porymap/forms/aboutporymap.ui
2021-12-26 12:40:26 -06:00

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<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>AboutPorymap</class>
<widget class="QMainWindow" name="AboutPorymap">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>582</width>
<height>287</height>
</rect>
</property>
<property name="windowTitle">
<string>About Porymap</string>
</property>
<widget class="QWidget" name="centralwidget">
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QLabel" name="label">
<property name="font">
<font>
<family>Segoe UI</family>
<pointsize>22</pointsize>
<weight>75</weight>
<bold>true</bold>
<underline>false</underline>
<kerning>true</kerning>
</font>
</property>
<property name="text">
<string>Porymap</string>
</property>
<property name="textFormat">
<enum>Qt::RichText</enum>
</property>
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_3">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="font">
<font>
<family>Segoe UI</family>
<pointsize>12</pointsize>
</font>
</property>
<property name="text">
<string>Version 4.5.0 - December 26th, 2021</string>
</property>
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_2">
<property name="font">
<font>
<family>Segoe UI</family>
</font>
</property>
<property name="text">
<string>Map editor for pokeemerald, pokefirered and pokeruby.</string>
</property>
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="label_4">
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Official Documentation: &lt;a href=&quot;https://huderlem.github.io/porymap/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;https://huderlem.github.io/porymap/&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="alignment">
<set>Qt::AlignCenter</set>
</property>
<property name="openExternalLinks">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<widget class="Line" name="line">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
</widget>
</item>
<item>
<widget class="QTextBrowser" name="textBrowser">
<property name="html">
<string>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
p, li { white-space: pre-wrap; }
&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:'MS Shell Dlg 2'; font-size:8.25pt; font-weight:400; font-style:normal;&quot;&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;This version of porymap is compatible with pokeemerald, pokefirered, and pokeruby as of the following commit hashes:&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;pokeemerald: cb5b8da77b9ba6837fcc8c5163bedc5008b12c2c&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;pokefirered: ece62fa4ba8e385809deff330c7d7a0b348c10ae&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;pokeruby: f302fcc134bf354c3655e3423be68fd7a99cb396&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-size:8pt;&quot;&gt;Please report any issues on GitHub: &lt;/span&gt;&lt;a href=&quot;https://github.com/huderlem/porymap/issues&quot;&gt;&lt;span style=&quot; font-size:8pt; text-decoration: underline; color:#0000ff;&quot;&gt;https://github.com/huderlem/porymap/issues&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;
&lt;hr /&gt;
&lt;h1 style=&quot; margin-top:18px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;changelog&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:xx-large; font-weight:600;&quot;&gt;C&lt;/span&gt;&lt;span style=&quot; font-size:xx-large; font-weight:600;&quot;&gt;hangelog&lt;/span&gt;&lt;/h1&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;All notable changes to this project will be documented in this file.&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;The format is based on &lt;a href=&quot;https://keepachangelog.com/en/1.0.0/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;Keep a Changelog&lt;/span&gt;&lt;/a&gt;,and this project somewhat adheres to &lt;a href=&quot;https://semver.org/spec/v2.0.0.html&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;Semantic Versioning&lt;/span&gt;&lt;/a&gt;. The MAJOR version number is bumped when there are breaking changes in the pret projects.&lt;/p&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;The &lt;span style=&quot; font-weight:600;&quot;&gt;&amp;quot;Breaking Changes&amp;quot;&lt;/span&gt; listed below are changes that have been made in the decompilation projects (e.g. pokeemerald), which porymap requires in order to work properly. If porymap is used on a project that is not up-to-date with the breaking changes, then porymap will likely break or behave improperly.&lt;/p&gt;
&lt;h2 style=&quot; margin-top:16px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;-4-5-0-2021-12-26&quot;&gt;&lt;/a&gt;&lt;a href=&quot;https://github.com/huderlem/porymap/compare/4.4.0...4.4.0&quot;&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;4&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;.5.0&lt;/span&gt;&lt;span style=&quot; font-size:x-large; font-weight:600;&quot;&gt; - 2021-12-26&lt;/span&gt;&lt;/h2&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;added&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;A&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;dded&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;WSL project paths are now supported. (For example, \wsl$\Ubuntu-20.04\home\huderlem\pokeemerald)&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add ability to export map timelapse animated GIFs with &lt;span style=&quot; font-family:'Courier New';&quot;&gt;File -&amp;gt; Export Map Timelapse Image...&lt;/span&gt;.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add tool to count the times each metatile or tile is used in the tileset editor.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Events, current metatile selections, and map images can now be copied and pasted, including between windows.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;The grid and map border visibility are now saved as config options.