sovereignx/include/reshow_battle_screen.h

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#ifndef GUARD_RESHOW_BATTLE_SCREEN_H
#define GUARD_RESHOW_BATTLE_SCREEN_H
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void ReshowBattleScreenDummy(void);
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void ReshowBattleScreenAfterMenu(void);
void CreateBattlerSprite(u32 battler);
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#endif // GUARD_RESHOW_BATTLE_SCREEN_H