753 lines
20 KiB
C
753 lines
20 KiB
C
|
#include "gba/gba.h"
|
||
|
#include "gba/flash_internal.h"
|
||
|
#include "constants/vars.h"
|
||
|
#include "global.h"
|
||
|
#include "main.h"
|
||
|
#include "flash.h"
|
||
|
#include "rtc.h"
|
||
|
|
||
|
struct SaveBlockChunk
|
||
|
{
|
||
|
u8 * data;
|
||
|
u16 size;
|
||
|
};
|
||
|
|
||
|
u8 WriteSaveBlockChunks(u16 a0, const struct SaveBlockChunk * a1);
|
||
|
u8 WriteSingleChunk(u16 a0, const struct SaveBlockChunk * a1);
|
||
|
u8 TryWriteSector(u8, u8 *);
|
||
|
u8 EraseCurrentChunk(u16 a0, const struct SaveBlockChunk * a1);
|
||
|
u8 TryReadAllSaveSectorsCurrentSlot(u16 a0, const struct SaveBlockChunk * a1);
|
||
|
u8 ReadAllSaveSectorsCurrentSlot(u16 a0, const struct SaveBlockChunk * a1);
|
||
|
u8 GetSaveValidStatus(const struct SaveBlockChunk * a1);
|
||
|
u32 DoReadFlashWholeSection(u8 a0, struct SaveSector * a1);
|
||
|
u16 CalculateChecksum(const void *, u16);
|
||
|
|
||
|
u16 gFirstSaveSector;
|
||
|
u32 gPrevSaveCounter;
|
||
|
u16 gLastKnownGoodSector;
|
||
|
u32 gDamagedSaveSectors;
|
||
|
u32 gSaveCounter;
|
||
|
struct SaveSector * gFastSaveSection;
|
||
|
u16 gCurSaveChunk;
|
||
|
bool32 gFlashIdentIsValid;
|
||
|
|
||
|
EWRAM_DATA struct SaveBlock2 gSaveBlock2 = {};
|
||
|
EWRAM_DATA struct SaveBlock1 gSaveBlock1 = {};
|
||
|
EWRAM_DATA struct PokemonStorage gPokemonStorage = {};
|
||
|
|
||
|
// Each 4 KiB flash sector contains 3968 bytes of actual data followed by a 128 byte footer
|
||
|
#define SECTOR_DATA_SIZE 3968
|
||
|
#define SECTOR_FOOTER_SIZE 128
|
||
|
|
||
|
#define SAVEBLOCK_CHUNK(structure, chunkNum) \
|
||
|
{ \
|
||
|
(u8 *)&structure + chunkNum * SECTOR_DATA_SIZE, \
|
||
|
min(sizeof(structure) - chunkNum * SECTOR_DATA_SIZE, SECTOR_DATA_SIZE) \
|
||
|
} \
|
||
|
|
||
|
static const struct SaveBlockChunk sSaveBlockChunks[] =
|
||
|
{
|
||
|
SAVEBLOCK_CHUNK(gSaveBlock2, 0),
|
||
|
|
||
|
SAVEBLOCK_CHUNK(gSaveBlock1, 0),
|
||
|
SAVEBLOCK_CHUNK(gSaveBlock1, 1),
|
||
|
SAVEBLOCK_CHUNK(gSaveBlock1, 2),
|
||
|
SAVEBLOCK_CHUNK(gSaveBlock1, 3),
|
||
|
|
||
|
SAVEBLOCK_CHUNK(gPokemonStorage, 0),
|
||
|
SAVEBLOCK_CHUNK(gPokemonStorage, 1),
|
||
|
SAVEBLOCK_CHUNK(gPokemonStorage, 2),
|
||
|
SAVEBLOCK_CHUNK(gPokemonStorage, 3),
|
||
|
SAVEBLOCK_CHUNK(gPokemonStorage, 4),
|
||
|
SAVEBLOCK_CHUNK(gPokemonStorage, 5),
|
||
|
