sovereignx/test/battle/move_effect/aqua_ring.c

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#include "global.h"
#include "test/battle.h"
TO_DO_BATTLE_TEST("Aqua Ring recovers 1/16th HP at end of turn");
TO_DO_BATTLE_TEST("Aqua Ring can be used under Heal Block but will not heal the user");
TO_DO_BATTLE_TEST("Aqua Ring can be Baton Passed");