2017-09-03 21:50:17 +01:00
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#ifndef GUARD_NEW_GAME_H
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#define GUARD_NEW_GAME_H
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2018-11-01 20:31:10 +00:00
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void SetTrainerId(u32 trainerId, u8 *dst);
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u32 GetTrainerId(u8 *trainerId);
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void CopyTrainerId(u8 *dst, u8 *src);
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2017-09-03 21:50:17 +01:00
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void NewGameInitData(void);
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2017-09-16 03:12:45 +01:00
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void sub_808447C(void);
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void Sav2_ClearSetDefault(void);
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2017-09-03 21:50:17 +01:00
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#endif // GUARD_NEW_GAME_H
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