SAVEBLOCK_CHUNK(gPokemonStorage, 6),
|
||
|
SAVEBLOCK_CHUNK(gPokemonStorage, 7),
|
||
|
SAVEBLOCK_CHUNK(gPokemonStorage, 8),
|
||
|
};
|
||
|
|
||
|
const u16 gInfoMessagesPal[] = INCBIN_U16("graphics/msg_box.gbapal");
|
||
|
const u8 gInfoMessagesTilemap[] = INCBIN_U8("graphics/msg_box.tilemap.lz");
|
||
|
const u8 gInfoMessagesGfx[] = INCBIN_U8("graphics/msg_box.4bpp.lz");
|
||
|
|
||
|
bool32 flash_maincb_ident_is_valid(void)
|
||
|
{
|
||
|
gFlashIdentIsValid = TRUE;
|
||
|
if (!IdentifyFlash())
|
||
|
{
|
||
|
SetFlashTimerIntr(0, &((IntrFunc *)gIntrFuncPointers)[9]);
|
||
|
return TRUE;
|
||
|
}
|
||
|
gFlashIdentIsValid = FALSE;
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
void Call_ReadFlash(u16 sectorNum, ptrdiff_t offset, void * dest, size_t size)
|
||
|
{
|
||
|
ReadFlash(sectorNum, offset, dest, size);
|
||
|
}
|
||
|
|
||
|
u8 Call_WriteSaveBlockChunks(u16 a0, const struct SaveBlockChunk * a1)
|
||
|
{
|
||
|
return WriteSaveBlockChunks(a0, a1);
|
||
|
}
|
||
|
|
||
|
u8 Call_TryReadAllSaveSectorsCurrentSlot(u16 a0, const struct SaveBlockChunk * a1)
|
||
|
{
|
||
|
return TryReadAllSaveSectorsCurrentSlot(a0, a1);
|
||
|
}
|
||
|
|
||
|
u32 * GetDamagedSaveSectorsPtr(void)
|
||
|
{
|
||
|
return &gDamagedSaveSectors;
|
||
|
}
|
||
|
|
||
|
s32 flash_write_save_block_chunks(u8 a0)
|
||
|
{
|
||
|
u8 i;
|
||
|
|
||
|
switch (a0)
|
||
|
{
|
||
|
case 0:
|
||
|
default:
|
||
|
Call_WriteSaveBlockChunks(0xFFFF, sSaveBlockChunks);
|
||
|
break;
|
||
|
case 1:
|
||
|
for (i = 0; i < 5; i++)
|
||
|
{
|
||
|
Call_WriteSaveBlockChunks(i, sSaveBlockChunks);
|
||
|
}
|
||
|
break;
|
||
|
case 2:
|
||
|
Call_WriteSaveBlockChunks(0, sSaveBlockChunks);
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
u8 flash_write_save_block_chunks_check_damage(u8 a0)
|
||
|
{
|
||
|
flash_write_save_block_chunks(a0);
|
||
|
if (*GetDamagedSaveSectorsPtr() == 0)
|
||
|
return 1;
|
||
|
return 0xFF;
|
||
|
}
|
||
|
|
||
|
u8 flash_maincb_read_save(u32 unused)
|
||
|
{
|
||
|
return Call_TryReadAllSaveSectorsCurrentSlot(0xFFFF, sSaveBlockChunks);
|
||
|
}
|
||
|
|
||
|
void msg_load_gfx(void)
|
||
|
{
|
||
|
REG_DISPCNT = 0;
|
||
|
REG_BG0HOFS = 0;
|
||
|
REG_BG0VOFS = 0;
|
||
|
REG_BLDCNT = 0;
|
||
|
LZ77UnCompVram(gInfoMessagesGfx, (void *)BG_VRAM);
|
||
|
LZ77UnCompVram(gInfoMessagesTilemap, (void *)BG_SCREEN_ADDR(28));
|
