39 lines
1.8 KiB
C
39 lines
1.8 KiB
C
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#include "global.h"
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#include "test/battle.h"
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TO_DO_BATTLE_TEST("Acupressure increases one of two stats by 2 stages at random");
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TO_DO_BATTLE_TEST("Acupressure doesn't try to increase a stat that has been maximized");
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TO_DO_BATTLE_TEST("Acupressure fails on the user if all of its stats are maximized");
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TO_DO_BATTLE_TEST("Acupressure fails on the ally if all of its stats are maximized");
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TO_DO_BATTLE_TEST("Acupressure works on the user if it's behind a Substitute (Gen5+)");
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TO_DO_BATTLE_TEST("Acupressure fails on its ally if it's behind a Substitute");
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DOUBLE_BATTLE_TEST("Acupressure fails on the user if it targeted its ally but switched positions via Ally Switch")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_WYNAUT);
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OPPONENT(SPECIES_KADABRA);
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OPPONENT(SPECIES_ABRA);
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} WHEN {
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TURN { MOVE(playerLeft, MOVE_ALLY_SWITCH); MOVE(playerRight, MOVE_ACUPRESSURE, target:playerLeft); }
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} SCENE {
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MESSAGE("Wobbuffet used Ally Switch!");
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ANIMATION(ANIM_TYPE_MOVE, MOVE_ALLY_SWITCH, playerLeft);
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MESSAGE("Wobbuffet and Wynaut switched places!");
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MESSAGE("But it failed!");
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NONE_OF {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_ACUPRESSURE);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_STATS_CHANGE, playerLeft);
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}
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}
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}
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TO_DO_BATTLE_TEST("Acupressure works on the user if its side is protected by Crafty Shield");
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TO_DO_BATTLE_TEST("Acupressure fails on the ally if its side is protected by Crafty Shield");
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// Triple Battles required to test
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//TO_DO_BATTLE_TEST("Acupressure works on the ally if the user targeted itself but switched positions via Triple Battle shift before execution");
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//TO_DO_BATTLE_TEST("Acupressure fails on the user if it targeted its ally but switched positions via Triple Battle shift before execution");
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