this->editor->map->setBlock(x, y, Block(static_cast<uint16_t>(rawValue)));
this->tryCommitMapChanges(commitChanges);
this->tryRedrawMapArea(forceRedraw);
}
void MainWindow::setBlocksFromSelection(int x, int y, bool forceRedraw, bool commitChanges) {
if (this->editor && this->editor->map_item) {
this->editor->map_item->paintNormal(x, y, true);
this->tryCommitMapChanges(commitChanges);
this->tryRedrawMapArea(forceRedraw);
}
}
int MainWindow::getMetatileId(int x, int y) {
if (!this->editor || !this->editor->map)
return 0;
Block block;
if (!this->editor->map->getBlock(x, y, &block)) {
return 0;
}
return block.metatileId;
}
void MainWindow::setMetatileId(int x, int y, int metatileId, bool forceRedraw, bool commitChanges) {
if (!this->editor || !this->editor->map)
return;
Block block;
if (!this->editor->map->getBlock(x, y, &block)) {
return;
}
this->editor->map->setBlock(x, y, Block(metatileId, block.collision, block.elevation));
this->tryCommitMapChanges(commitChanges);
this->tryRedrawMapArea(forceRedraw);
}
int MainWindow::getCollision(int x, int y) {
if (!this->editor || !this->editor->map)
return 0;
Block block;
if (!this->editor->map->getBlock(x, y, &block)) {
return 0;
}
return block.collision;
}
void MainWindow::setCollision(int x, int y, int collision, bool forceRedraw, bool commitChanges) {
if (!this->editor || !this->editor->map)
return;
Block block;
if (!this->editor->map->getBlock(x, y, &block)) {
return;
}
this->editor->map->setBlock(x, y, Block(block.metatileId, collision, block.elevation));
this->tryCommitMapChanges(commitChanges);
this->tryRedrawMapArea(forceRedraw);
}
int MainWindow::getElevation(int x, int y) {
if (!this->editor || !this->editor->map)
return 0;
Block block;
if (!this->editor->map->getBlock(x, y, &block)) {
return 0;
}
return block.elevation;
}
void MainWindow::setElevation(int x, int y, int elevation, bool forceRedraw, bool commitChanges) {
if (!this->editor || !this->editor->map)
return;
Block block;
if (!this->editor->map->getBlock(x, y, &block)) {
return;
}
this->editor->map->setBlock(x, y, Block(block.metatileId, block.collision, elevation));
this->tryCommitMapChanges(commitChanges);
this->tryRedrawMapArea(forceRedraw);
}
void MainWindow::bucketFill(int x, int y, int metatileId, bool forceRedraw, bool commitChanges) {
if (!this->editor || !this->editor->map)
return;
this->editor->map_item->floodFill(x, y, metatileId, true);
this->tryCommitMapChanges(commitChanges);
this->tryRedrawMapArea(forceRedraw);
}
void MainWindow::bucketFillFromSelection(int x, int y, bool forceRedraw, bool commitChanges) {
if (!this->editor || !this->editor->map)
return;
this->editor->map_item->floodFill(x, y, true);
this->tryCommitMapChanges(commitChanges);
this->tryRedrawMapArea(forceRedraw);
}
void MainWindow::magicFill(int x, int y, int metatileId, bool forceRedraw, bool commitChanges) {
if (!this->editor || !this->editor->map)
return;
this->editor->map_item->magicFill(x, y, metatileId, true);
this->tryCommitMapChanges(commitChanges);
this->tryRedrawMapArea(forceRedraw);
}
void MainWindow::magicFillFromSelection(int x, int y, bool forceRedraw, bool commitChanges) {
if (!this->editor || !this->editor->map)
return;
this->editor->map_item->magicFill(x, y, true);
this->tryCommitMapChanges(commitChanges);
this->tryRedrawMapArea(forceRedraw);
}
void MainWindow::shift(int xDelta, int yDelta, bool forceRedraw, bool commitChanges) {
if (!this->editor || !this->editor->map)
return;
this->editor->map_item->shift(xDelta, yDelta, true);
this->tryCommitMapChanges(commitChanges);
this->tryRedrawMapArea(forceRedraw);
}
void MainWindow::redraw() {
this->tryRedrawMapArea(true);
}
void MainWindow::commit() {
this->tryCommitMapChanges(true);
}
QJSValue MainWindow::getDimensions() {
if (!this->editor || !this->editor->map)
return QJSValue();
return Scripting::dimensions(this->editor->map->getWidth(), this->editor->map->getHeight());
}
int MainWindow::getWidth() {
if (!this->editor || !this->editor->map)
return 0;
