sovereignx/sound/songs/bgm_frlg_game_explanation_middle.s

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2017-12-21 22:24:11 +00:00
.include "MPlayDef.s"
.equ bgm_frlg_game_explanation_middle_grp, voicegroup_86B1824
.equ bgm_frlg_game_explanation_middle_pri, 0
.equ bgm_frlg_game_explanation_middle_rev, reverb_set+50
.equ bgm_frlg_game_explanation_middle_mvl, 127
.equ bgm_frlg_game_explanation_middle_key, 0
.equ bgm_frlg_game_explanation_middle_tbs, 1
.equ bgm_frlg_game_explanation_middle_exg, 0
.equ bgm_frlg_game_explanation_middle_cmp, 1
.section .rodata
.global bgm_frlg_game_explanation_middle
.align 2
@********************** Track 1 **********************@
bgm_frlg_game_explanation_middle_1:
.byte KEYSH , bgm_frlg_game_explanation_middle_key+0
bgm_frlg_game_explanation_middle_1_B1:
.byte TEMPO , 120*bgm_frlg_game_explanation_middle_tbs/2
.byte VOICE , 56
.byte LFOS , 44
.byte BENDR , 12
.byte PAN , c_v+23
.byte VOL , 67*bgm_frlg_game_explanation_middle_mvl/mxv
.byte W96
.byte W96
.byte N06 , Gn3 , v120
.byte W96
.byte W72
.byte N24 , Fs3
.byte W24
.byte N06 , Gn3
.byte W96
.byte W96
.byte GOTO
.word bgm_frlg_game_explanation_middle_1_B1
.byte FINE
@********************** Track 2 **********************@
bgm_frlg_game_explanation_middle_2:
.byte KEYSH , bgm_frlg_game_explanation_middle_key+0
bgm_frlg_game_explanation_middle_2_B1:
.byte VOICE , 58
.byte BENDR , 12
.byte LFOS , 44
.byte VOL , 88*bgm_frlg_game_explanation_middle_mvl/mxv
.byte PAN , c_v+0
.byte N12 , Gn1 , v120
.byte W36
.byte N03
.byte W06
.byte N03
.byte W06
.byte N12
.byte W48
.byte N06
.byte W12
.byte N06
.byte W24
.byte N06
.byte W06
.byte N06
.byte W06
.byte N06
.byte W24
.byte N24 , Fs1
.byte W24
bgm_frlg_game_explanation_middle_2_000:
.byte N12 , Gn1 , v120
.byte W36
.byte N03
.byte W06
.byte N03
.byte W06
.byte N12
.byte W48
.byte PEND
.byte N06
.byte W12
.byte N06
.byte W24
.byte N06
.byte W06
.byte N06
.byte W06
.byte N06
.byte W24
.byte N24 , Dn1
.byte W24
.byte PATT
.word bgm_frlg_game_explanation_middle_2_000
.byte N06 , Gn1 , v120
.byte W12
.byte N06
.byte W18
.byte N06
.byte W12
.byte N06
.byte W06
.byte N12
.byte W24
.byte N24 , Dn1
.byte W24
.byte GOTO
.word bgm_frlg_game_explanation_middle_2_B1
.byte FINE
@********************** Track 3 **********************@
bgm_frlg_game_explanation_middle_3:
.byte KEYSH , bgm_frlg_game_explanation_middle_key+0
bgm_frlg_game_explanation_middle_3_B1:
.byte VOICE , 48
.byte LFOS , 44
.byte BENDR , 12
.byte PAN , c_v-16
.byte VOL , 70*bgm_frlg_game_explanation_middle_mvl/mxv
.byte W96
.byte W96
.byte N06 , Bn2 , v120
.byte W96
.byte W72
.byte N24 , As2
.byte W24
.byte N06 , Bn2
.byte W96
.byte W96
.byte GOTO
.word bgm_frlg_game_explanation_middle_3_B1
.byte FINE
@********************** Track 4 **********************@
bgm_frlg_game_explanation_middle_4:
.byte KEYSH , bgm_frlg_game_explanation_middle_key+0
bgm_frlg_game_explanation_middle_4_B1:
.byte VOICE , 47
.byte LFOS , 44
.byte BENDR , 12
.byte VOL , 86*bgm_frlg_game_explanation_middle_mvl/mxv
.byte PAN , c_v+0
.byte N12 , Gn2 , v120
.byte W96
.byte W96
.byte N12
.byte W96
.byte W96
.byte N12
.byte W96
.byte W96
.byte GOTO
.word bgm_frlg_game_explanation_middle_4_B1
.byte FINE
@********************** Track 5 **********************@
bgm_frlg_game_explanation_middle_5:
.byte KEYSH , bgm_frlg_game_explanation_middle_key+0
bgm_frlg_game_explanation_middle_5_B1:
.byte VOICE , 81
