2020-10-17 05:25:54 +01:00
|
|
|
#ifndef GUARD_CONSTANTS_ITEM_CONFIG_H
|
|
|
|
#define GUARD_CONSTANTS_ITEM_CONFIG_H
|
|
|
|
|
2021-07-02 20:33:28 +01:00
|
|
|
#include "constants/expansion_branches.h"
|
|
|
|
|
2020-10-17 05:25:54 +01:00
|
|
|
#ifndef GEN_3
|
|
|
|
#define GEN_3 0
|
|
|
|
#define GEN_4 1
|
|
|
|
#define GEN_5 2
|
|
|
|
#define GEN_6 3
|
|
|
|
#define GEN_7 4
|
|
|
|
#define GEN_8 5
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// Item config
|
2020-10-24 02:19:37 +01:00
|
|
|
#define I_SHINY_CHARM_REROLLS 3 // Amount of re-rolls if the player has the Shiny Charm. Set to 0 to disable Shiny Charm's effects.
|
|
|
|
#define I_KEY_FOSSILS GEN_7 // In Gen4+, all Gen 3 fossils became regular items.
|
2020-10-25 04:28:14 +00:00
|
|
|
#define I_KEY_ESCAPE_ROPE GEN_7 // In Gen8, Escape Rope became a Key Item. Keep in mind, this will make it free to buy in marts.
|
2021-04-03 00:34:57 +01:00
|
|
|
#define I_LEGACY_HEALING_ITEMS GEN_7 // In Gen7+, certain healing items recover less HP than they used to.
|
2021-09-26 22:46:34 +01:00
|
|
|
#define I_SITRUS_BERRY_HEAL GEN_7 // In Gen4+, Sitrus Berry was changed from healing 30 HP to healing 25% of Max HP.
|
2020-10-17 05:52:14 +01:00
|
|
|
|
2020-10-17 05:25:54 +01:00
|
|
|
#endif // GUARD_CONSTANTS_ITEM_CONFIG_H
|