porymap/include/core
Phlosioneer 01c6d09bc2 Add a way to name metatiles, for use in c code
Metatiles can be given a name. The name becomes a constant in
includes/contstants/metatile_labels.h.

The plan is to be able to reference metatiles in code using a macro
like `METATILE(Building, TV_ON, Primary)`, which will evaluate to the
value 0x003, or `METATILE(BrendansMaysHouse, MOVING_BOX_OPEN, Secondary)`,
which will evaluate to the value 0x270.
2019-04-04 01:44:31 -04:00
..
block.h Restructure source tree 2018-09-29 09:10:23 -05:00
blockdata.h Fix crash if layout blockdata size mismatches layout dimensions 2019-01-07 12:28:31 -06:00
event.h Support custom fields for all event types 2019-02-04 20:53:35 -06:00
heallocation.h Don't crash on startup if recent map can't be loaded. Write logs to porymap.log file 2018-12-20 17:30:35 -06:00
history.h Restructure source tree 2018-09-29 09:10:23 -05:00
historyitem.h Restructure source tree 2018-09-29 09:10:23 -05:00
imageexport.h Export tileset images as proper 4-bit-depth .png files 2019-01-11 08:52:47 -06:00
map.h Support custom fields for top-level map attributes 2019-02-04 20:53:35 -06:00
mapconnection.h Don't crash on startup if recent map can't be loaded. Write logs to porymap.log file 2018-12-20 17:30:35 -06:00
maplayout.h Support map JSON data 2019-02-04 20:53:35 -06:00
metatile.h Add a way to name metatiles, for use in c code 2019-04-04 01:44:31 -04:00
metatileparser.h Add ability to import metatiles from Advance Map (.bvd files) 2019-01-08 18:04:41 -06:00
paletteparser.h Add ability to import JASC and A-Map palettes into the tileset palette editor. 2019-01-05 12:06:22 -06:00
parseutil.h Restructure source tree 2018-09-29 09:10:23 -05:00
tile.h Add right-click selection to tileset editor metatile layer item 2018-10-06 15:49:26 -05:00
tileset.h add dialog to add tilesets 2019-03-24 15:55:40 -05:00