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add ~60 new scripting API functions, including new features like reading/writing metatile data, layering, moving, and hiding items in the overlay, creating modified images and tile/metatile images, reading tileset sizes, logging warnings and errors, and more.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add 7 new scripting API callbacks.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Porymap is now compatible with Qt6.&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;changed&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;C&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;hanged&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;New events will be placed in the center of the current view of the map.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Scripting API errors are more detailed and logged in more situations.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add new optional arguments to 5 existing API functions.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Top-level UI elements now render above the scripting overlay.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;The onBlockChanged script callback is now called for blocks changed by Undo/Redo.&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;fixed&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;F&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;ixed&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix % operator in C defines not being evaluated&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix tileset palette editor crash that could occur when switching maps or tilesets with it open.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;The metatile selection is no longer reset if it becomes invalid by changing the tileset. Invalid metatiles in the selection will be temporarily replaced with metatile 0.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Loading wild encounters will now properly preserve the original order, so saving the file will not give huge diffs.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug where the tile selection cursor could be toggld on in the Events tab.&lt;/li&gt;&lt;/ul&gt;
&lt;h2 style=&quot; margin-top:16px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;-4-4-0-2020-12-20&quot;&gt;&lt;/a&gt;&lt;a href=&quot;https://github.com/huderlem/porymap/compare/4.3.1...4.4.0&quot;&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;4&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;.4.0&lt;/span&gt;&lt;span style=&quot; font-size:x-large; font-weight:600;&quot;&gt; - 2020-12-20&lt;/span&gt;&lt;/h2&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;added&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;A&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;dded&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add undoable edit history for Events tab.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add keyboard shortcut for &lt;span style=&quot; font-family:'Courier New';&quot;&gt;DEL&lt;/span&gt; key to delete the currently selected event(s).&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Disable ui while there is no open project to prevent crashing.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add &amp;quot;Straight Paths&amp;quot; feature for drawing straight lines while holding &lt;span style=&quot; font-family:'Courier New';&quot;&gt;Ctrl&lt;/span&gt;.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;The New Map dialog now gives an option to specify the &amp;quot;Show Location Name&amp;quot; field.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Some new shortcuts were added in &lt;a href=&quot;https://github.com/huderlem/porymap/pull/290&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;porymap/#290&lt;/span&gt;&lt;/a&gt;.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;All plain text boxes now have a clear button to delete the text.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;The window sizes and positions of the tileset editor, palette editor, and region map editor are now stored in &lt;span style=&quot; font-family:'Courier New';&quot;&gt;porymap.cfg&lt;/span&gt;.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add ruler tool for measuring metatile distance in events tab (Right-click to turn on/off, left-click to lock in place).&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add delete button to wild pokemon encounters tab.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add shortcut customization via &lt;span style=&quot; font-family:'Courier New';&quot;&gt;Options -&amp;gt; Edit Shortcuts&lt;/span&gt;.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add custom text editor commands in &lt;span style=&quot; font-family:'Courier New';&quot;&gt;Options -&amp;gt; Edit Preferences&lt;/span&gt;, a tool-button next to the &lt;span style=&quot; font-family:'Courier New';&quot;&gt;Script&lt;/span&gt; combo-box, and &lt;span style=&quot; font-family:'Courier New';&quot;&gt;Tools -&amp;gt; Open Project in Text Editor&lt;/span&gt;. The tool-button will open the containing file to the cooresponding script.&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;changed&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;C&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;hanged&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Holding &lt;span style=&quot; font-family:'Courier New';&quot;&gt;shift&lt;/span&gt; now toggles &amp;quot;Smart Path&amp;quot; drawing; when the &amp;quot;Smart Paths&amp;quot; checkbox is checked, holding &lt;span style=&quot; font-family:'Courier New';&quot;&gt;shift&lt;/span&gt; will temporarily disable it.&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;fixed&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;F&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;ixed&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix a bug with the current metatile selection zoom.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug preventing the status bar from updating the current position while dragging events.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix porymap icon not showing on window or panel on Linux.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;The main window can now be resized to fit on lower resolution displays.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Zooming the map in/out will now focus on the cursor.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug where object event sprites whose name contained a 0 character would display the placeholder &amp;quot;N&amp;quot; picture.&lt;/li&gt;&lt;/ul&gt;