||
|
CpuCopy16(gInfoMessagesPal, (void *)BG_PLTT, 0x200);
|
||
|
REG_BG0CNT = BGCNT_SCREENBASE(28) | BGCNT_TXT512x512;
|
||
|
REG_DISPCNT = DISPCNT_BG0_ON;
|
||
|
}
|
||
|
|
||
|
void msg_display(enum MsgBoxUpdateMessage a0)
|
||
|
{
|
||
|
switch (a0)
|
||
|
{
|
||
|
case MSGBOX_WILL_NOW_UPDATE:
|
||
|
REG_BG0HOFS = 0;
|
||
|
REG_BG0VOFS = 0;
|
||
|
break;
|
||
|
case MSGBOX_HAS_BEEN_UPDATED:
|
||
|
REG_BG0HOFS = 0x100;
|
||
|
REG_BG0VOFS = 0;
|
||
|
break;
|
||
|
case MSGBOX_UNABLE_TO_UPDATE:
|
||
|
REG_BG0HOFS = 0x100;
|
||
|
REG_BG0VOFS = 0xB0;
|
||
|
break;
|
||
|
case MSGBOX_NO_NEED_TO_UPDATE:
|
||
|
REG_BG0HOFS = 0;
|
||
|
REG_BG0VOFS = 0xB0;
|
||
|
break;
|
||
|
case MSGBOX_UPDATING:
|
||
|
REG_BG0HOFS = 0;
|
||
|
REG_BG0VOFS = 0x160;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Save_EraseAllData(void)
|
||
|
{
|
||
|
u16 i;
|
||
|
for (i = 0; i < 32; i++)
|
||
|
EraseFlashSector(i);
|
||
|
}
|
||
|
|
||
|
void Save_ResetSaveCounters(void)
|
||
|
{
|
||
|
gSaveCounter = 0;
|
||
|
gFirstSaveSector = 0;
|
||
|
gDamagedSaveSectors = 0;
|
||
|
}
|
||
|
|
||
|
bool32 SetSectorDamagedStatus(u8 op, u8 sectorNum)
|
||
|
{
|
||
|
bool32 retVal = FALSE;
|
||
|
|
||
|
switch (op)
|
||
|
{
|
||
|
case SECTOR_DAMAGED:
|
||
|
gDamagedSaveSectors |= (1 << sectorNum);
|
||
|
break;
|
||
|
case SECTOR_OK:
|
||
|
gDamagedSaveSectors &= ~(1 << sectorNum);
|
||
|
break;
|
||
|
case SECTOR_CHECK: // unused
|
||
|
if (gDamagedSaveSectors & (1 << sectorNum))
|
||
|
retVal = TRUE;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
return retVal;
|
||
|
}
|
||
|
|
||
|
u8 WriteSaveBlockChunks(u16 chunkId, const struct SaveBlockChunk *chunks)
|
||
|
{
|
||
|
u32 retVal;
|
||
|
u16 i;
|
||
|
|
||
|
gFastSaveSection = eSaveSection;
|
||
|
|
||
|
if (chunkId != 0xFFFF) // write single chunk
|
||
|
{
|
||
|
retVal = WriteSingleChunk(chunkId, chunks);
|
||
|
}
|
||
|
else // write all chunks
|
||
|
{
|
||
|
gLastKnownGoodSector = gFirstSaveSector;
|
||
|
gPrevSaveCounter = gSaveCounter;
|
||
|
gFirstSaveSector++;
|
||
|
gFirstSaveSector %= NUM_SECTORS_PER_SAVE_SLOT;
|
||
|
gSaveCounter++;
|
||
|
retVal = SAVE_STATUS_OK;
|
||
|
|
||
|
for (i = 0; i < NUM_SECTORS_PER_SAVE_SLOT; i++)
|
||
|
WriteSingleChunk(i, chunks);
|
||
|
|
||
|
// Check for any bad sectors
|
||
|
if (gDamagedSaveSectors != 0) // skip the damaged sector.