return this->editor->map->getWidth();
}
int MainWindow::getHeight() {
if (!this->editor || !this->editor->map)
return 0;
return this->editor->map->getHeight();
}
void MainWindow::setDimensions(int width, int height) {
if (!this->editor || !this->editor->map)
return;
if (!Project::mapDimensionsValid(width, height))
return;
this->editor->map->setDimensions(width, height);
this->tryCommitMapChanges(true);
this->onMapNeedsRedrawing();
}
void MainWindow::setWidth(int width) {
if (!this->editor || !this->editor->map)
return;
if (!Project::mapDimensionsValid(width, this->editor->map->getHeight()))
return;
this->editor->map->setDimensions(width, this->editor->map->getHeight());
this->tryCommitMapChanges(true);
this->onMapNeedsRedrawing();
}
void MainWindow::setHeight(int height) {
if (!this->editor || !this->editor->map)
return;
if (!Project::mapDimensionsValid(this->editor->map->getWidth(), height))
return;
this->editor->map->setDimensions(this->editor->map->getWidth(), height);
this->tryCommitMapChanges(true);
this->onMapNeedsRedrawing();
}
//=====================
// Editing map border
//=====================
int MainWindow::getBorderMetatileId(int x, int y) {
if (!this->editor || !this->editor->map)
return 0;
if (!this->editor->map->isWithinBorderBounds(x, y))
return 0;
return this->editor->map->getBorderMetatileId(x, y);
}
void MainWindow::setBorderMetatileId(int x, int y, int metatileId, bool forceRedraw, bool commitChanges) {
if (!this->editor || !this->editor->map)
return;
if (!this->editor->map->isWithinBorderBounds(x, y))
return;
this->editor->map->setBorderMetatileId(x, y, metatileId);
this->tryCommitMapChanges(commitChanges);
this->tryRedrawMapArea(forceRedraw);
}
QJSValue MainWindow::getBorderDimensions() {
if (!this->editor || !this->editor->map)
return QJSValue();
return Scripting::dimensions(this->editor->map->getBorderWidth(), this->editor->map->getBorderHeight());
}
int MainWindow::getBorderWidth() {
if (!this->editor || !this->editor->map)
return 0;
return this->editor->map->getBorderWidth();
}
int MainWindow::getBorderHeight() {
if (!this->editor || !this->editor->map)
return 0;
return this->editor->map->getBorderHeight();
}
void MainWindow::setBorderDimensions(int width, int height) {
if (!this->editor || !this->editor->map || !projectConfig.getUseCustomBorderSize())
return;
if (width < 1 || height < 1 || width > MAX_BORDER_WIDTH || height > MAX_BORDER_HEIGHT)
return;
this->editor->map->setBorderDimensions(width, height);
this->tryCommitMapChanges(true);
this->onMapNeedsRedrawing();
}
void MainWindow::setBorderWidth(int width) {
if (!this->editor || !this->editor->map || !projectConfig.getUseCustomBorderSize())
return;
if (width < 1 || width > MAX_BORDER_WIDTH)
return;
this->editor->map->setBorderDimensions(width, this->editor->map->getBorderHeight());
this->tryCommitMapChanges(true);
this->onMapNeedsRedrawing();
}
void MainWindow::setBorderHeight(int height) {
if (!this->editor || !this->editor->map || !projectConfig.getUseCustomBorderSize())
return;
if (height < 1 || height > MAX_BORDER_HEIGHT)
return;
this->editor->map->setBorderDimensions(this->editor->map->getBorderWidth(), height);
this->tryCommitMapChanges(true);
this->onMapNeedsRedrawing();
}
//======================
// Editing map tilesets
//======================
void MainWindow::refreshAfterPaletteChange(Tileset *tileset) {
if (this->tilesetEditor) {
this->tilesetEditor->updateTilesets(this->editor->map->layout->tileset_primary_label, this->editor->map->layout->tileset_secondary_label);
}
this->editor->metatile_selector_item->draw();
this->editor->selected_border_metatiles_item->draw();
this->editor->map_item->draw(true);
this->editor->updateMapBorder();
this->editor->updateMapConnections();
this->editor->project->saveTilesetPalettes(tileset);
}
void MainWindow::setTilesetPalette(Tileset *tileset, int paletteIndex, QList<QList<int>> colors) {
if (!this->editor || !this->editor->map || !this->editor->map->layout)
return;
if (paletteIndex >= tileset->palettes.size())