&lt;h2 style=&quot; margin-top:16px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;-4-3-1-2020-07-17&quot;&gt;&lt;/a&gt;&lt;a href=&quot;https://github.com/huderlem/porymap/compare/4.3.0...4.3.1&quot;&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;4&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;.3.1&lt;/span&gt;&lt;span style=&quot; font-size:x-large; font-weight:600;&quot;&gt; - 2020-07-17&lt;/span&gt;&lt;/h2&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;added&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;A&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;dded&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add keyboard shortcut &lt;span style=&quot; font-family:'Courier New';&quot;&gt;Ctrl + D&lt;/span&gt; for duplicating map events.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add keyboard shortcut &lt;span style=&quot; font-family:'Courier New';&quot;&gt;Ctrl + Shift + Z&lt;/span&gt; for &amp;quot;redo&amp;quot; in the tileset editor.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add scripting api to reorder metatile layers and draw them with opacity.&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;changed&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;C&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;hanged&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;The tileset editor now syncs its metatile selection with the map's metatile selector.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;The number of object events per map is now limited to OBJECT_EVENT_TEMPLATES_COUNT&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;The tileset editor can now flip selections that were taken from an existing metatile.&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;fixed&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;F&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;ixed&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug where editing a metatile layer would have no effect.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix a crash that occured when creating a new tileset using triple layer mode.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix crash when reducing number of metatiles past current selection.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix various methods of selecting invalid metatiles.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix sprite transparency not updating when changing object event graphics.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix dropdown menu item selection when using the arrow keys.&lt;/li&gt;&lt;/ul&gt;
&lt;h2 style=&quot; margin-top:16px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;-4-3-0-2020-06-27&quot;&gt;&lt;/a&gt;&lt;a href=&quot;https://github.com/huderlem/porymap/compare/4.2.0...4.3.0&quot;&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;4&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;.3.0&lt;/span&gt;&lt;span style=&quot; font-size:x-large; font-weight:600;&quot;&gt; - 2020-06-27&lt;/span&gt;&lt;/h2&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;added&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;A&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;dded&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add triple-layer metatiles support.&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;changed&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;C&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;hanged&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;The &amp;quot;Open Scripts&amp;quot; button will fall back to &lt;span style=&quot; font-family:'Courier New';&quot;&gt;scripts.inc&lt;/span&gt; if &lt;span style=&quot; font-family:'Courier New';&quot;&gt;scripts.pory&lt;/span&gt; doesn't exist. &lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;fixed&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;F&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;ixed&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug where exported tileset images could be horizontally or vertically flipped.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug where the map list wasn't filtered properly after switching filter types.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Don't zoom in map when mouse middle button is pressed.&lt;/li&gt;&lt;/ul&gt;
&lt;h2 style=&quot; margin-top:16px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;-4-2-0-2020-06-06&quot;&gt;&lt;/a&gt;&lt;a href=&quot;https://github.com/huderlem/porymap/compare/4.1.0...4.2.0&quot;&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;4&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;.2.0&lt;/span&gt;&lt;span style=&quot; font-size:x-large; font-weight:600;&quot;&gt; - 2020-06-06&lt;/span&gt;&lt;/h2&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;added&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;A&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;dded&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add more project-specific configs to better support porting features from different projects.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add metatile label names to the status bar when hovering over metatiles in the map editor tab.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add mouse coordinates to the status bar when hovering in the events tab.&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;changed&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;C&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;hanged&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:'Courier New';&quot;&gt;metatile_labels.h&lt;/span&gt; is now watched for changes.&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;fixed&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;F&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;ixed&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Reduce time it takes to load maps and save in the tileset editor.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix crash that could occur when parsing unknown symbols when evaluating &lt;span style=&quot; font-family:'Courier New';&quot;&gt;define&lt;/span&gt; expressions.&lt;/li&gt;&lt;/ul&gt;