|
||
|
{
|
||
|
retVal = SAVE_STATUS_ERROR;
|
||
|
gFirstSaveSector = gLastKnownGoodSector;
|
||
|
gSaveCounter = gPrevSaveCounter;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return retVal;
|
||
|
}
|
||
|
|
||
|
u8 WriteSingleChunk(u16 chunkId, const struct SaveBlockChunk * chunks)
|
||
|
{
|
||
|
u16 i;
|
||
|
u16 sectorNum;
|
||
|
u8 *chunkData;
|
||
|
u16 chunkSize;
|
||
|
|
||
|
// select sector number
|
||
|
sectorNum = chunkId + gFirstSaveSector;
|
||
|
sectorNum %= NUM_SECTORS_PER_SAVE_SLOT;
|
||
|
// select save slot
|
||
|
sectorNum += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2);
|
||
|
|
||
|
chunkData = chunks[chunkId].data;
|
||
|
chunkSize = chunks[chunkId].size;
|
||
|
|
||
|
// clear save section.
|
||
|
for (i = 0; i < sizeof(struct SaveSector); i++)
|
||
|
((u8 *)gFastSaveSection)[i] = 0;
|
||
|
|
||
|
gFastSaveSection->id = chunkId;
|
||
|
gFastSaveSection->signature = FILE_SIGNATURE;
|
||
|
gFastSaveSection->counter = gSaveCounter;
|
||
|
for (i = 0; i < chunkSize; i++)
|
||
|
gFastSaveSection->data[i] = chunkData[i];
|
||
|
gFastSaveSection->checksum = CalculateChecksum(chunkData, chunkSize);
|
||
|
|
||
|
return TryWriteSector(sectorNum, gFastSaveSection->data);
|
||
|
}
|
||
|
|
||
|
u8 HandleWriteSectorNBytes(u8 sectorNum, u8 *data, u16 size)
|
||
|
{
|
||
|
u16 i;
|
||
|
struct SaveSector *section = eSaveSection;
|
||
|
|
||
|
for (i = 0; i < sizeof(struct SaveSector); i++)
|
||
|
((char *)section)[i] = 0;
|
||
|
|
||
|
section->signature = FILE_SIGNATURE;
|
||
|
for (i = 0; i < size; i++)
|
||
|
section->data[i] = data[i];
|
||
|
section->id = CalculateChecksum(data, size); // though this appears to be incorrect, it might be some sector checksum instead of a whole save checksum and only appears to be relevent to HOF data, if used.
|
||
|
|
||
|
return TryWriteSector(sectorNum, section->data);
|
||
|
}
|
||
|
|
||
|
u8 TryWriteSector(u8 sectorNum, u8 *data)
|
||
|
{
|
||
|
if (ProgramFlashSectorAndVerify(sectorNum, data) != 0) // is damaged?
|
||
|
{
|
||
|
SetSectorDamagedStatus(SECTOR_DAMAGED, sectorNum); // set damaged sector bits.
|
||
|
return SAVE_STATUS_ERROR;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
SetSectorDamagedStatus(SECTOR_OK, sectorNum); // unset damaged sector bits. it's safe now.
|
||
|
return SAVE_STATUS_OK;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
u32 RestoreSaveBackupVarsAndIncrement(const struct SaveBlockChunk *chunk) // chunk is unused
|
||
|
{
|
||
|
gFastSaveSection = eSaveSection;
|
||
|
gLastKnownGoodSector = gFirstSaveSector;
|
||
|
gPrevSaveCounter = gSaveCounter;
|
||
|
gFirstSaveSector++;
|
||
|
gFirstSaveSector %= NUM_SECTORS_PER_SAVE_SLOT;
|
||
|
gSaveCounter++;
|
||
|
gCurSaveChunk = 0;
|
||
|
gDamagedSaveSectors = 0;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
u32 RestoreSaveBackupVars(const struct SaveBlockChunk *chunk)
|
||
|
{
|
||
|
gFastSaveSection = eSaveSection;
|
||
|
gLastKnownGoodSector = gFirstSaveSector;
|
||
|
gPrevSaveCounter = gSaveCounter;
|
||
|
gCurSaveChunk = 0;
|
||
|
gDamagedSaveSectors = 0;
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
u8 WriteSingleChunkAndIncrement(u16 a1, const struct SaveBlockChunk * chunk)
|
||
|
{
|
||
|
u8 retVal;
|
||
|
|
||
|
if (gCurSaveChunk < a1 - 1)
|
||
|
{
|
||
|
retVal = SAVE_STATUS_OK;
|
||
|
WriteSingleChunk(gCurSaveChunk, chunk);
