porymap/include/config.h
2023-12-17 02:03:33 -05:00

503 lines
17 KiB
C++

#pragma once
#ifndef CONFIG_H
#define CONFIG_H
#include <QString>
#include <QObject>
#include <QByteArrayList>
#include <QSize>
#include <QKeySequence>
#include <QMultiMap>
#include "events.h"
// In both versions the default new map border is a generic tree
#define DEFAULT_BORDER_RSE (QList<uint16_t>{0x1D4, 0x1D5, 0x1DC, 0x1DD})
#define DEFAULT_BORDER_FRLG (QList<uint16_t>{0x14, 0x15, 0x1C, 0x1D})
#define CONFIG_BACKWARDS_COMPATABILITY
enum MapSortOrder {
Group = 0,
Area = 1,
Layout = 2,
};
class KeyValueConfigBase
{
public:
void save();
void load();
void setSaveDisabled(bool disabled);
virtual ~KeyValueConfigBase();
virtual void reset() = 0;
protected:
virtual QString getConfigFilepath() = 0;
virtual void parseConfigKeyValue(QString key, QString value) = 0;
virtual QMap<QString, QString> getKeyValueMap() = 0;
virtual void onNewConfigFileCreated() = 0;
virtual void setUnreadKeys() = 0;
bool getConfigBool(QString key, QString value);
int getConfigInteger(QString key, QString value, int min = INT_MIN, int max = INT_MAX, int defaultValue = 0);
uint32_t getConfigUint32(QString key, QString value, uint32_t min = 0, uint32_t max = UINT_MAX, uint32_t defaultValue = 0);
private:
bool saveDisabled = false;
};
class PorymapConfig: public KeyValueConfigBase
{
public:
PorymapConfig() {
reset();
}
virtual void reset() override {
this->recentProject = "";
this->reopenOnLaunch = true;
this->mapSortOrder = MapSortOrder::Group;
this->prettyCursors = true;
this->collisionOpacity = 50;
this->collisionZoom = 30;
this->metatilesZoom = 30;
this->showPlayerView = false;
this->showCursorTile = true;
this->showBorder = true;
this->showGrid = false;
this->monitorFiles = true;
this->tilesetCheckerboardFill = true;
this->theme = "default";
this->textEditorOpenFolder = "";
this->textEditorGotoLine = "";
this->paletteEditorBitDepth = 24;
this->projectSettingsTab = 0;
}
void setRecentProject(QString project);
void setReopenOnLaunch(bool enabled);
void setMapSortOrder(MapSortOrder order);
void setPrettyCursors(bool enabled);
void setMainGeometry(QByteArray, QByteArray, QByteArray, QByteArray);
void setTilesetEditorGeometry(QByteArray, QByteArray);
void setPaletteEditorGeometry(QByteArray, QByteArray);
void setRegionMapEditorGeometry(QByteArray, QByteArray);
void setProjectSettingsEditorGeometry(QByteArray, QByteArray);
void setCustomScriptsEditorGeometry(QByteArray, QByteArray);
void setCollisionOpacity(int opacity);
void setCollisionZoom(int zoom);
void setMetatilesZoom(int zoom);
void setShowPlayerView(bool enabled);
void setShowCursorTile(bool enabled);
void setShowBorder(bool enabled);
void setShowGrid(bool enabled);
void setMonitorFiles(bool monitor);
void setTilesetCheckerboardFill(bool checkerboard);
void setTheme(QString theme);
void setTextEditorOpenFolder(const QString &command);
void setTextEditorGotoLine(const QString &command);
void setPaletteEditorBitDepth(int bitDepth);
void setProjectSettingsTab(int tab);
QString getRecentProject();
bool getReopenOnLaunch();
MapSortOrder getMapSortOrder();
bool getPrettyCursors();
QMap<QString, QByteArray> getMainGeometry();
QMap<QString, QByteArray> getTilesetEditorGeometry();
QMap<QString, QByteArray> getPaletteEditorGeometry();
QMap<QString, QByteArray> getRegionMapEditorGeometry();
QMap<QString, QByteArray> getProjectSettingsEditorGeometry();
QMap<QString, QByteArray> getCustomScriptsEditorGeometry();
int getCollisionOpacity();
int getCollisionZoom();
int getMetatilesZoom();
bool getShowPlayerView();
bool getShowCursorTile();
bool getShowBorder();
bool getShowGrid();
bool getMonitorFiles();
bool getTilesetCheckerboardFill();
QString getTheme();
QString getTextEditorOpenFolder();
QString getTextEditorGotoLine();
int getPaletteEditorBitDepth();
int getProjectSettingsTab();
protected:
virtual QString getConfigFilepath() override;
virtual void parseConfigKeyValue(QString key, QString value) override;