&lt;h2 style=&quot; margin-top:16px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;-4-1-0-2020-05-18&quot;&gt;&lt;/a&gt;&lt;a href=&quot;https://github.com/huderlem/porymap/compare/4.0.0...4.1.0&quot;&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;4&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;.1.0&lt;/span&gt;&lt;span style=&quot; font-size:x-large; font-weight:600;&quot;&gt; - 2020-05-18&lt;/span&gt;&lt;/h2&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;added&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;A&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;dded&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add scripting capabilities, which allows the user to add custom behavior to Porymap using JavaScript scripts.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add ability to import FRLG tileset .bvd files from Advance Map 1.92.&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;changed&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;C&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;hanged&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Edit modes are no longer shared between the Map and Events tabs. Pencil is default for Map tab, and Pointer is default for Events tab.&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;fixed&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;F&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;ixed&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Disallow drawing new heal locations in the events tab.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix issue where the metatile selection window was not resizable.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Show warning when closing project with unsaved wild Pokémon changes.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug where negative object event coordinates were saved as &amp;quot;0&amp;quot;.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix maximum map dimension limits.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix crash when using the Pencil tool to create an event on a map with no existing events.&lt;/li&gt;&lt;/ul&gt;
&lt;h2 style=&quot; margin-top:16px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;-4-0-0-2020-04-28&quot;&gt;&lt;/a&gt;&lt;a href=&quot;https://github.com/huderlem/porymap/compare/3.0.1...4.0.0&quot;&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;4&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;.0.0&lt;/span&gt;&lt;span style=&quot; font-size:x-large; font-weight:600;&quot;&gt; - 2020-04-28&lt;/span&gt;&lt;/h2&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;breaking-changes&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;B&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;reaking Changes&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;If you are using pokeemerald or pokeruby, there were changes made in &lt;a href=&quot;https://github.com/pret/pokeemerald/pull/1010&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;pokeemerald/#1010&lt;/span&gt;&lt;/a&gt; and &lt;a href=&quot;https://github.com/pret/pokeruby/pull/776&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;pokeruby/#776&lt;/span&gt;&lt;/a&gt; that you will need to integrate in order to use this version of porymap.&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;added&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;A&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;dded&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Support for &lt;a href=&quot;https://github.com/pret/pokefirered&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;pokefirered&lt;/span&gt;&lt;/a&gt;. Kanto fans rejoice! At long last porymap supports the FRLG decompilation project.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add ability to export map stitches with &lt;span style=&quot; font-family:'Courier New';&quot;&gt;File -&amp;gt; Export Map Stitch Image...&lt;/span&gt;.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add new project config option &lt;span style=&quot; font-family:'Courier New';&quot;&gt;use_custom_border_size&lt;/span&gt;.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add ability to toggle project settings in &lt;span style=&quot; font-family:'Courier New';&quot;&gt;Options&lt;/span&gt; menu.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add file monitoring, so Porymap will prompt the user to reload the project if certain project files are modified outside of Porymap.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add ability to reload project.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add &lt;span style=&quot; font-family:'Courier New';&quot;&gt;Pencil&lt;/span&gt;, &lt;span style=&quot; font-family:'Courier New';&quot;&gt;Move&lt;/span&gt;, and &lt;span style=&quot; font-family:'Courier New';&quot;&gt;Map Shift&lt;/span&gt; tools to the Events tab.&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;changed&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;C&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;hanged&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Porymap now saves map and encounter json data in an order consistent with the upstream repos. This will provide more comprehensible diffs when files are saved.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Update Porymap icon.