|
||
|
gCurSaveChunk++;
|
||
|
if (gDamagedSaveSectors)
|
||
|
{
|
||
|
retVal = SAVE_STATUS_ERROR;
|
||
|
gFirstSaveSector = gLastKnownGoodSector;
|
||
|
gSaveCounter = gPrevSaveCounter;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
retVal = SAVE_STATUS_ERROR;
|
||
|
}
|
||
|
|
||
|
return retVal;
|
||
|
}
|
||
|
|
||
|
u8 ErasePreviousChunk(u16 a1, const struct SaveBlockChunk *chunk)
|
||
|
{
|
||
|
u8 retVal = SAVE_STATUS_OK;
|
||
|
|
||
|
EraseCurrentChunk(a1 - 1, chunk);
|
||
|
|
||
|
if (gDamagedSaveSectors)
|
||
|
{
|
||
|
retVal = SAVE_STATUS_ERROR;
|
||
|
gFirstSaveSector = gLastKnownGoodSector;
|
||
|
gSaveCounter = gPrevSaveCounter;
|
||
|
}
|
||
|
return retVal;
|
||
|
}
|
||
|
|
||
|
u8 EraseCurrentChunk(u16 chunkId, const struct SaveBlockChunk *chunks)
|
||
|
{
|
||
|
u16 i;
|
||
|
u16 sector;
|
||
|
u8 *data;
|
||
|
u16 size;
|
||
|
u8 status;
|
||
|
|
||
|
// select sector number
|
||
|
sector = chunkId + gFirstSaveSector;
|
||
|
sector %= NUM_SECTORS_PER_SAVE_SLOT;
|
||
|
// select save slot
|
||
|
sector += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2);
|
||
|
|
||
|
data = chunks[chunkId].data;
|
||
|
size = chunks[chunkId].size;
|
||
|
|
||
|
// clear temp save section.
|
||
|
for (i = 0; i < sizeof(struct SaveSector); i++)
|
||
|
((char *)gFastSaveSection)[i] = 0;
|
||
|
|
||
|
gFastSaveSection->id = chunkId;
|
||
|
gFastSaveSection->signature = FILE_SIGNATURE;
|
||
|
gFastSaveSection->counter = gSaveCounter;
|
||
|
|
||
|
// set temp section's data.
|
||
|
for (i = 0; i < size; i++)
|
||
|
gFastSaveSection->data[i] = data[i];
|
||
|
|
||
|
// calculate checksum.
|
||
|
gFastSaveSection->checksum = CalculateChecksum(data, size);
|
||
|
|
||
|
EraseFlashSector(sector);
|
||
|
|
||
|
status = SAVE_STATUS_OK;
|
||
|
|
||
|
for (i = 0; i < sizeof(struct UnkSaveSection); i++)
|
||
|
{
|
||
|
if (ProgramFlashByte(sector, i, gFastSaveSection->data[i]))
|
||
|
{
|
||
|
status = SAVE_STATUS_ERROR;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (status == SAVE_STATUS_ERROR)
|
||
|
{
|
||
|
SetSectorDamagedStatus(SECTOR_DAMAGED, sector);
|
||
|
return SAVE_STATUS_ERROR;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
status = SAVE_STATUS_OK;
|
||
|
|
||
|
for (i = 0; i < 7; i++)
|
||
|
{
|
||
|
if (ProgramFlashByte(sector, 0xFF9 + i, ((u8 *)gFastSaveSection)[0xFF9 + i]))
|
||
|
{
|
||
|
status = SAVE_STATUS_ERROR;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (status == SAVE_STATUS_ERROR)
|
||
|
{
|
||
|
SetSectorDamagedStatus(SECTOR_DAMAGED, sector);
|
||
|
return SAVE_STATUS_ERROR;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
SetSectorDamagedStatus(SECTOR_OK, sector);
|
||
|
return SAVE_STATUS_OK;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
u8 WriteSomeFlashByteToPrevSector(u16 a1, const struct SaveBlockChunk *chunk)
|
||
|
{
|
||
|
u16 sector;
|
||
|
|
||
|
// select sector number
|
||
|
sector = a1 + gFirstSaveSector - 1;
|
||
|
sector %= NUM_SECTORS_PER_SAVE_SLOT;
|
||
|
// select save slot
|
||
|
sector += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2);
|
||
|
|
||
|
if (ProgramFlashByte(sector, sizeof(struct UnkSaveSection), ((u8 *)gFastSaveSection)[sizeof(struct UnkSaveSection)]))
|
||
|
{
|
||
|
// sector is damaged, so enable the bit in gDamagedSaveSectors and restore the last written sector and save counter.
