108 lines
2.6 KiB
C++
108 lines
2.6 KiB
C++
#ifndef OVERLAY_H
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#define OVERLAY_H
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#include <QList>
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#include <QString>
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#include <QColor>
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#include <QPainter>
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class OverlayItem {
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public:
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OverlayItem() {}
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virtual ~OverlayItem() {};
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virtual void render(QPainter *, int, int) {};
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};
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class OverlayText : public OverlayItem {
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public:
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OverlayText(QString text, int x, int y, QColor color, int fontSize) {
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this->text = text;
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this->x = x;
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this->y = y;
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this->color = color;
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this->fontSize = fontSize;
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}
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~OverlayText() {}
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virtual void render(QPainter *painter, int x, int y);
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private:
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QString text;
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int x;
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int y;
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QColor color;
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int fontSize;
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};
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class OverlayRect : public OverlayItem {
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public:
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OverlayRect(int x, int y, int width, int height, QColor color, bool filled) {
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this->x = x;
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this->y = y;
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this->width = width;
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this->height = height;
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this->color = color;
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this->filled = filled;
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}
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~OverlayRect() {}
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virtual void render(QPainter *painter, int x, int y);
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private:
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int x;
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int y;
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int width;
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int height;
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QColor color;
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bool filled;
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};
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class OverlayImage : public OverlayItem {
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public:
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OverlayImage(int x, int y, QImage image) {
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this->x = x;
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this->y = y;
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this->image = image;
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}
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~OverlayImage() {}
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virtual void render(QPainter *painter, int x, int y);
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private:
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int x;
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int y;
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QImage image;
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};
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class Overlay
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{
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public:
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Overlay() {
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this->x = 0;
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this->y = 0;
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this->hidden = false;
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this->opacity = 1.0;
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}
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~Overlay() {
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this->clearItems();
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}
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bool getHidden();
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void setHidden(bool hidden);
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int getOpacity();
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void setOpacity(int opacity);
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int getX();
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int getY();
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void setX(int x);
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void setY(int y);
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void setPosition(int x, int y);
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void move(int deltaX, int deltaY);
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void renderItems(QPainter *painter);
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QList<OverlayItem*> getItems();
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void clearItems();
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void addText(QString text, int x, int y, QString color = "#000000", int fontSize = 12);
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void addRect(int x, int y, int width, int height, QString color = "#000000", bool filled = false);
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bool addImage(int x, int y, QString filepath, bool useCache = true, int width = -1, int height = -1, int xOffset = 0, int yOffset = 0, qreal hScale = 1, qreal vScale = 1, QList<QRgb> palette = QList<QRgb>(), bool setTransparency = false);
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bool addImage(int x, int y, QImage image);
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private:
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QList<OverlayItem*> items;
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int x;
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int y;
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bool hidden;
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qreal opacity;
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};
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#endif // OVERLAY_H
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