Atiran's modified version of Porymap, a map editor for Pokémon Emerald.
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2020-04-25 16:11:14 -05:00
docs Update documentation 2020-03-04 11:48:19 -06:00
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forms fix mainwindow.ui action tag 2020-04-21 16:22:09 -04:00
include Centralize file-changed logic in the callback. Ignore watched files for 5 seconds, when saving them. On Windows, there is a fuzzy delay between the time a file is written and when the signal fires in Qt, and we can't rely on blocking signals or temporarily removing the watched filepaths. It also fires three or four duplicate times for a single file. 2020-04-25 16:11:14 -05:00
resources update icon 2020-04-20 20:18:24 -04:00
src Centralize file-changed logic in the callback. Ignore watched files for 5 seconds, when saving them. On Windows, there is a fuzzy delay between the time a file is written and when the signal fires in Qt, and we can't rely on blocking signals or temporarily removing the watched filepaths. It also fires three or four duplicate times for a single file. 2020-04-25 16:11:14 -05:00
.gitignore add tsl::ordered_map for json objects, 2020-04-19 07:55:51 -05:00
CHANGELOG.md Add ability to export map stitch images. 2020-04-20 20:29:07 -05:00
INSTALL.md add macOS INSTALL.md instructions 2019-01-20 10:46:15 -06:00
LICENSE.md Create LICENSE.md 2018-09-14 08:44:21 -05:00
porymap.pro Add ability to export map stitch images. 2020-04-20 20:29:07 -05:00
README.md update changelog 2020-04-20 14:26:16 -04:00

porymap

A map editor for the generation 3 decompilation projects using Qt.

Currently supports pokeruby, pokeemerald, and pokefirered.

Documentation: https://huderlem.github.io/porymap/

View the Changelog to see what's new, and download the latest version from the Releases.