porymap/project.h

131 lines
4.1 KiB
C++
Executable file

#ifndef PROJECT_H
#define PROJECT_H
#include "map.h"
#include "blockdata.h"
#include <QStringList>
#include <QList>
#include <QStandardItem>
class Project
{
public:
Project();
QString root;
QStringList *groupNames = NULL;
QMap<QString, int> *map_groups;
QList<QStringList> groupedMapNames;
QStringList *mapNames = NULL;
QMap<QString, QString>* mapConstantsToMapNames;
QMap<QString, QString>* mapNamesToMapConstants;
QList<QString> mapLayoutsTable;
QList<QString> mapLayoutsTableMaster;
QMap<QString, MapLayout*> mapLayouts;
QMap<QString, MapLayout*> mapLayoutsMaster;
QStringList *regionMapSections = NULL;
QStringList *itemNames = NULL;
QStringList *flagNames = NULL;
QStringList *varNames = NULL;
QStringList *movementTypes = NULL;
QStringList *mapTypes = NULL;
QStringList *mapBattleScenes = NULL;
QStringList *weatherNames = NULL;
QStringList *coordEventWeatherNames = NULL;
QStringList *secretBaseIds = NULL;
QStringList *bgEventFacingDirections = NULL;
QStringList mapsWithConnections;
QMap<QString, Map*> *map_cache;
Map* loadMap(QString);
Map* getMap(QString);
QMap<QString, Tileset*> *tileset_cache = NULL;
Tileset* loadTileset(QString);
Tileset* getTileset(QString);
Blockdata* readBlockdata(QString);
void loadBlockdata(Map*);
QString readTextFile(QString path);
void saveTextFile(QString path, QString text);
void appendTextFile(QString path, QString text);
void deleteFile(QString path);
void readMapGroups();
Map* addNewMapToGroup(QString mapName, int groupNum);
QString getNewMapName();
QString getProjectTitle();
QList<QStringList>* getLabelMacros(QList<QStringList>*, QString);
QStringList* getLabelValues(QList<QStringList>*, QString);
void readMapHeader(Map*);
void readMapLayoutsTable();
void readAllMapLayouts();
QStringList* readLayoutValues(QString layoutName);
void readMapLayout(Map*);
void readMapsWithConnections();
void loadMapTilesets(Map*);
void loadTilesetAssets(Tileset*);
void saveBlockdata(Map*);
void saveMapBorder(Map*);
void writeBlockdata(QString, Blockdata*);
void saveAllMaps();
void saveMap(Map*);
void saveAllDataStructures();
void saveAllMapLayouts();
void saveMapGroupsTable();
void saveMapConstantsHeader();
QList<QStringList>* parseAsm(QString text);
QStringList getSongNames();
QStringList getVisibilities();
QMap<QString, QStringList> getTilesets();
void readRegionMapSections();
void readItemNames();
void readFlagNames();
void readVarNames();
void readMovementTypes();
void readMapTypes();
void readMapBattleScenes();
void readWeatherNames();
void readCoordEventWeatherNames();
void readSecretBaseIds();
void readBgEventFacingDirections();
void loadEventPixmaps(QList<Event*> objects);
QMap<QString, int> getEventObjGfxConstants();
QString fixGraphicPath(QString path);
void readMapEvents(Map *map);
void loadMapConnections(Map *map);
void loadMapBorder(Map *map);
void saveMapEvents(Map *map);
QStringList readCArray(QString text, QString label);
QString readCIncbin(QString text, QString label);
QMap<QString, int> readCDefines(QString text, QStringList prefixes);
private:
QString getMapLayoutsTableFilepath();
QString getMapLayoutFilepath(QString);
void saveMapHeader(Map*);
void saveMapConnections(Map*);
void updateMapsWithConnections(Map*);
void saveMapsWithConnections();
void saveMapLayoutsTable();
void updateMapLayout(Map*);
void readCDefinesSorted(QString, QStringList, QStringList*);
void readCDefinesSorted(QString, QStringList, QStringList*, QString, int);
void setNewMapHeader(Map* map, int mapIndex);
void setNewMapLayout(Map* map);
void setNewMapBlockdata(Map* map);
void setNewMapBorder(Map *map);
void setNewMapEvents(Map *map);
void setNewMapConnections(Map *map);
};
#endif // PROJECT_H