2024-05-28 10:34:56 +01:00
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#include "global.h"
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#include "test/battle.h"
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ASSUMPTIONS
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{
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ASSUME(gMovesInfo[MOVE_DRAGON_DARTS].effect == EFFECT_DRAGON_DARTS);
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ASSUME(gSpeciesInfo[SPECIES_CLEFAIRY].types[0] == TYPE_FAIRY || gSpeciesInfo[SPECIES_CLEFAIRY].types[1] == TYPE_FAIRY);
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}
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SINGLE_BATTLE_TEST("Dragon Darts strikes twice")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_DRAGON_DARTS); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_DARTS, player);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_DARTS, player);
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2024-10-21 18:52:45 +01:00
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MESSAGE("The Pokémon was hit 2 time(s)!");
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2024-05-28 10:34:56 +01:00
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}
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}
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DOUBLE_BATTLE_TEST("Dragon Darts strikes each opponent once in a double battle")
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{
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2024-12-29 13:27:08 +00:00
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struct BattlePokemon *chosenTarget = NULL;
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struct BattlePokemon *secondaryTarget = NULL;
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PARAMETRIZE { chosenTarget = opponentLeft; secondaryTarget = opponentRight; }
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PARAMETRIZE { chosenTarget = opponentRight; secondaryTarget = opponentLeft; }
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2024-05-28 10:34:56 +01:00
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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2024-12-29 13:27:08 +00:00
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TURN { MOVE(playerLeft, MOVE_DRAGON_DARTS, target: chosenTarget); }
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2024-05-28 10:34:56 +01:00
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_DARTS, playerLeft);
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2024-12-29 13:27:08 +00:00
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HP_BAR(chosenTarget);
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2024-05-28 10:34:56 +01:00
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_DARTS, playerLeft);
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2024-12-29 13:27:08 +00:00
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HP_BAR(secondaryTarget);
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2024-10-21 18:52:45 +01:00
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MESSAGE("The Pokémon was hit 2 time(s)!");
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2024-05-28 10:34:56 +01:00
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}
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}
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DOUBLE_BATTLE_TEST("Dragon Darts strikes the ally twice if the target protects")
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{
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2024-12-29 13:27:08 +00:00
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struct BattlePokemon *chosenTarget = NULL;
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struct BattlePokemon *secondaryTarget = NULL;
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PARAMETRIZE { chosenTarget = opponentLeft; secondaryTarget = opponentRight; }
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PARAMETRIZE { chosenTarget = opponentRight; secondaryTarget = opponentLeft; }
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2024-05-28 10:34:56 +01:00
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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2024-12-29 13:27:08 +00:00
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TURN { MOVE(chosenTarget, MOVE_PROTECT); MOVE(playerLeft, MOVE_DRAGON_DARTS, target: opponentLeft); }
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2024-05-28 10:34:56 +01:00
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} SCENE {
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2024-12-29 13:27:08 +00:00
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ANIMATION(ANIM_TYPE_MOVE, MOVE_PROTECT, chosenTarget);
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2024-05-28 10:34:56 +01:00
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_DARTS, playerLeft);
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2024-12-29 13:27:08 +00:00
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HP_BAR(secondaryTarget);
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2024-05-28 10:34:56 +01:00
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_DARTS, playerLeft);
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2024-12-29 13:27:08 +00:00
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HP_BAR(secondaryTarget);
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2024-10-21 18:52:45 +01:00
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MESSAGE("The Pokémon was hit 2 time(s)!");
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2024-05-28 10:34:56 +01:00
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}
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}
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2024-12-29 13:27:08 +00:00
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DOUBLE_BATTLE_TEST("Dragon Darts strikes an opponent twice if the other one is Fairy-type")
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2024-05-28 10:34:56 +01:00
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{
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2024-12-29 13:27:08 +00:00
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struct BattlePokemon *chosenTarget = NULL;
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struct BattlePokemon *finalTarget = NULL;
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u32 speciesLeft, speciesRight;