return;
if (colors.size() != 16)
return;
for (int i = 0; i < 16; i++) {
if (colors[i].size() != 3)
continue;
tileset->palettes[paletteIndex][i] = qRgb(colors[i][0], colors[i][1], colors[i][2]);
tileset->palettePreviews[paletteIndex][i] = qRgb(colors[i][0], colors[i][1], colors[i][2]);
}
}
void MainWindow::setPrimaryTilesetPalette(int paletteIndex, QList<QList<int>> colors, bool forceRedraw) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return;
this->setTilesetPalette(this->editor->map->layout->tileset_primary, paletteIndex, colors);
if (forceRedraw) {
this->refreshAfterPaletteChange(this->editor->map->layout->tileset_primary);
}
}
void MainWindow::setPrimaryTilesetPalettes(QList<QList<QList<int>>> palettes, bool forceRedraw) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return;
for (int i = 0; i < palettes.size(); i++) {
this->setTilesetPalette(this->editor->map->layout->tileset_primary, i, palettes[i]);
}
if (forceRedraw) {
this->refreshAfterPaletteChange(this->editor->map->layout->tileset_primary);
}
}
void MainWindow::setSecondaryTilesetPalette(int paletteIndex, QList<QList<int>> colors, bool forceRedraw) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return;
this->setTilesetPalette(this->editor->map->layout->tileset_secondary, paletteIndex, colors);
if (forceRedraw) {
this->refreshAfterPaletteChange(this->editor->map->layout->tileset_secondary);
}
}
void MainWindow::setSecondaryTilesetPalettes(QList<QList<QList<int>>> palettes, bool forceRedraw) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return;
for (int i = 0; i < palettes.size(); i++) {
this->setTilesetPalette(this->editor->map->layout->tileset_secondary, i, palettes[i]);
}
if (forceRedraw) {
this->refreshAfterPaletteChange(this->editor->map->layout->tileset_secondary);
}
}
QJSValue MainWindow::getTilesetPalette(const QList<QList<QRgb>> &palettes, int paletteIndex) {
if (paletteIndex >= palettes.size())
return QJSValue();
QList<QList<int>> palette;
for (auto color : palettes.value(paletteIndex)) {
palette.append(QList<int>({qRed(color), qGreen(color), qBlue(color)}));
}
return Scripting::getEngine()->toScriptValue(palette);
}
QJSValue MainWindow::getTilesetPalettes(const QList<QList<QRgb>> &palettes) {
QList<QList<QList<int>>> outPalettes;
for (int i = 0; i < palettes.size(); i++) {
QList<QList<int>> colors;
for (auto color : palettes.value(i)) {
colors.append(QList<int>({qRed(color), qGreen(color), qBlue(color)}));
}
outPalettes.append(colors);
}
return Scripting::getEngine()->toScriptValue(outPalettes);
}
QJSValue MainWindow::getPrimaryTilesetPalette(int paletteIndex) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return QJSValue();
return this->getTilesetPalette(this->editor->map->layout->tileset_primary->palettes, paletteIndex);
}
QJSValue MainWindow::getPrimaryTilesetPalettes() {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return QJSValue();
return this->getTilesetPalettes(this->editor->map->layout->tileset_primary->palettes);
}
QJSValue MainWindow::getSecondaryTilesetPalette(int paletteIndex) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return QJSValue();
return this->getTilesetPalette(this->editor->map->layout->tileset_secondary->palettes, paletteIndex);
}
QJSValue MainWindow::getSecondaryTilesetPalettes() {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return QJSValue();
return this->getTilesetPalettes(this->editor->map->layout->tileset_secondary->palettes);
}
void MainWindow::refreshAfterPalettePreviewChange() {
this->editor->metatile_selector_item->draw();
this->editor->selected_border_metatiles_item->draw();
this->editor->map_item->draw(true);
this->editor->updateMapBorder();
this->editor->updateMapConnections();
}
void MainWindow::setTilesetPalettePreview(Tileset *tileset, int paletteIndex, QList<QList<int>> colors) {
if (!this->editor || !this->editor->map || !this->editor->map->layout)
return;
if (paletteIndex >= tileset->palettePreviews.size())
return;
if (colors.size() != 16)
