37 lines
1.3 KiB
C++
37 lines
1.3 KiB
C++
#include "heallocation.h"
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#include "config.h"
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#include "events.h"
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#include "map.h"
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HealLocation::HealLocation(QString id, QString map,
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int i, int16_t x, int16_t y,
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QString respawnMap, uint8_t respawnNPC) {
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this->idName = id;
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this->mapName = map;
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this->index = i;
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this->x = x;
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this->y = y;
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this->respawnMap = respawnMap;
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this->respawnNPC = respawnNPC;
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}
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HealLocation HealLocation::fromEvent(Event *fromEvent) {
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HealLocationEvent *event = dynamic_cast<HealLocationEvent *>(fromEvent);
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HealLocation healLocation;
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healLocation.idName = event->getIdName();
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healLocation.mapName = event->getLocationName();
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healLocation.index = event->getIndex();
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healLocation.x = event->getX();
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healLocation.y = event->getY();
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if (projectConfig.getHealLocationRespawnDataEnabled()) {
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healLocation.respawnNPC = event->getRespawnNPC();
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healLocation.respawnMap = Map::mapConstantFromName(event->getRespawnMap()).remove(0,4);
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}
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return healLocation;
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}
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QDebug operator<<(QDebug debug, const HealLocation &healLocation) {
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debug << "HealLocation_" + healLocation.mapName << "(" << healLocation.x << ',' << healLocation.y << ")";
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return debug;
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}
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