virtual QMap<QString, QString> getKeyValueMap() override;
virtual void onNewConfigFileCreated() override {};
virtual void setUnreadKeys() override {};
private:
QString recentProject;
bool reopenOnLaunch;
QString stringFromByteArray(QByteArray);
QByteArray bytesFromString(QString);
MapSortOrder mapSortOrder;
bool prettyCursors;
QByteArray mainWindowGeometry;
QByteArray mainWindowState;
QByteArray mapSplitterState;
QByteArray eventsSlpitterState;
QByteArray mainSplitterState;
QByteArray tilesetEditorGeometry;
QByteArray tilesetEditorState;
QByteArray paletteEditorGeometry;
QByteArray paletteEditorState;
QByteArray regionMapEditorGeometry;
QByteArray regionMapEditorState;
QByteArray projectSettingsEditorGeometry;
QByteArray projectSettingsEditorState;
QByteArray customScriptsEditorGeometry;
QByteArray customScriptsEditorState;
int collisionOpacity;
int collisionZoom;
int metatilesZoom;
bool showPlayerView;
bool showCursorTile;
bool showBorder;
bool showGrid;
bool monitorFiles;
bool tilesetCheckerboardFill;
QString theme;
QString textEditorOpenFolder;
QString textEditorGotoLine;
int paletteEditorBitDepth;
int projectSettingsTab;
};
extern PorymapConfig porymapConfig;
enum BaseGameVersion {
pokeruby,
pokefirered,
pokeemerald,
};
enum ProjectFilePath {
data_map_folders,
data_scripts_folders,
data_layouts_folders,
data_tilesets_folders,
data_event_scripts,
json_map_groups,
json_layouts,
json_wild_encounters,
json_region_map_entries,
json_region_porymap_cfg,
tilesets_headers,
tilesets_graphics,
tilesets_metatiles,
tilesets_headers_asm,
tilesets_graphics_asm,
tilesets_metatiles_asm,
data_obj_event_gfx_pointers,
data_obj_event_gfx_info,
data_obj_event_pic_tables,
data_obj_event_gfx,
data_pokemon_gfx,
data_heal_locations,
constants_global,
constants_map_groups,
constants_items,
constants_flags,
constants_vars,
constants_weather,
constants_songs,
constants_heal_locations,
constants_pokemon,
constants_map_types,
constants_trainer_types,
constants_secret_bases,
constants_obj_event_movement,
constants_obj_events,
constants_event_bg,
constants_region_map_sections,
constants_metatile_labels,
constants_metatile_behaviors,
constants_species,
constants_fieldmap,
global_fieldmap,
fieldmap,
initial_facing_table,
pokemon_icon_table,
pokemon_gfx,
};
class ProjectConfig: public KeyValueConfigBase
{
public:
ProjectConfig() {
reset();
}
virtual void reset() override {
this->baseGameVersion = BaseGameVersion::pokeemerald;
// Reset non-version-specific settings
this->usePoryScript = false;
this->enableTripleLayerMetatiles = false;
this->defaultMetatileId = 1;
this->defaultElevation = 3;
this->defaultCollision = 0;
this->defaultPrimaryTileset = "gTileset_General";
this->prefabFilepath = QString();
this->prefabImportPrompted = false;
this->tilesetsHaveCallback = true;
this->tilesetsHaveIsCompressed = true;
this->filePaths.clear();
this->eventIconPaths.clear();
this->pokemonIconPaths.clear();
this->collisionSheetPath = QString();
this->collisionSheetWidth = 2;
this->collisionSheetHeight = 16;
this->blockMetatileIdMask = 0x03FF;
this->blockCollisionMask = 0x0C00;
this->blockElevationMask = 0xF000;
this->warpBehaviors = defaultWarpBehaviors;
this->warpBehaviorWarningDisabled = false;
this->readKeys.clear();
}
static const QMap<ProjectFilePath, std::pair<QString, QString>> defaultPaths;
static const QStringList versionStrings;
static const QStringList defaultWarpBehaviors;
void reset(BaseGameVersion baseGameVersion);
void setBaseGameVersion(BaseGameVersion baseGameVersion);
BaseGameVersion getBaseGameVersion();
QString getBaseGameVersionString();
QString getBaseGameVersionString(BaseGameVersion version);
BaseGameVersion stringToBaseGameVersion(QString string, bool * ok = nullptr);
void setUsePoryScript(bool usePoryScript);
bool getUsePoryScript();
void setProjectDir(QString projectDir);
QString getProjectDir();
void setUseCustomBorderSize(bool enable);
bool getUseCustomBorderSize();