return;
for (int i = 0; i < 16; i++) {
if (colors[i].size() != 3)
continue;
tileset->palettePreviews[paletteIndex][i] = qRgb(colors[i][0], colors[i][1], colors[i][2]);
}
}
void MainWindow::setPrimaryTilesetPalettePreview(int paletteIndex, QList<QList<int>> colors, bool forceRedraw) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return;
this->setTilesetPalettePreview(this->editor->map->layout->tileset_primary, paletteIndex, colors);
if (forceRedraw) {
this->refreshAfterPalettePreviewChange();
}
}
void MainWindow::setPrimaryTilesetPalettesPreview(QList<QList<QList<int>>> palettes, bool forceRedraw) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return;
for (int i = 0; i < palettes.size(); i++) {
this->setTilesetPalettePreview(this->editor->map->layout->tileset_primary, i, palettes[i]);
}
if (forceRedraw) {
this->refreshAfterPalettePreviewChange();
}
}
void MainWindow::setSecondaryTilesetPalettePreview(int paletteIndex, QList<QList<int>> colors, bool forceRedraw) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return;
this->setTilesetPalettePreview(this->editor->map->layout->tileset_secondary, paletteIndex, colors);
if (forceRedraw) {
this->refreshAfterPalettePreviewChange();
}
}
void MainWindow::setSecondaryTilesetPalettesPreview(QList<QList<QList<int>>> palettes, bool forceRedraw) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return;
for (int i = 0; i < palettes.size(); i++) {
this->setTilesetPalettePreview(this->editor->map->layout->tileset_secondary, i, palettes[i]);
}
if (forceRedraw) {
this->refreshAfterPalettePreviewChange();
}
}
QJSValue MainWindow::getPrimaryTilesetPalettePreview(int paletteIndex) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return QJSValue();
return this->getTilesetPalette(this->editor->map->layout->tileset_primary->palettePreviews, paletteIndex);
}
QJSValue MainWindow::getPrimaryTilesetPalettesPreview() {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return QJSValue();
return this->getTilesetPalettes(this->editor->map->layout->tileset_primary->palettePreviews);
}
QJSValue MainWindow::getSecondaryTilesetPalettePreview(int paletteIndex) {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return QJSValue();
return this->getTilesetPalette(this->editor->map->layout->tileset_secondary->palettePreviews, paletteIndex);
}
QJSValue MainWindow::getSecondaryTilesetPalettesPreview() {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return QJSValue();
return this->getTilesetPalettes(this->editor->map->layout->tileset_secondary->palettePreviews);
}
int MainWindow::getNumPrimaryTilesetMetatiles() {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return 0;
return this->editor->map->layout->tileset_primary->metatiles.length();
}
int MainWindow::getNumSecondaryTilesetMetatiles() {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return 0;
return this->editor->map->layout->tileset_secondary->metatiles.length();
}
int MainWindow::getNumPrimaryTilesetTiles() {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return 0;
return this->editor->map->layout->tileset_primary->tiles.length();
}
int MainWindow::getNumSecondaryTilesetTiles() {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return 0;
return this->editor->map->layout->tileset_secondary->tiles.length();
}
QString MainWindow::getPrimaryTileset() {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_primary)
return QString();
return this->editor->map->layout->tileset_primary->name;
}
QString MainWindow::getSecondaryTileset() {
if (!this->editor || !this->editor->map || !this->editor->map->layout || !this->editor->map->layout->tileset_secondary)
return QString();
return this->editor->map->layout->tileset_secondary->name;
}
void MainWindow::setPrimaryTileset(QString tileset) {
this->on_comboBox_PrimaryTileset_currentTextChanged(tileset);
}
void MainWindow::setSecondaryTileset(QString tileset) {
this->on_comboBox_SecondaryTileset_currentTextChanged(tileset);
}
void MainWindow::saveMetatilesByMetatileId(int metatileId) {
