104 lines
3.2 KiB
C++
104 lines
3.2 KiB
C++
#ifndef MAP_H
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#define MAP_H
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#include "blockdata.h"
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#include "history.h"
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#include "historyitem.h"
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#include "mapconnection.h"
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#include "maplayout.h"
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#include "tileset.h"
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#include "event.h"
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#include <QPixmap>
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#include <QObject>
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#include <QGraphicsPixmapItem>
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#include <math.h>
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#define DEFAULT_BORDER_WIDTH 2
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#define DEFAULT_BORDER_HEIGHT 2
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// Number of border blocks to draw out from edge of map. Could allow modification of this in the future.
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// porymap will reflect changes to it, but the value is hard-coded in the projects at the moment
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#define NUM_BORDER_BLOCKS 3
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class Map : public QObject
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{
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Q_OBJECT
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public:
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explicit Map(QObject *parent = nullptr);
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public:
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QString name;
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QString constantName;
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QString group_num;
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QString song;
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QString layoutId;
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QString location;
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QString requiresFlash;
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QString isFlyable;
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QString weather;
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QString type;
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QString show_location;
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QString allowRunning;
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QString allowBiking;
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QString allowEscapeRope;
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int floorNumber;
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QString battle_scene;
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QString sharedEventsMap = "";
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QString sharedScriptsMap = "";
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QMap<QString, QString> customHeaders;
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MapLayout *layout;
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bool isPersistedToFile = true;
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bool needsLayoutDir = true;
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QImage collision_image;
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QPixmap collision_pixmap;
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QImage image;
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QPixmap pixmap;
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History<HistoryItem*> metatileHistory;
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QMap<QString, QList<Event*>> events;
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QList<MapConnection*> connections;
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void setName(QString mapName);
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static QString mapConstantFromName(QString mapName);
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static QString objectEventsLabelFromName(QString mapName);
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static QString warpEventsLabelFromName(QString mapName);
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static QString coordEventsLabelFromName(QString mapName);
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static QString bgEventsLabelFromName(QString mapName);
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int getWidth();
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int getHeight();
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int getBorderWidth();
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int getBorderHeight();
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QPixmap render(bool ignoreCache, MapLayout * fromLayout = nullptr);
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QPixmap renderCollision(qreal opacity, bool ignoreCache);
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bool mapBlockChanged(int i, Blockdata * cache);
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bool borderBlockChanged(int i, Blockdata * cache);
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void cacheBlockdata();
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void cacheCollision();
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Block *getBlock(int x, int y);
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void setBlock(int x, int y, Block block);
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void _setBlock(int x, int y, Block block);
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void floodFillCollisionElevation(int x, int y, uint16_t collision, uint16_t elevation);
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void _floodFillCollisionElevation(int x, int y, uint16_t collision, uint16_t elevation);
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void magicFillCollisionElevation(int x, int y, uint16_t collision, uint16_t elevation);
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void undo();
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void redo();
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void commit();
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QList<Event*> getAllEvents();
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void removeEvent(Event*);
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void addEvent(Event*);
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QPixmap renderConnection(MapConnection, MapLayout *);
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QPixmap renderBorder();
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void setDimensions(int newWidth, int newHeight, bool setNewBlockdata = true);
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void setBorderDimensions(int newWidth, int newHeight, bool setNewBlockdata = true);
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void cacheBorder();
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bool hasUnsavedChanges();
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private:
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void setNewDimensionsBlockdata(int newWidth, int newHeight);
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void setNewBorderDimensionsBlockdata(int newWidth, int newHeight);
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signals:
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void mapChanged(Map *map);
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void mapNeedsRedrawing();
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};
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#endif // MAP_H
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