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;The &amp;quot;Map&amp;quot; and &amp;quot;Events&amp;quot; tabs now render using the same view, so jumping between them is smooth.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Extend connection min and max offsets to player's view boundary, rather than the map's boundary.&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;fixed&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;F&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;ixed&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug where pressing TAB key did not navigate through widgets in the wild encounter tables.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug that allowed selecting an invalid metatile in the metatile selector.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Don't allow &lt;span style=&quot; font-family:'Courier New';&quot;&gt;.&lt;/span&gt; or &lt;span style=&quot; font-family:'Courier New';&quot;&gt;-&lt;/span&gt; characters in new tileset names.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix regression that prevented selecting empty region map squares&lt;/li&gt;&lt;/ul&gt;
&lt;h2 style=&quot; margin-top:16px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;-3-0-1-2020-03-04&quot;&gt;&lt;/a&gt;&lt;a href=&quot;https://github.com/huderlem/porymap/compare/3.0.0...3.0.1&quot;&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;3&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;.0.1&lt;/span&gt;&lt;span style=&quot; font-size:x-large; font-weight:600;&quot;&gt; - 2020-03-04&lt;/span&gt;&lt;/h2&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;fixed&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;F&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;ixed&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug on Mac where tileset images were corrupted when saving.&lt;/li&gt;&lt;/ul&gt;
&lt;h2 style=&quot; margin-top:16px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;-3-0-0-2020-03-04&quot;&gt;&lt;/a&gt;&lt;a href=&quot;https://github.com/huderlem/porymap/compare/2.0.0...3.0.0&quot;&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;3&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;.0.0&lt;/span&gt;&lt;span style=&quot; font-size:x-large; font-weight:600;&quot;&gt; - 2020-03-04&lt;/span&gt;&lt;/h2&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;breaking-changes&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;B&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;reaking Changes&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;pokeemerald and pokeruby both underwent a naming consistency update with respect to &amp;quot;object events&amp;quot;. As such, these naming changes break old versions of Porymap.&lt;/li&gt;&lt;/ul&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 2;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;pokeemerald object event PR: &lt;a href=&quot;https://github.com/pret/pokeemerald/pull/910&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;https://github.com/pret/pokeemerald/pull/910&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;pokeruby object event PR: &lt;a href=&quot;https://github.com/pret/pokeruby/pull/768&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;https://github.com/pret/pokeruby/pull/768&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;added&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;A&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;dded&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add optional support for Poryscript script files via the &lt;span style=&quot; font-family:'Courier New';&quot;&gt;use_poryscript&lt;/span&gt; config option.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Selecting a group of metatiles from the map area now also copies the collision properties, too.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add keyboard shortcut &lt;span style=&quot; font-family:'Courier New';&quot;&gt;Ctrl + G&lt;/span&gt; for toggling the map grid.&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;changed&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;C&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;hanged&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Draw map connections with the current map's tilesets to more accurately mimic their appearance in-game.&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;fixed&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;F&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;ixed&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix index-out-of-bounds crash when deleting the last event in an event type group.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug where exporting tileset images could add an extra row of junk at the end.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix crashes when encountering an error opening a project or map.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug where comboboxes and wild pokemon data could grow large when opening projects multiple times during the same porymap session.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug where dragging the metatile selector would visually extend beyond map boundary.&lt;/li&gt;&lt;/ul&gt;
