porymap/include/scripting.h

47 lines
1.3 KiB
C++

#pragma once
#ifndef SCRIPTING_H
#define SCRIPTING_H
#include "mainwindow.h"
#include "block.h"
#include <QStringList>
#include <QJSEngine>
enum CallbackType {
OnProjectOpened,
OnProjectClosed,
OnBlockChanged,
OnMapOpened,
};
class Scripting
{
public:
Scripting(MainWindow *mainWindow);
static QJSValue fromBlock(Block block);
static QJSValue fromTile(Tile tile);
static Tile toTile(QJSValue obj);
static QJSValue dimensions(int width, int height);
static QJSEngine *getEngine();
static void init(MainWindow *mainWindow);
static void registerAction(QString functionName, QString actionName);
static int numRegisteredActions();
static void invokeAction(QString actionName);
static void cb_ProjectOpened(QString projectPath);
static void cb_ProjectClosed(QString projectPath);
static void cb_MetatileChanged(int x, int y, Block prevBlock, Block newBlock);
static void cb_MapOpened(QString mapName);
static bool tryErrorJS(QJSValue js);
private:
QJSEngine *engine;
QStringList filepaths;
QList<QJSValue> modules;
QMap<QString, QString> registeredActions;
void loadModules(QStringList moduleFiles);
void invokeCallback(CallbackType type, QJSValueList args);
};
#endif // SCRIPTING_H