void setEventWeatherTriggerEnabled(bool enable);
bool getEventWeatherTriggerEnabled();
void setEventSecretBaseEnabled(bool enable);
bool getEventSecretBaseEnabled();
void setHiddenItemQuantityEnabled(bool enable);
bool getHiddenItemQuantityEnabled();
void setHiddenItemRequiresItemfinderEnabled(bool enable);
bool getHiddenItemRequiresItemfinderEnabled();
void setHealLocationRespawnDataEnabled(bool enable);
bool getHealLocationRespawnDataEnabled();
void setEventCloneObjectEnabled(bool enable);
bool getEventCloneObjectEnabled();
void setFloorNumberEnabled(bool enable);
bool getFloorNumberEnabled();
void setCreateMapTextFileEnabled(bool enable);
bool getCreateMapTextFileEnabled();
void setTripleLayerMetatilesEnabled(bool enable);
bool getTripleLayerMetatilesEnabled();
int getNumLayersInMetatile();
int getNumTilesInMetatile();
void setDefaultMetatileId(uint16_t metatileId);
uint16_t getDefaultMetatileId();
void setDefaultElevation(uint16_t elevation);
uint16_t getDefaultElevation();
void setDefaultCollision(uint16_t collision);
uint16_t getDefaultCollision();
void setNewMapBorderMetatileIds(QList<uint16_t> metatileIds);
QList<uint16_t> getNewMapBorderMetatileIds();
QString getDefaultPrimaryTileset();
QString getDefaultSecondaryTileset();
void setDefaultPrimaryTileset(QString tilesetName);
void setDefaultSecondaryTileset(QString tilesetName);
void setFilePath(QString pathId, QString path);
void setFilePath(ProjectFilePath pathId, QString path);
QString getFilePath(QString defaultPath, bool customOnly = false);
QString getFilePath(ProjectFilePath pathId, bool customOnly = false);
void setPrefabFilepath(QString filepath);
QString getPrefabFilepath();
void setPrefabImportPrompted(bool prompted);
bool getPrefabImportPrompted();
void setTilesetsHaveCallback(bool has);
bool getTilesetsHaveCallback();
void setTilesetsHaveIsCompressed(bool has);
bool getTilesetsHaveIsCompressed();
int getMetatileAttributesSize();
void setMetatileAttributesSize(int size);
uint32_t getMetatileBehaviorMask();
uint32_t getMetatileTerrainTypeMask();
uint32_t getMetatileEncounterTypeMask();
uint32_t getMetatileLayerTypeMask();
void setMetatileBehaviorMask(uint32_t mask);
void setMetatileTerrainTypeMask(uint32_t mask);
void setMetatileEncounterTypeMask(uint32_t mask);
void setMetatileLayerTypeMask(uint32_t mask);
uint16_t getBlockMetatileIdMask();
uint16_t getBlockCollisionMask();
uint16_t getBlockElevationMask();
void setBlockMetatileIdMask(uint16_t mask);
void setBlockCollisionMask(uint16_t mask);
void setBlockElevationMask(uint16_t mask);
bool getMapAllowFlagsEnabled();
void setMapAllowFlagsEnabled(bool enabled);
void setEventIconPath(Event::Group group, const QString &path);
QString getEventIconPath(Event::Group group);
void setPokemonIconPath(const QString &species, const QString &path);
QString getPokemonIconPath(const QString &species);
QHash<QString, QString> getPokemonIconPaths();
void setCollisionSheetPath(const QString &path);
QString getCollisionSheetPath();
void setCollisionSheetWidth(int width);
int getCollisionSheetWidth();
void setCollisionSheetHeight(int height);
int getCollisionSheetHeight();
void setWarpBehaviors(const QStringList &behaviors);
QStringList getWarpBehaviors();
void setWarpBehaviorWarningDisabled(bool disabled);
bool getWarpBehaviorWarningDisabled();
// TODO: Replace these once there's generic support for editing project names
static const QString metatileIdMaskName;
static const QString collisionMaskName;
static const QString elevationMaskName;
static const QString behaviorMaskName;
static const QString layerTypeMaskName;
static const QString behaviorTableName;
static const QString layerTypeTableName;
static const QString terrainTypeTableName;
static const QString encounterTypeTableName;
static const QString attrTableName;
protected:
virtual QString getConfigFilepath() override;
virtual void parseConfigKeyValue(QString key, QString value) override;
virtual QMap<QString, QString> getKeyValueMap() override;