Tileset * tileset = Tileset::getMetatileTileset(metatileId, this->editor->map->layout->tileset_primary, this->editor->map->layout->tileset_secondary);
if (this->editor->project && tileset)
this->editor->project->saveTilesetMetatiles(tileset);
// Refresh anything that can display metatiles (except the actual map view)
if (this->tilesetEditor)
this->tilesetEditor->updateTilesets(this->editor->map->layout->tileset_primary_label, this->editor->map->layout->tileset_secondary_label);
if (this->editor->metatile_selector_item)
this->editor->metatile_selector_item->draw();
if (this->editor->selected_border_metatiles_item)
this->editor->selected_border_metatiles_item->draw();
if (this->editor->current_metatile_selection_item)
this->editor->current_metatile_selection_item->draw();
}
void MainWindow::saveMetatileAttributesByMetatileId(int metatileId) {
Tileset * tileset = Tileset::getMetatileTileset(metatileId, this->editor->map->layout->tileset_primary, this->editor->map->layout->tileset_secondary);
if (this->editor->project && tileset)
this->editor->project->saveTilesetMetatileAttributes(tileset);
// If the Tileset Editor is currently displaying the updated metatile, refresh it
if (this->tilesetEditor && this->tilesetEditor->getSelectedMetatileId() == metatileId)
this->tilesetEditor->updateTilesets(this->editor->map->layout->tileset_primary_label, this->editor->map->layout->tileset_secondary_label);
}
Metatile * MainWindow::getMetatile(int metatileId) {
if (!this->editor || !this->editor->map || !this->editor->map->layout)
return nullptr;
return Tileset::getMetatile(metatileId, this->editor->map->layout->tileset_primary, this->editor->map->layout->tileset_secondary);
}
QString MainWindow::getMetatileLabel(int metatileId) {
Metatile * metatile = this->getMetatile(metatileId);
if (!metatile || metatile->label.size() == 0)
return QString();
return metatile->label;
}
void MainWindow::setMetatileLabel(int metatileId, QString label) {
Metatile * metatile = this->getMetatile(metatileId);
if (!metatile)
return;
QRegularExpression expression("[_A-Za-z0-9]*$");
QRegularExpressionValidator validator(expression);
int pos = 0;
if (validator.validate(label, pos) != QValidator::Acceptable) {
logError(QString("Invalid metatile label %1").arg(label));
return;
}
if (this->tilesetEditor && this->tilesetEditor->getSelectedMetatileId() == metatileId) {
this->tilesetEditor->setMetatileLabel(label);
} else if (metatile->label != label) {
metatile->label = label;
if (this->editor->project)
this->editor->project->saveTilesetMetatileLabels(this->editor->map->layout->tileset_primary, this->editor->map->layout->tileset_secondary);
}
}
int MainWindow::getMetatileLayerType(int metatileId) {
Metatile * metatile = this->getMetatile(metatileId);
if (!metatile)
return -1;
return metatile->layerType;
}
void MainWindow::setMetatileLayerType(int metatileId, int layerType) {
Metatile * metatile = this->getMetatile(metatileId);
if (!metatile)
return;
metatile->setLayerType(layerType);
this->saveMetatileAttributesByMetatileId(metatileId);
}
int MainWindow::getMetatileEncounterType(int metatileId) {
Metatile * metatile = this->getMetatile(metatileId);
if (!metatile)
return -1;
return metatile->encounterType;
}
void MainWindow::setMetatileEncounterType(int metatileId, int encounterType) {
Metatile * metatile = this->getMetatile(metatileId);
if (!metatile)
return;
metatile->setEncounterType(encounterType);
this->saveMetatileAttributesByMetatileId(metatileId);
}
int MainWindow::getMetatileTerrainType(int metatileId) {
Metatile * metatile = this->getMetatile(metatileId);
if (!metatile)
return -1;
return metatile->terrainType;
}
void MainWindow::setMetatileTerrainType(int metatileId, int terrainType) {
Metatile * metatile = this->getMetatile(metatileId);
if (!metatile)
return;
metatile->setTerrainType(terrainType);
this->saveMetatileAttributesByMetatileId(metatileId);
}
int MainWindow::getMetatileBehavior(int metatileId) {
Metatile * metatile = this->getMetatile(metatileId);
