sovereignx/test/battle/move_effect/coil.c

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#include "global.h"
#include "test/battle.h"
TO_DO_BATTLE_TEST("Coil raises the user's Attack by 1 stage");
TO_DO_BATTLE_TEST("Coil raises the user's Defense by 1 stage");
TO_DO_BATTLE_TEST("Coil raises the user's Accuracy by 1 stage");