&lt;h2 style=&quot; margin-top:16px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;-2-0-0-2019-10-16&quot;&gt;&lt;/a&gt;&lt;a href=&quot;https://github.com/huderlem/porymap/compare/1.2.2...2.0.0&quot;&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;2&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;.0.0&lt;/span&gt;&lt;span style=&quot; font-size:x-large; font-weight:600;&quot;&gt; - 2019-10-16&lt;/span&gt;&lt;/h2&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;breaking-changes&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;B&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;reaking Changes&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Accomodate event object graphics pointer table being explicitly indexed. From changes introduced in commits &lt;a href=&quot;https://github.com/pret/pokeemerald/commit/cdae0c1444bed98e652c87dc3e3edcecacfef8be&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;cdae0c1444bed98e652c87dc3e3edcecacfef8be&lt;/span&gt;&lt;/a&gt; and &lt;a href=&quot;https://github.com/pret/pokeruby/commit/0e8ccfc4fd3544001f4c25fafd401f7558bdefba&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;0e8ccfc4fd3544001f4c25fafd401f7558bdefba&lt;/span&gt;&lt;/a&gt;.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;New &amp;quot;field&amp;quot; key in wild encounter JSON data from pokeemerald and pokeruby commits &lt;a href=&quot;https://github.com/pret/pokeemerald/commit/adb0a444577b59eb02788c782a3d04bc285be0ba&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;adb0a444577b59eb02788c782a3d04bc285be0ba&lt;/span&gt;&lt;/a&gt; and &lt;a href=&quot;c73de8bed752ca538d90cfc93c4a9e8c7965f8c9&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;https://github.com/pret/pokeruby/commit/c73de8bed752ca538d90cfc93c4a9e8c7965f8c9&lt;/span&gt;&lt;/a&gt;.&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;added&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;A&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;dded&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add wild encounter table editor.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add dark themes.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Support metatile labels file introduced in pokeruby and pokeemerald commits &lt;a href=&quot;https://github.com/pret/pokeruby/commit/ad365a35c1536740cbcbc10bee66e5dd908c39e7&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;ad365a35c1536740cbcbc10bee66e5dd908c39e7&lt;/span&gt;&lt;/a&gt; and &lt;a href=&quot;https://github.com/pret/pokeemerald/commit/c68ba9f4e8e260f2e3389eccd15f6ee5f4bdcd3e&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;c68ba9f4e8e260f2e3389eccd15f6ee5f4bdcd3e&lt;/span&gt;&lt;/a&gt;.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add warning when closing porymap with unsaved changes.&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;changed&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;C&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;hanged&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Exporting map images is now more configurable. Events, connections, collision, etc. can be toggled on and off before exporting the image.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;The entire Tileset Editor selection is now conveniently flipped when selecting x-flip or y-flip.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Autocomplete for porymap's comboboxes no longer require typing the full string prefix.&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;fixed&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;F&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;ixed&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug where map group names were hardcoded when creating a new map.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug in Tileset Editor where multi-tile selections weren't properly painted when clicking on the bottom row of the metatile layers.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug where line breaks in C headers were not parsed properly.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug when exporting tileset images using palettes with duplicate colors.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug where creating new maps from existing layouts created an empty layout folder.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug where exported tile images did not contain the last row of tiles.&lt;/li&gt;&lt;/ul&gt;
&lt;h2 style=&quot; margin-top:16px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;-1-2-2-2019-05-16&quot;&gt;&lt;/a&gt;&lt;a href=&quot;https://github.com/huderlem/porymap/compare/1.2.1...1.2.2&quot;&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;1&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;.2.2&lt;/span&gt;&lt;span style=&quot; font-size:x-large; font-weight:600;&quot;&gt; - 2019-05-16&lt;/span&gt;&lt;/h2&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;added&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;A&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;dded&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add region map editor&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add ability to add new tilesets&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add official Porymap documentation website: &lt;a href=&quot;https://huderlem.github.io/porymap/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;https://huderlem.github.io/porymap/&lt;/span&gt;&lt;/a&gt;&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;changed&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;C&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;hanged&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Event sprites now display as facing the direction of their movement type.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Default values for newly-created events now use valid values from the project, rather than hardcoded values.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Deleting events will stay in the same events tab for easier bulk deletions.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Double-clicking on a secret base event will open the corresponding secret base map.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Selected events are now rendered above other events.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Default values for new events are now more sensible and guaranteed to be valid.&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;fixed&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;F&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;ixed&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug in zoomed metatile selector where a large selection rectangle was being rendered.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug where edited map icons were not rendered properly.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug where right-click copying a tile from the tileset editor's metatile layers wouldn't copy the x/y flip status.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Parsing project data is now more resilient to crashing, and it reports more informative errors.&lt;/li&gt;&lt;/ul&gt;