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PARAMETRIZE { chosenTarget = opponentLeft; finalTarget = opponentRight; speciesLeft = SPECIES_CLEFAIRY; speciesRight = SPECIES_WOBBUFFET; }
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PARAMETRIZE { chosenTarget = opponentRight; finalTarget = opponentRight; speciesLeft = SPECIES_CLEFAIRY; speciesRight = SPECIES_WOBBUFFET; }
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PARAMETRIZE { chosenTarget = opponentLeft; finalTarget = opponentLeft; speciesLeft = SPECIES_WOBBUFFET; speciesRight = SPECIES_CLEFAIRY; }
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PARAMETRIZE { chosenTarget = opponentRight; finalTarget = opponentLeft; speciesLeft = SPECIES_WOBBUFFET; speciesRight = SPECIES_CLEFAIRY; }
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2024-05-28 10:34:56 +01:00
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GIVEN {
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2024-12-29 13:27:08 +00:00
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ASSUME(gSpeciesInfo[SPECIES_CLEFAIRY].types[0] == TYPE_FAIRY || gSpeciesInfo[SPECIES_CLEFAIRY].types[1] == TYPE_FAIRY);
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2024-05-28 10:34:56 +01:00
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_WOBBUFFET);
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2024-12-29 13:27:08 +00:00
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OPPONENT(speciesLeft);
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OPPONENT(speciesRight);
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2024-05-28 10:34:56 +01:00
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} WHEN {
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2024-12-29 13:27:08 +00:00
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TURN { MOVE(playerLeft, MOVE_DRAGON_DARTS, target: chosenTarget); }
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2024-05-28 10:34:56 +01:00
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_DARTS, playerLeft);
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2024-12-29 13:27:08 +00:00
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HP_BAR(finalTarget);
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2024-05-28 10:34:56 +01:00
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_DARTS, playerLeft);
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2024-12-29 13:27:08 +00:00
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HP_BAR(finalTarget);
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2024-10-21 18:52:45 +01:00
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MESSAGE("The Pokémon was hit 2 time(s)!");
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2024-05-28 10:34:56 +01:00
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}
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}
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2024-12-29 13:27:08 +00:00
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DOUBLE_BATTLE_TEST("Dragon Darts strikes an opponent twice if electrified and the other one has Volt Absorb")
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2024-09-24 17:40:44 +01:00
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{
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2024-12-29 13:27:08 +00:00
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struct BattlePokemon *chosenTarget = NULL;
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struct BattlePokemon *finalTarget = NULL;
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u32 abilityLeft, abilityRight;
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PARAMETRIZE { chosenTarget = opponentLeft; finalTarget = opponentLeft; abilityLeft = ABILITY_WATER_ABSORB; abilityRight = ABILITY_VOLT_ABSORB; }
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PARAMETRIZE { chosenTarget = opponentRight; finalTarget = opponentLeft; abilityLeft = ABILITY_WATER_ABSORB; abilityRight = ABILITY_VOLT_ABSORB; }
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PARAMETRIZE { chosenTarget = opponentLeft; finalTarget = opponentRight; abilityLeft = ABILITY_VOLT_ABSORB; abilityRight = ABILITY_WATER_ABSORB; }
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PARAMETRIZE { chosenTarget = opponentRight; finalTarget = opponentRight; abilityLeft = ABILITY_VOLT_ABSORB; abilityRight = ABILITY_WATER_ABSORB; }
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2024-09-24 17:40:44 +01:00
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GIVEN {
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ASSUME(gMovesInfo[MOVE_ELECTRIFY].effect == EFFECT_ELECTRIFY);
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_WOBBUFFET);
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2024-12-29 13:27:08 +00:00
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OPPONENT(SPECIES_LANTURN) { Ability(abilityLeft); };
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OPPONENT(SPECIES_LANTURN) { Ability(abilityRight); };
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2024-09-24 17:40:44 +01:00
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} WHEN {
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2024-12-29 13:27:08 +00:00
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TURN { MOVE(opponentRight, MOVE_ELECTRIFY, target: playerLeft); MOVE(playerLeft, MOVE_DRAGON_DARTS, target: chosenTarget); }
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2024-09-24 17:40:44 +01:00
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_DARTS, playerLeft);
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2024-12-29 13:27:08 +00:00
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HP_BAR(finalTarget);
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2024-09-24 17:40:44 +01:00
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_DARTS, playerLeft);
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2024-12-29 13:27:08 +00:00
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HP_BAR(finalTarget);
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2024-10-21 18:52:45 +01:00
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MESSAGE("The Pokémon was hit 2 time(s)!");
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2024-09-24 17:40:44 +01:00
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}
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}
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2024-12-29 13:27:08 +00:00
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DOUBLE_BATTLE_TEST("Dragon Darts strikes an opponent twice if electrified and the other one has Motor Drive")
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2024-09-24 17:40:44 +01:00