|
||
|
SetSectorDamagedStatus(SECTOR_DAMAGED, sector);
|
||
|
gFirstSaveSector = gLastKnownGoodSector;
|
||
|
gSaveCounter = gPrevSaveCounter;
|
||
|
return SAVE_STATUS_ERROR;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
SetSectorDamagedStatus(SECTOR_OK, sector);
|
||
|
return SAVE_STATUS_OK;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
u8 WriteSomeFlashByte0x25ToPrevSector(u16 a1, const struct SaveBlockChunk *chunk)
|
||
|
{
|
||
|
u16 sector;
|
||
|
|
||
|
sector = a1 + gFirstSaveSector - 1;
|
||
|
sector %= NUM_SECTORS_PER_SAVE_SLOT;
|
||
|
sector += NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2);
|
||
|
|
||
|
if (ProgramFlashByte(sector, sizeof(struct UnkSaveSection), 0x25))
|
||
|
{
|
||
|
// sector is damaged, so enable the bit in gDamagedSaveSectors and restore the last written sector and save counter.
|
||
|
SetSectorDamagedStatus(SECTOR_DAMAGED, sector);
|
||
|
gFirstSaveSector = gLastKnownGoodSector;
|
||
|
gSaveCounter = gPrevSaveCounter;
|
||
|
return SAVE_STATUS_ERROR;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
SetSectorDamagedStatus(SECTOR_OK, sector);
|
||
|
return SAVE_STATUS_OK;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
u8 TryReadAllSaveSectorsCurrentSlot(u16 a1, const struct SaveBlockChunk *chunk)
|
||
|
{
|
||
|
u8 retVal;
|
||
|
gFastSaveSection = eSaveSection;
|
||
|
if (a1 != 0xFFFF)
|
||
|
{
|
||
|
retVal = SAVE_STATUS_ERROR;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
retVal = GetSaveValidStatus(chunk);
|
||
|
ReadAllSaveSectorsCurrentSlot(0xFFFF, chunk);
|
||
|
}
|
||
|
|
||
|
return retVal;
|
||
|
}
|
||
|
|
||
|
u8 ReadAllSaveSectorsCurrentSlot(u16 a1, const struct SaveBlockChunk *chunks)
|
||
|
{
|
||
|
u16 i;
|
||
|
u16 checksum;
|
||
|
u16 sector = NUM_SECTORS_PER_SAVE_SLOT * (gSaveCounter % 2);
|
||
|
u16 id;
|
||
|
|
||
|
for (i = 0; i < NUM_SECTORS_PER_SAVE_SLOT; i++)
|
||
|
{
|
||
|
DoReadFlashWholeSection(i + sector, gFastSaveSection);
|
||
|
id = gFastSaveSection->id;
|
||
|
if (id == 0)
|
||
|
gFirstSaveSector = i;
|
||
|
checksum = CalculateChecksum(gFastSaveSection->data, chunks[id].size);
|
||
|
if (gFastSaveSection->signature == FILE_SIGNATURE
|
||
|
&& gFastSaveSection->checksum == checksum)
|
||
|
{
|
||
|
u16 j;
|
||
|
for (j = 0; j < chunks[id].size; j++)
|
||
|
chunks[id].data[j] = gFastSaveSection->data[j];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
u8 GetSaveValidStatus(const struct SaveBlockChunk *chunks)
|
||
|
{
|
||
|
u16 sector;
|
||
|
bool8 signatureValid;
|
||
|
u16 checksum;
|
||
|
u32 slot1saveCounter = 0;
|
||
|
u32 slot2saveCounter = 0;
|
||
|
u8 slot1Status;
|
||
|
u8 slot2Status;
|
||
|
u32 validSectors;
|
||
|
const u32 ALL_SECTORS = (1 << NUM_SECTORS_PER_SAVE_SLOT) - 1; // bitmask of all saveblock sectors
|
||
|
|
||
|
// check save slot 1.