if (!metatile)
return -1;
return metatile->behavior;
}
void MainWindow::setMetatileBehavior(int metatileId, int behavior) {
Metatile * metatile = this->getMetatile(metatileId);
if (!metatile)
return;
metatile->setBehavior(behavior);
this->saveMetatileAttributesByMetatileId(metatileId);
}
int MainWindow::getMetatileAttributes(int metatileId) {
Metatile * metatile = this->getMetatile(metatileId);
if (!metatile)
return -1;
return metatile->getAttributes();
}
void MainWindow::setMetatileAttributes(int metatileId, int attributes) {
Metatile * metatile = this->getMetatile(metatileId);
if (!metatile)
return;
metatile->setAttributes(attributes);
this->saveMetatileAttributesByMetatileId(metatileId);
}
int MainWindow::calculateTileBounds(int * tileStart, int * tileEnd) {
int maxNumTiles = projectConfig.getNumTilesInMetatile();
if (*tileEnd >= maxNumTiles || *tileEnd < 0)
*tileEnd = maxNumTiles - 1;
if (*tileStart >= maxNumTiles || *tileStart < 0)
*tileStart = 0;
return 1 + (*tileEnd - *tileStart);
}
QJSValue MainWindow::getMetatileTiles(int metatileId, int tileStart, int tileEnd) {
Metatile * metatile = this->getMetatile(metatileId);
int numTiles = calculateTileBounds(&tileStart, &tileEnd);
if (!metatile || numTiles <= 0)
return QJSValue();
QJSValue tiles = Scripting::getEngine()->newArray(numTiles);
for (int i = 0; i < numTiles; i++, tileStart++)
tiles.setProperty(i, Scripting::fromTile(metatile->tiles[tileStart]));
return tiles;
}
void MainWindow::setMetatileTiles(int metatileId, QJSValue tilesObj, int tileStart, int tileEnd, bool forceRedraw) {
Metatile * metatile = this->getMetatile(metatileId);
int numTiles = calculateTileBounds(&tileStart, &tileEnd);
if (!metatile || numTiles <= 0)
return;
// Write to metatile using as many of the given Tiles as possible
int numTileObjs = qMin(tilesObj.property("length").toInt(), numTiles);
int i = 0;
for (; i < numTileObjs; i++, tileStart++)
metatile->tiles[tileStart] = Scripting::toTile(tilesObj.property(i));
// Fill remainder of specified length with empty Tiles
for (; i < numTiles; i++, tileStart++)
metatile->tiles[tileStart] = Tile();
this->saveMetatilesByMetatileId(metatileId);
this->needsFullRedraw = true;
this->tryRedrawMapArea(forceRedraw);
}
void MainWindow::setMetatileTiles(int metatileId, int tileId, bool xflip, bool yflip, int palette, int tileStart, int tileEnd, bool forceRedraw) {
Metatile * metatile = this->getMetatile(metatileId);
int numTiles = calculateTileBounds(&tileStart, &tileEnd);
if (!metatile || numTiles <= 0)
return;
// Write to metatile using Tiles of the specified value
Tile tile = Tile(tileId, xflip, yflip, palette);
for (int i = tileStart; i <= tileEnd; i++)
metatile->tiles[i] = tile;
this->saveMetatilesByMetatileId(metatileId);
this->needsFullRedraw = true;
this->tryRedrawMapArea(forceRedraw);
}
QJSValue MainWindow::getMetatileTile(int metatileId, int tileIndex) {
QJSValue tilesObj = this->getMetatileTiles(metatileId, tileIndex, tileIndex);
return tilesObj.property(0);
}
void MainWindow::setMetatileTile(int metatileId, int tileIndex, int tileId, bool xflip, bool yflip, int palette, bool forceRedraw) {
this->setMetatileTiles(metatileId, tileId, xflip, yflip, palette, tileIndex, tileIndex, forceRedraw);
}
void MainWindow::setMetatileTile(int metatileId, int tileIndex, QJSValue tileObj, bool forceRedraw) {
Tile tile = Scripting::toTile(tileObj);
this->setMetatileTiles(metatileId, tile.tileId, tile.xflip, tile.yflip, tile.palette, tileIndex, tileIndex, forceRedraw);
}
QJSValue MainWindow::getTilePixels(int tileId) {
if (tileId < 0 || !this->editor || !this->editor->project || !this->editor->map || !this->editor->map->layout)
return QJSValue();
QImage tileImage = getTileImage(tileId, this->editor->map->layout->tileset_primary, this->editor->map->layout->tileset_secondary);
if (tileImage.isNull() || tileImage.sizeInBytes() < 64)
return QJSValue();
const uchar * pixels = tileImage.constBits();
QJSValue pixelArray = Scripting::getEngine()->newArray(64);
