2020-01-21 00:36:17 +00:00
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#ifndef GUARD_FIELD_DOOR_H
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#define GUARD_FIELD_DOOR_H
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2018-01-07 23:50:13 +00:00
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2017-10-12 08:06:19 +01:00
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void FieldSetDoorOpened(u32, u32);
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void FieldSetDoorClosed(u32, u32);
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s8 FieldAnimateDoorClose(u32, u32);
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s8 FieldAnimateDoorOpen(u32, u32);
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bool8 FieldIsDoorAnimationRunning(void);
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u32 GetDoorSoundEffect(u32 x, u32 y);
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2020-01-21 00:36:17 +00:00
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#endif //GUARD_FIELD_DOOR_H
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