|
||
|
validSectors = 0;
|
||
|
signatureValid = FALSE;
|
||
|
for (sector = 0; sector < NUM_SECTORS_PER_SAVE_SLOT; sector++)
|
||
|
{
|
||
|
DoReadFlashWholeSection(sector, gFastSaveSection);
|
||
|
if (gFastSaveSection->signature == FILE_SIGNATURE)
|
||
|
{
|
||
|
signatureValid = TRUE;
|
||
|
checksum = CalculateChecksum(gFastSaveSection->data, chunks[gFastSaveSection->id].size);
|
||
|
if (gFastSaveSection->checksum == checksum)
|
||
|
{
|
||
|
slot1saveCounter = gFastSaveSection->counter;
|
||
|
validSectors |= 1 << gFastSaveSection->id;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (signatureValid)
|
||
|
{
|
||
|
if (validSectors == ALL_SECTORS)
|
||
|
slot1Status = SAVE_STATUS_OK;
|
||
|
else
|
||
|
slot1Status = SAVE_STATUS_ERROR;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
slot1Status = SAVE_STATUS_EMPTY;
|
||
|
}
|
||
|
|
||
|
// check save slot 2.
|
||
|
validSectors = 0;
|
||
|
signatureValid = FALSE;
|
||
|
for (sector = 0; sector < NUM_SECTORS_PER_SAVE_SLOT; sector++)
|
||
|
{
|
||
|
DoReadFlashWholeSection(NUM_SECTORS_PER_SAVE_SLOT + sector, gFastSaveSection);
|
||
|
if (gFastSaveSection->signature == FILE_SIGNATURE)
|
||
|
{
|
||
|
signatureValid = TRUE;
|
||
|
checksum = CalculateChecksum(gFastSaveSection->data, chunks[gFastSaveSection->id].size);
|
||
|
if (gFastSaveSection->checksum == checksum)
|
||
|
{
|
||
|
slot2saveCounter = gFastSaveSection->counter;
|
||
|
validSectors |= 1 << gFastSaveSection->id;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (signatureValid)
|
||
|
{
|
||
|
if (validSectors == ALL_SECTORS)
|
||
|
slot2Status = SAVE_STATUS_OK;
|
||
|
else
|
||
|
slot2Status = SAVE_STATUS_ERROR;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
slot2Status = SAVE_STATUS_EMPTY;
|
||
|
}
|
||
|
|
||
|
if (slot1Status == SAVE_STATUS_OK && slot2Status == SAVE_STATUS_OK)
|
||
|
{
|
||
|
// Choose counter of the most recent save file
|
||
|
if ((slot1saveCounter == -1 && slot2saveCounter == 0) || (slot1saveCounter == 0 && slot2saveCounter == -1))
|
||
|
{
|
||
|
if ((unsigned)(slot1saveCounter + 1) < (unsigned)(slot2saveCounter + 1))
|
||
|
gSaveCounter = slot2saveCounter;
|
||
|
else
|
||
|
gSaveCounter = slot1saveCounter;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if (slot1saveCounter < slot2saveCounter)
|
||
|
gSaveCounter = slot2saveCounter;
|
||
|
else
|
||
|
gSaveCounter = slot1saveCounter;
|
||
|
}
|
||
|
return SAVE_STATUS_OK;
|
||
|
}
|
||
|
|
||
|
if (slot1Status == SAVE_STATUS_OK)
|
||
|
{
|
||
|
gSaveCounter = slot1saveCounter;
|
||
|
if (slot2Status == SAVE_STATUS_ERROR)
|
||
|
return SAVE_STATUS_ERROR;
|
||
|
else
|
||
|
return SAVE_STATUS_OK;
|
||
|
}
|
||
|
|
||
|
if (slot2Status == SAVE_STATUS_OK)
|
||
|
{
|
||
|
gSaveCounter = slot2saveCounter;
|
||
|