for (int i = 0; i < 64; i++) {
pixelArray.setProperty(i, pixels[i]);
}
return pixelArray;
}
//=====================
// Editing map header
//=====================
QString MainWindow::getSong() {
if (!this->editor || !this->editor->map)
return QString();
return this->editor->map->song;
}
void MainWindow::setSong(QString song) {
if (!this->ui || !this->editor || !this->editor->project)
return;
if (!this->editor->project->songNames.contains(song)) {
logError(QString("Unknown song '%1'").arg(song));
return;
}
this->ui->comboBox_Song->setCurrentText(song);
}
QString MainWindow::getLocation() {
if (!this->editor || !this->editor->map)
return QString();
return this->editor->map->location;
}
void MainWindow::setLocation(QString location) {
if (!this->ui || !this->editor || !this->editor->project)
return;
if (!this->editor->project->mapSectionNameToValue.contains(location)) {
logError(QString("Unknown location '%1'").arg(location));
return;
}
this->ui->comboBox_Location->setCurrentText(location);
}
bool MainWindow::getRequiresFlash() {
if (!this->editor || !this->editor->map)
return false;
return this->editor->map->requiresFlash;
}
void MainWindow::setRequiresFlash(bool require) {
if (!this->ui)
return;
this->ui->checkBox_Visibility->setChecked(require);
}
QString MainWindow::getWeather() {
if (!this->editor || !this->editor->map)
return QString();
return this->editor->map->weather;
}
void MainWindow::setWeather(QString weather) {
if (!this->ui || !this->editor || !this->editor->project)
return;
if (!this->editor->project->weatherNames.contains(weather)) {
logError(QString("Unknown weather '%1'").arg(weather));
return;
}
this->ui->comboBox_Weather->setCurrentText(weather);
}
QString MainWindow::getType() {
if (!this->editor || !this->editor->map)
return QString();
return this->editor->map->type;
}
void MainWindow::setType(QString type) {
if (!this->ui || !this->editor || !this->editor->project)
return;
if (!this->editor->project->mapTypes.contains(type)) {
logError(QString("Unknown map type '%1'").arg(type));
return;
}
this->ui->comboBox_Type->setCurrentText(type);
}
QString MainWindow::getBattleScene() {
if (!this->editor || !this->editor->map)
return QString();
return this->editor->map->battle_scene;
}
void MainWindow::setBattleScene(QString battleScene) {
if (!this->ui || !this->editor || !this->editor->project)
return;
if (!this->editor->project->mapBattleScenes.contains(battleScene)) {
logError(QString("Unknown battle scene '%1'").arg(battleScene));
return;
}
this->ui->comboBox_BattleScene->setCurrentText(battleScene);
}
bool MainWindow::getShowLocationName() {
if (!this->editor || !this->editor->map)
return false;
return this->editor->map->show_location;
}
void MainWindow::setShowLocationName(bool show) {
if (!this->ui)
return;
this->ui->checkBox_ShowLocation->setChecked(show);
}
bool MainWindow::getAllowRunning() {
if (!this->editor || !this->editor->map)
return false;
return this->editor->map->allowRunning;
}
void MainWindow::setAllowRunning(bool allow) {
if (!this->ui)
return;
this->ui->checkBox_AllowRunning->setChecked(allow);
}
bool MainWindow::getAllowBiking() {
if (!this->editor || !this->editor->map)
return false;
return this->editor->map->allowBiking;
}
void MainWindow::setAllowBiking(bool allow) {
if (!this->ui)
return;
this->ui->checkBox_AllowBiking->setChecked(allow);
}
bool MainWindow::getAllowEscaping() {
if (!this->editor || !this->editor->map)
return false;
return this->editor->map->allowEscaping;
}
void MainWindow::setAllowEscaping(bool allow) {
if (!this->ui)
return;
this->ui->checkBox_AllowEscaping->setChecked(allow);
}
int MainWindow::getFloorNumber() {
if (!this->editor || !this->editor->map)
return 0;
return this->editor->map->floorNumber;
}
void MainWindow::setFloorNumber(int floorNumber) {
if (!this->ui)
return;
if (floorNumber < -128 || floorNumber > 127) {
logError(QString("Invalid floor number '%1'").arg(floorNumber));
return;
}
this->ui->spinBox_FloorNumber->setValue(floorNumber);
}