porymap/include/ui/overlay.h
2022-01-01 16:39:32 -06:00

108 lines
2.6 KiB
C++

#ifndef OVERLAY_H
#define OVERLAY_H
#include <QList>
#include <QString>
#include <QColor>
#include <QPainter>
class OverlayItem {
public:
OverlayItem() {}
virtual ~OverlayItem() {};
virtual void render(QPainter *, int, int) {};
};
class OverlayText : public OverlayItem {
public:
OverlayText(QString text, int x, int y, QColor color, int fontSize) {
this->text = text;
this->x = x;
this->y = y;
this->color = color;
this->fontSize = fontSize;
}
~OverlayText() {}
virtual void render(QPainter *painter, int x, int y);
private:
QString text;
int x;
int y;
QColor color;
int fontSize;
};
class OverlayRect : public OverlayItem {
public:
OverlayRect(int x, int y, int width, int height, QColor color, bool filled) {
this->x = x;
this->y = y;
this->width = width;
this->height = height;
this->color = color;
this->filled = filled;
}
~OverlayRect() {}
virtual void render(QPainter *painter, int x, int y);
private:
int x;
int y;
int width;
int height;
QColor color;
bool filled;
};
class OverlayImage : public OverlayItem {
public:
OverlayImage(int x, int y, QImage image) {
this->x = x;
this->y = y;
this->image = image;
}
~OverlayImage() {}
virtual void render(QPainter *painter, int x, int y);
private:
int x;
int y;
QImage image;
};
class Overlay
{
public:
Overlay() {
this->x = 0;
this->y = 0;
this->hidden = false;
this->opacity = 1.0;
}
~Overlay() {
this->clearItems();
}
bool getHidden();
void setHidden(bool hidden);
int getOpacity();
void setOpacity(int opacity);
int getX();
int getY();
void setX(int x);
void setY(int y);
void setPosition(int x, int y);
void move(int deltaX, int deltaY);
void renderItems(QPainter *painter);
QList<OverlayItem*> getItems();
void clearItems();
void addText(QString text, int x, int y, QString color = "#000000", int fontSize = 12);
void addRect(int x, int y, int width, int height, QString color = "#000000", bool filled = false);
bool addImage(int x, int y, QString filepath, bool useCache = true, int width = -1, int height = -1, unsigned offset = 0, bool xflip = false, bool yflip = false, QList<QRgb> palette = QList<QRgb>(), bool setTransparency = false);
bool addImage(int x, int y, QImage image);
private:
QList<OverlayItem*> items;
int x;
int y;
bool hidden;
qreal opacity;
};
#endif // OVERLAY_H