if (slot1Status == SAVE_STATUS_ERROR)
|
||
|
return SAVE_STATUS_ERROR;
|
||
|
else
|
||
|
return SAVE_STATUS_OK;
|
||
|
}
|
||
|
|
||
|
if (slot1Status == SAVE_STATUS_EMPTY && slot2Status == SAVE_STATUS_EMPTY)
|
||
|
{
|
||
|
gSaveCounter = 0;
|
||
|
gFirstSaveSector = 0;
|
||
|
return SAVE_STATUS_EMPTY;
|
||
|
}
|
||
|
|
||
|
gSaveCounter = 0;
|
||
|
gFirstSaveSector = 0;
|
||
|
return 2;
|
||
|
}
|
||
|
|
||
|
u8 ReadSomeUnknownSectorAndVerify(u8 sector, u8 *data, u16 size)
|
||
|
{
|
||
|
u16 i;
|
||
|
struct SaveSector *section = eSaveSection;
|
||
|
|
||
|
DoReadFlashWholeSection(sector, section);
|
||
|
if (section->signature == FILE_SIGNATURE)
|
||
|
{
|
||
|
u16 checksum = CalculateChecksum(section->data, size);
|
||
|
if (section->id == checksum)
|
||
|
{
|
||
|
for (i = 0; i < size; i++)
|
||
|
data[i] = section->data[i];
|
||
|
return SAVE_STATUS_OK;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return 2;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
return SAVE_STATUS_EMPTY;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
u32 DoReadFlashWholeSection(u8 sector, struct SaveSector *section)
|
||
|
{
|
||
|
ReadFlash(sector, 0, section->data, sizeof(struct SaveSector));
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
u16 CalculateChecksum(const void *data, u16 size)
|
||
|
{
|
||
|
u16 i;
|
||
|
u32 checksum = 0;
|
||
|
|
||
|
for (i = 0; i < (size / 4); i++)
|
||
|
{
|
||
|
checksum += *((u32 *)data);
|
||
|
data += sizeof(u32);
|
||
|
}
|
||
|
|
||
|
return ((checksum >> 16) + checksum);
|
||
|
}
|
||
|
|
||
|
void nullsub_0201182C()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
void nullsub_02011830()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
void nullsub_02011834()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
u16 * get_var_addr(u16 a0)
|
||
|
{
|
||
|
if (a0 < VARS_START)
|
||
|
return NULL;
|
||
|
if (a0 < VAR_SPECIAL_0)
|
||
|
return &gSaveBlock1.vars[a0 - VARS_START];
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
bool32 flash_maincb_check_need_reset_pacifidlog_tm(void)
|
||
|
{
|
||
|
u8 sp0;
|
||
|
u16 * data = get_var_addr(VAR_PACIFIDLOG_TM_RECEIVED_DAY);
|
||
|
rtc_maincb_is_time_since_last_berry_update_positive(&sp0);
|
||
|
if (*data <= gRtcUTCTime.days)
|
||
|
return TRUE;
|
||
|
else
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
bool32 flash_maincb_reset_pacifidlog_tm(void)
|
||
|
{
|
||
|
u8 sp0;
|
||
|
if (flash_maincb_check_need_reset_pacifidlog_tm() == TRUE)
|
||
|
return TRUE;
|
||
|
rtc_maincb_is_time_since_last_berry_update_positive(&sp0);
|
||
|
if (gRtcUTCTime.days < 0)
|
||
|
return FALSE;
|
||
|
*get_var_addr(VAR_PACIFIDLOG_TM_RECEIVED_DAY) = 1;
|
||
|
if (flash_write_save_block_chunks_check_damage(0) != TRUE)
|
||
|
return FALSE;
|
||
|
return TRUE;
|
||
|
}
|