71 lines
2 KiB
Text
71 lines
2 KiB
Text
// Called when Porymap successfully opens a project.
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export function onProjectOpened(projectPath) {
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}
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// Called when Porymap closes a project. For example, this is called when opening a different project.
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export function onProjectClosed(projectPath) {
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}
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// Called when a map is opened.
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export function onMapOpened(mapName) {
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}
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// Called when a block is changed on the map. For example, this is called when a user paints a new tile or changes the collision property of a block.
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export function onBlockChanged(x, y, prevBlock, newBlock) {
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}
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// Called when a border metatile is changed.
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export function onBorderMetatileChanged(x, y, prevMetatileId, newMetatileId) {
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}
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// Called when the mouse enters a new map block.
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export function onBlockHoverChanged(x, y) {
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}
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// Called when the mouse exits the map.
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export function onBlockHoverCleared() {
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}
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// Called when the dimensions of the map are changed.
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export function onMapResized(oldWidth, oldHeight, newWidth, newHeight) {
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}
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// Called when the dimensions of the border are changed.
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export function onBorderResized(oldWidth, oldHeight, newWidth, newHeight) {
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}
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// Called when the map is updated by use of the Map Shift tool.
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export function onMapShifted(xDelta, yDelta) {
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}
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// Called when the currently loaded tileset is changed by switching to a new one or by saving changes to it in the Tileset Editor.
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export function onTilesetUpdated(tilesetName) {
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}
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// Called when the selected tab in the main tab bar is changed.
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// Tabs are indexed from left to right, starting at 0 (0: Map, 1: Events, 2: Header, 3: Connections, 4: Wild Pokemon).
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export function onMainTabChanged(oldTab, newTab) {
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}
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// Called when the selected tab in the map view tab bar is changed.
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// Tabs are indexed from left to right, starting at 0 (0: Metatiles, 1: Collision, 2: Prefabs).
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export function onMapViewTabChanged(oldTab, newTab) {
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}
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// Called when the visibility of the border and connecting maps is toggled on or off.
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export function onBorderVisibilityToggled(visible) {
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}
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