.byte LFOS , 44
.byte XCMD , xIECV , 18
.byte xIECV , 16
.byte BENDR , 12
.byte VOL , 50*bgm_frlg_game_explanation_middle_mvl/mxv
.byte PAN , c_v+0
.byte N12 , Gn1 , v120
.byte W36
.byte N03
.byte W06
.byte N03
.byte W06
.byte N12
.byte W48
.byte N06
.byte W12
.byte N06
.byte W24
.byte N06
.byte W06
.byte N06
.byte W06
.byte N06
.byte W24
.byte N24 , Fs1
.byte W24
bgm_frlg_game_explanation_middle_5_000:
.byte N12 , Gn1 , v120
.byte W36
.byte N03
.byte W06
.byte N03
.byte W06
.byte N12
.byte W48
.byte PEND
.byte N06
.byte W12
.byte N06
.byte W24
.byte N06
.byte W06
.byte N06
.byte W06
.byte N06
.byte W24
.byte N24 , Dn1
.byte W24
.byte PATT
.word bgm_frlg_game_explanation_middle_5_000
.byte N06 , Gn1 , v120
.byte W12
.byte N06
.byte W18
.byte N06
.byte W12
.byte N06
.byte W06
.byte N12
.byte W24
.byte N24 , Dn1
.byte W24
.byte GOTO
.word bgm_frlg_game_explanation_middle_5_B1
.byte FINE
@********************** Track 6 **********************@
bgm_frlg_game_explanation_middle_6:
.byte KEYSH , bgm_frlg_game_explanation_middle_key+0
bgm_frlg_game_explanation_middle_6_B1:
.byte VOICE , 0
.byte VOL , 85*bgm_frlg_game_explanation_middle_mvl/mxv
.byte N06 , En1 , v120
.byte W12
.byte N06
.byte W24
.byte N06
.byte W06
.byte En1 , v084
.byte W06
.byte En1 , v120
.byte W12
.byte N06
.byte W12
.byte N03
.byte W03
.byte En1 , v048
.byte W03
.byte N03
.byte W03
.byte N03
.byte W03
.byte N03
.byte W03
.byte N03
.byte W03
.byte N03
.byte W03
.byte N03
.byte W03
.byte N06 , En1 , v120
.byte W12
.byte N06
.byte W24
.byte N06
.byte W06
.byte N06
.byte W06
.byte N12
.byte W12
.byte N06
.byte W12
.byte N03
.byte W03
.byte En1 , v048
.byte W03
.byte N03
.byte W03
.byte N03
.byte W03
.byte N03
.byte W03
.byte N03
.byte W03
.byte N03
.byte W03
.byte N03
.byte W03
bgm_frlg_game_explanation_middle_6_000:
.byte N06 , En1 , v120
.byte W12
.byte N06
.byte W24
.byte N06
.byte W06
.byte En1 , v084
.byte W06
.byte En1 , v120
.byte W12
.byte N06
.byte W12
.byte N03
.byte W03
.byte En1 , v048
.byte W03
.byte N03
.byte W03
.byte N03
.byte W03
.byte N03
.byte W03
.byte N03
.byte W03
.byte N03
.byte W03
.byte N03
.byte W03
.byte PEND
.byte N06 , En1 , v120
.byte W12
.byte N06
.byte W24
.byte N06
.byte W06
.byte N06
.byte W06
.byte N06
.byte W12
.byte N06
.byte W12
.byte N03
.byte W03
.byte En1 , v048
.byte W03
.byte N03
.byte W03
.byte N03
.byte W03
.byte N03
.byte W03
.byte N03
.byte W03
.byte N03
.byte W03
.byte N03
.byte W03
.byte PATT
.word bgm_frlg_game_explanation_middle_6_000
.byte N06 , En1 , v120
.byte W12
.byte N06
.byte W18
.byte N06
.byte W12
.byte N06
.byte W06
.byte N06
.byte W06
.byte En1 , v084
.byte W06
.byte En1 , v120
.byte W12
.byte N03
.byte W03
.byte En1 , v048
.byte W03
.byte N03
.byte W03
.byte N03
.byte W03
.byte N03
.byte W03
.byte N03
.byte W03
.byte N03
.byte W03
.byte N03
.byte W03
.byte GOTO
.word bgm_frlg_game_explanation_middle_6_B1
.byte FINE
@******************************************************@
.align 2
bgm_frlg_game_explanation_middle:
.byte 6 @ NumTrks
.byte 0 @ NumBlks
.byte bgm_frlg_game_explanation_middle_pri @ Priority
.byte bgm_frlg_game_explanation_middle_rev @ Reverb.
.word bgm_frlg_game_explanation_middle_grp
.word bgm_frlg_game_explanation_middle_1
.word bgm_frlg_game_explanation_middle_2
.word bgm_frlg_game_explanation_middle_3
.word bgm_frlg_game_explanation_middle_4
.word bgm_frlg_game_explanation_middle_5
.word bgm_frlg_game_explanation_middle_6
.end