&lt;h2 style=&quot; margin-top:16px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;-1-2-1-2019-02-16&quot;&gt;&lt;/a&gt;&lt;a href=&quot;https://github.com/huderlem/porymap/compare/1.2.0...1.2.1&quot;&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;1&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;.2.1&lt;/span&gt;&lt;span style=&quot; font-size:x-large; font-weight:600;&quot;&gt; - 2019-02-16&lt;/span&gt;&lt;/h2&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;added&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;A&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;dded&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add ability to zoom in and out the map metatile selector via a slider at the bottom of the metatile selector window.&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;fixed&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;F&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;ixed&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix crash when creating a new map from a layout that has no pre-existing maps that use it.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug where &lt;span style=&quot; font-family:'Courier New';&quot;&gt;var_value&lt;/span&gt;, &lt;span style=&quot; font-family:'Courier New';&quot;&gt;trainer_type&lt;/span&gt; and &lt;span style=&quot; font-family:'Courier New';&quot;&gt;trainer_sight_or_berry_tree_id&lt;/span&gt; JSON fields were being interpreted as integers.&lt;/li&gt;&lt;/ul&gt;
&lt;h2 style=&quot; margin-top:16px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;-1-2-0-2019-02-04&quot;&gt;&lt;/a&gt;&lt;a href=&quot;https://github.com/huderlem/porymap/compare/1.1.0...1.2.0&quot;&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;1&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;.2.0&lt;/span&gt;&lt;span style=&quot; font-size:x-large; font-weight:600;&quot;&gt; - 2019-02-04&lt;/span&gt;&lt;/h2&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;breaking-changes&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;B&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;reaking Changes&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;New JSON map data format in pokeemerald and pokeruby from commits &lt;a href=&quot;https://github.com/pret/pokeemerald/commit/82abc164dc9f6a74fdf0c535cc1621b7ed05318b&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;82abc164dc9f6a74fdf0c535cc1621b7ed05318b&lt;/span&gt;&lt;/a&gt; and &lt;a href=&quot;https://github.com/pret/pokeruby/commit/a0ba1b7c6353f7e4f3066025514c05b323a0123d&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;a0ba1b7c6353f7e4f3066025514c05b323a0123d&lt;/span&gt;&lt;/a&gt;.&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;added&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;A&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;dded&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add &amp;quot;magic fill&amp;quot; mode to fill tool (hold down CTRL key). This fills all matching metatiles on the map, rather than only the contiguous region.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add ability to import tileset palettes (JASC, .pal, .tpl, .gpl, .act).&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add ability to export tileset tiles as indexed .png images. The currently-selected palette is used.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Restore window sizes the next time the application is opened.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add ability to import metatiles from Advance Map 1.92 (.bvd files).&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add About window that contains porymap information and changelog. (Found in file menu &lt;span style=&quot; font-family:'Courier New';&quot;&gt;Help &amp;gt; About Porymap&lt;/span&gt;)&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add option to show player's in-game view when hovering the mouse on the map.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add option to show an outline around the currently-hovered map tile. Its size depends on the size of the current metatile selection.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add ability to define custom fields for map header and all events.&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;changed&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;C&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;hanged&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Collapse the map list by default.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Collision view now has a transparency slider to help make it easier to view the underlying metatiles.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;When importing tileset tiles from an image that is not indexed, the user can also provide a palette for the image. This is for the scenario where the user exports tiles and a palette from Advance Map.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;When creating a new map, the user specifies all of the map properties in a new window prompt.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;New maps can be created using existing layouts by right-clicking on an existing layout folder in the map list panel when sorted by &amp;quot;Layout&amp;quot;.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;The map list panel now has &amp;quot;expand-all&amp;quot; and &amp;quot;collapse-all&amp;quot; buttons.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Events without sprites are now partially transparent so the underlying metatile can be seen. (Warps, signs, etc.)&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Changed the Trainer checkbox to a combobox, since there are actually 3 valid values for the trainer type.