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{
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2024-12-29 13:27:08 +00:00
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struct BattlePokemon *chosenTarget = NULL;
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struct BattlePokemon *finalTarget = NULL;
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u32 abilityLeft, abilityRight;
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PARAMETRIZE { chosenTarget = opponentLeft; finalTarget = opponentLeft; abilityLeft = ABILITY_VITAL_SPIRIT; abilityRight = ABILITY_MOTOR_DRIVE; }
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PARAMETRIZE { chosenTarget = opponentRight; finalTarget = opponentLeft; abilityLeft = ABILITY_VITAL_SPIRIT; abilityRight = ABILITY_MOTOR_DRIVE; }
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PARAMETRIZE { chosenTarget = opponentLeft; finalTarget = opponentRight; abilityLeft = ABILITY_MOTOR_DRIVE; abilityRight = ABILITY_VITAL_SPIRIT; }
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PARAMETRIZE { chosenTarget = opponentRight; finalTarget = opponentRight; abilityLeft = ABILITY_MOTOR_DRIVE; abilityRight = ABILITY_VITAL_SPIRIT; }
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2024-09-24 17:40:44 +01:00
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GIVEN {
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ASSUME(gMovesInfo[MOVE_ELECTRIFY].effect == EFFECT_ELECTRIFY);
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_WOBBUFFET);
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2024-12-29 13:27:08 +00:00
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OPPONENT(SPECIES_ELECTIVIRE) { Ability(abilityLeft); };
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OPPONENT(SPECIES_ELECTIVIRE) { Ability(abilityRight); };
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2024-09-24 17:40:44 +01:00
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} WHEN {
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2024-12-29 13:27:08 +00:00
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TURN { MOVE(opponentRight, MOVE_ELECTRIFY, target: playerLeft); MOVE(playerLeft, MOVE_DRAGON_DARTS, target: chosenTarget); }
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2024-09-24 17:40:44 +01:00
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_DARTS, playerLeft);
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2024-12-29 13:27:08 +00:00
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HP_BAR(finalTarget);
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2024-09-24 17:40:44 +01:00
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_DARTS, playerLeft);
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2024-12-29 13:27:08 +00:00
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HP_BAR(finalTarget);
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2024-10-21 18:52:45 +01:00
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MESSAGE("The Pokémon was hit 2 time(s)!");
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2024-09-24 17:40:44 +01:00
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}
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}
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2024-12-29 13:27:08 +00:00
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DOUBLE_BATTLE_TEST("Dragon Darts strikes an opponent twice if the other one is in a semi-invulnerable turn")
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2024-05-28 10:34:56 +01:00
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{
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2024-12-29 13:27:08 +00:00
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struct BattlePokemon *chosenTarget = NULL;
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struct BattlePokemon *finalTarget = NULL;
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PARAMETRIZE { chosenTarget = opponentLeft; finalTarget = opponentRight; }
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PARAMETRIZE { chosenTarget = opponentRight; finalTarget = opponentLeft; }
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2024-05-28 10:34:56 +01:00
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GIVEN {
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ASSUME(gMovesInfo[MOVE_FLY].effect == EFFECT_SEMI_INVULNERABLE);
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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2024-12-29 13:27:08 +00:00
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TURN { MOVE(chosenTarget, MOVE_FLY, target: playerLeft); MOVE(playerLeft, MOVE_DRAGON_DARTS, target: chosenTarget); }
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2024-05-28 10:34:56 +01:00
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} SCENE {
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2024-12-29 13:27:08 +00:00
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ANIMATION(ANIM_TYPE_MOVE, MOVE_FLY, chosenTarget);
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2024-05-28 10:34:56 +01:00
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_DARTS, playerLeft);
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2024-12-29 13:27:08 +00:00
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HP_BAR(finalTarget);
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2024-05-28 10:34:56 +01:00
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_DARTS, playerLeft);
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2024-12-29 13:27:08 +00:00
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HP_BAR(finalTarget);
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2024-10-21 18:52:45 +01:00
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MESSAGE("The Pokémon was hit 2 time(s)!");
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2024-05-28 10:34:56 +01:00
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}
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}
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DOUBLE_BATTLE_TEST("Dragon Darts is not effected by Wide Guard")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponentLeft, MOVE_WIDE_GUARD); MOVE(playerLeft, MOVE_DRAGON_DARTS, target: opponentLeft); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_WIDE_GUARD, opponentLeft);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_DARTS, playerLeft);
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HP_BAR(opponentLeft);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_DARTS, playerLeft);