virtual void onNewConfigFileCreated() override;
virtual void setUnreadKeys() override;
private:
BaseGameVersion baseGameVersion;
QString projectDir;
QMap<ProjectFilePath, QString> filePaths;
bool usePoryScript;
bool useCustomBorderSize;
bool enableEventWeatherTrigger;
bool enableEventSecretBase;
bool enableHiddenItemQuantity;
bool enableHiddenItemRequiresItemfinder;
bool enableHealLocationRespawnData;
bool enableEventCloneObject;
bool enableFloorNumber;
bool createMapTextFile;
bool enableTripleLayerMetatiles;
uint16_t defaultMetatileId;
uint16_t defaultElevation;
uint16_t defaultCollision;
QList<uint16_t> newMapBorderMetatileIds;
QString defaultPrimaryTileset;
QString defaultSecondaryTileset;
QStringList readKeys;
QString prefabFilepath;
bool prefabImportPrompted;
bool tilesetsHaveCallback;
bool tilesetsHaveIsCompressed;
int metatileAttributesSize;
uint32_t metatileBehaviorMask;
uint32_t metatileTerrainTypeMask;
uint32_t metatileEncounterTypeMask;
uint32_t metatileLayerTypeMask;
uint16_t blockMetatileIdMask;
uint16_t blockCollisionMask;
uint16_t blockElevationMask;
bool enableMapAllowFlags;
QMap<Event::Group, QString> eventIconPaths;
QHash<QString, QString> pokemonIconPaths;
QString collisionSheetPath;
int collisionSheetWidth;
int collisionSheetHeight;
QStringList warpBehaviors;
bool warpBehaviorWarningDisabled;
};
extern ProjectConfig projectConfig;
class UserConfig: public KeyValueConfigBase
{
public:
UserConfig() {
reset();
}
virtual void reset() override {
this->recentMap = QString();
this->useEncounterJson = true;
this->customScripts.clear();
this->readKeys.clear();
}
void setRecentMap(const QString &map);
QString getRecentMap();
void setEncounterJsonActive(bool active);
bool getEncounterJsonActive();
void setProjectDir(QString projectDir);
QString getProjectDir();
void setCustomScripts(QStringList scripts, QList<bool> enabled);
QStringList getCustomScriptPaths();
QList<bool> getCustomScriptsEnabled();
void parseCustomScripts(QString input);
QString outputCustomScripts();
protected:
virtual QString getConfigFilepath() override;
virtual void parseConfigKeyValue(QString key, QString value) override;
virtual QMap<QString, QString> getKeyValueMap() override;
virtual void onNewConfigFileCreated() override;
virtual void setUnreadKeys() override;
#ifdef CONFIG_BACKWARDS_COMPATABILITY
friend class ProjectConfig;
#endif
private:
QString projectDir;
QString recentMap;
bool useEncounterJson;
QMap<QString, bool> customScripts;
QStringList readKeys;
};
extern UserConfig userConfig;
class QAction;
class Shortcut;
class ShortcutsConfig : public KeyValueConfigBase
{
public:
ShortcutsConfig() :
user_shortcuts({ }),
default_shortcuts({ })
{ }
virtual void reset() override { user_shortcuts.clear(); }
// Call this before applying user shortcuts so that the user can restore defaults.
void setDefaultShortcuts(const QObjectList &objects);
QList<QKeySequence> defaultShortcuts(const QObject *object) const;
void setUserShortcuts(const QObjectList &objects);
void setUserShortcuts(const QMultiMap<const QObject *, QKeySequence> &objects_keySequences);
QList<QKeySequence> userShortcuts(const QObject *object) const;
protected:
virtual QString getConfigFilepath() override;
virtual void parseConfigKeyValue(QString key, QString value) override;
virtual QMap<QString, QString> getKeyValueMap() override;
virtual void onNewConfigFileCreated() override { };
virtual void setUnreadKeys() override { };
private:
QMultiMap<QString, QKeySequence> user_shortcuts;
QMultiMap<QString, QKeySequence> default_shortcuts;
enum StoreType {
User,
Default
};
QString cfgKey(const QObject *object) const;
QList<QKeySequence> currentShortcuts(const QObject *object) const;
void storeShortcutsFromList(StoreType storeType, const QObjectList &objects);
void storeShortcuts(
StoreType storeType,
const QString &cfgKey,
const QList<QKeySequence> &keySequences);
};
extern ShortcutsConfig shortcutsConfig;
#endif // CONFIG_H