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Multiline comments are now respected when parsing C defines.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;The tiles image in the tileset editor will no longer flip according to the x/y flip checkboxes. The individual tile selection still flips, though.&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;fixed&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;F&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;ixed&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug where smart paths could be auto-enabled, despite the checkbox being disabled.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix crash that could occur when changing the palette id in the tileset palette editor.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix crash that could occur when shrinking the number of metatiles in a tileset.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug where exported tile images from Advance Map were not handled correctly due to Advance Map using incorrect file extensions.&lt;/li&gt;&lt;/ul&gt;
&lt;h2 style=&quot; margin-top:16px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;-1-1-0-2018-12-27&quot;&gt;&lt;/a&gt;&lt;a href=&quot;https://github.com/huderlem/porymap/compare/1.0.0...1.1.0&quot;&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;1&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;.1.0&lt;/span&gt;&lt;span style=&quot; font-size:x-large; font-weight:600;&quot;&gt; - 2018-12-27&lt;/span&gt;&lt;/h2&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;breaking-changes&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;B&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;reaking Changes&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;New map header format in pokeemerald from commit &lt;a href=&quot;https://github.com/pret/pokeemerald/commit/a1ea3b5e394bc115ba9b86348c161094a00dcca7&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;a1ea3b5e394bc115ba9b86348c161094a00dcca7&lt;/span&gt;&lt;/a&gt;.&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;added&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;A&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;dded&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add &lt;span style=&quot; font-family:'Courier New';&quot;&gt;porymap.project.cfg&lt;/span&gt; config file to project repos, in order to house project-specific settings, such as &lt;span style=&quot; font-family:'Courier New';&quot;&gt;base_game_version=pokeemerald&lt;/span&gt;.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Write all logs to &lt;span style=&quot; font-family:'Courier New';&quot;&gt;porymap.log&lt;/span&gt; file, so users can view any errors that porymap hits.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Changelog&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;changed&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;C&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;hanged&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Add &lt;span style=&quot; font-family:'Courier New';&quot;&gt;porymap.cfg&lt;/span&gt; base config file, rather than using built-in system settings (e.g. registry on Windows).&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Properly read/write map headers for &lt;span style=&quot; font-family:'Courier New';&quot;&gt;pokeemerald&lt;/span&gt;.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Overhauled event editing pane, which now contains tabs for each different event. Events of the same type can be iterated through using the spinner at the top of the tab. This makes it possible to edit events that are outside the viewing window.&lt;/li&gt;&lt;/ul&gt;
&lt;h3 style=&quot; margin-top:14px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;fixed&quot;&gt;&lt;/a&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;F&lt;/span&gt;&lt;span style=&quot; font-size:large; font-weight:600;&quot;&gt;ixed&lt;/span&gt;&lt;/h3&gt;
&lt;ul style=&quot;margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;&quot;&gt;&lt;li style=&quot;&quot; style=&quot; margin-top:12px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Creating new hidden-item events now uses a valid default flag value.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug where tilesets were sometimes not displaying their bottom row of metatiles.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug where porymap crashes on startup due to missing map headers.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix tileset editor crash that only happened on macOS.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix minor bug when parsing C defines.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Write &lt;span style=&quot; font-family:'Courier New';&quot;&gt;MAP_GROUPS_COUNT&lt;/span&gt; define to &lt;span style=&quot; font-family:'Courier New';&quot;&gt;maps.h&lt;/span&gt;.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix bug where opening multiple projects and saving would cause junk to be written to &lt;span style=&quot; font-family:'Courier New';&quot;&gt;layouts_table.inc&lt;/span&gt;.&lt;/li&gt;
&lt;li style=&quot;&quot; style=&quot; margin-top:0px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;Fix porymap icon on macOS.&lt;/li&gt;&lt;/ul&gt;
&lt;h2 style=&quot; margin-top:16px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;a name=&quot;-1-0-0-2018-10-26&quot;&gt;&lt;/a&gt;&lt;a href=&quot;https://github.com/huderlem/porymap/tree/1.0.0&quot;&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;1&lt;/span&gt;&lt;/a&gt;&lt;span style=&quot; font-size:x-large; font-weight:600; text-decoration: underline; color:#0000ff;&quot;&gt;.0.0&lt;/span&gt;&lt;span style=&quot; font-size:x-large; font-weight:600;&quot;&gt; - 2018-10-26&lt;/span&gt;&lt;/h2&gt;
&lt;p style=&quot; margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;This was the initial release.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
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