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HP_BAR(opponentRight);
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2024-10-21 18:52:45 +01:00
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MESSAGE("The Pokémon was hit 2 time(s)!");
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2024-05-28 10:34:56 +01:00
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}
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}
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2024-12-29 13:27:08 +00:00
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DOUBLE_BATTLE_TEST("Dragon Darts strikes an opponent twice if the other one is fainted")
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2024-05-28 10:34:56 +01:00
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{
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2024-12-29 13:27:08 +00:00
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struct BattlePokemon *chosenTarget = NULL;
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struct BattlePokemon *finalTarget = NULL;
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u32 hpLeft, hpRight;
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PARAMETRIZE { chosenTarget = opponentLeft; finalTarget = opponentRight; hpLeft = 1; hpRight = 101; }
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PARAMETRIZE { chosenTarget = opponentRight; finalTarget = opponentLeft; hpLeft = 101; hpRight = 1; }
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2024-05-28 10:34:56 +01:00
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_WOBBUFFET);
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2024-12-29 13:27:08 +00:00
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OPPONENT(SPECIES_WOBBUFFET) { HP(hpLeft); }
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OPPONENT(SPECIES_WOBBUFFET) { HP(hpRight); }
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2024-05-28 10:34:56 +01:00
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} WHEN {
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2024-12-29 13:27:08 +00:00
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TURN { MOVE(playerRight, MOVE_SONIC_BOOM, target: chosenTarget); MOVE(playerLeft, MOVE_DRAGON_DARTS, target: chosenTarget); }
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2024-05-28 10:34:56 +01:00
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_SONIC_BOOM, playerRight);
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_DARTS, playerLeft);
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2024-12-29 13:27:08 +00:00
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HP_BAR(finalTarget);
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2024-05-28 10:34:56 +01:00
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_DARTS, playerLeft);
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2024-12-29 13:27:08 +00:00
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HP_BAR(finalTarget);
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2024-10-21 18:52:45 +01:00
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MESSAGE("The Pokémon was hit 2 time(s)!");
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2024-05-28 10:34:56 +01:00
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}
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}
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DOUBLE_BATTLE_TEST("Dragon Darts strikes left ally twice if one strike misses")
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{
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2024-12-29 13:27:08 +00:00
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struct BattlePokemon *chosenTarget = NULL;
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struct BattlePokemon *finalTarget = NULL;
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u32 itemLeft, itemRight;
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PARAMETRIZE { chosenTarget = opponentLeft; finalTarget = opponentRight; itemLeft = ITEM_BRIGHT_POWDER; itemRight = ITEM_NONE; }
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PARAMETRIZE { chosenTarget = opponentRight; finalTarget = opponentLeft; itemLeft = ITEM_NONE; itemRight = ITEM_BRIGHT_POWDER; }
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2024-05-28 10:34:56 +01:00
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_WOBBUFFET);
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2024-12-29 13:27:08 +00:00
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OPPONENT(SPECIES_WOBBUFFET) { Item(itemLeft); };
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OPPONENT(SPECIES_WOBBUFFET) { Item(itemRight); };
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2024-05-28 10:34:56 +01:00
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} WHEN {
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2024-12-29 13:27:08 +00:00
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TURN { MOVE(playerLeft, MOVE_DRAGON_DARTS, target: chosenTarget, hit: FALSE); }
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2024-05-28 10:34:56 +01:00
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_DARTS, playerLeft);
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2024-12-29 13:27:08 +00:00
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HP_BAR(finalTarget);
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2024-05-28 10:34:56 +01:00
|
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|
ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_DARTS, playerLeft);
|
2024-12-29 13:27:08 +00:00
|
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HP_BAR(finalTarget);
|
2024-10-21 18:52:45 +01:00
|
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|
MESSAGE("The Pokémon was hit 2 time(s)!");
|
2024-05-28 10:34:56 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
DOUBLE_BATTLE_TEST("Dragon Darts strikes right ally twice if one strike misses")
|
|
|
|
{
|
|
|
|
GIVEN {
|
|
|
|
PLAYER(SPECIES_WOBBUFFET);
|
|
|
|
PLAYER(SPECIES_WOBBUFFET);
|
|
|
|
OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_BRIGHT_POWDER); };
|
|
|
|
OPPONENT(SPECIES_WOBBUFFET);
|
|
|
|
} WHEN {
|
|
|
|
TURN { MOVE(playerLeft, MOVE_DRAGON_DARTS, target: opponentLeft, hit: FALSE); }
|
|
|
|
} SCENE {
|
|
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_DARTS, playerLeft);
|
|
|
|
HP_BAR(opponentRight);
|
|
|
|
ANIMATION(ANIM_TYPE_MOVE, MOVE_DRAGON_DARTS, playerLeft);
|
|
|
|
HP_BAR(opponentRight);
|
2024-10-21 18:52:45 +01:00
|
|
|
MESSAGE("The Pokémon was hit 2 time(s)!");
|
2024-05-28 10:34:56 +01:00
|
|
|
}
|
|
|
|
}
|