sovereignx/test/battle/move_effect_secondary/throat_chop.c

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#include "global.h"
#include "test/battle.h"
ASSUMPTIONS
{
2024-02-26 05:21:38 +00:00
ASSUME(MoveHasAdditionalEffect(MOVE_THROAT_CHOP, MOVE_EFFECT_THROAT_CHOP) == TRUE);
}
SINGLE_BATTLE_TEST("Throat Chop prevents the usage of sound moves")
{
GIVEN {
PLAYER(SPECIES_WOBBUFFET) { Speed(100); };
OPPONENT(SPECIES_WOBBUFFET) { Speed(50); };
} WHEN {
TURN { MOVE(player, MOVE_THROAT_CHOP); MOVE(opponent, MOVE_HYPER_VOICE); }
TURN {}
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_THROAT_CHOP, player);
HP_BAR(opponent);
MESSAGE("Foe Wobbuffet can't use Hyper Voice due to Throat Chop!");
NONE_OF {
ANIMATION(ANIM_TYPE_MOVE, MOVE_HYPER_VOICE, opponent);
}
}
}
SINGLE_BATTLE_TEST("Throat Chop won't work through a substitute")
{
GIVEN {
PLAYER(SPECIES_INCINEROAR) { Speed(100); };
OPPONENT(SPECIES_WOBBUFFET) { Speed(50); };
} WHEN {
TURN { MOVE(opponent, MOVE_SUBSTITUTE); }
TURN { MOVE(player, MOVE_THROAT_CHOP); MOVE(opponent, MOVE_HYPER_VOICE); }
TURN {}
} SCENE {
ANIMATION(ANIM_TYPE_MOVE, MOVE_SUBSTITUTE, opponent);
HP_BAR(opponent);
ANIMATION(ANIM_TYPE_MOVE, MOVE_THROAT_CHOP, player);
NONE_OF {
MESSAGE("Foe Wobbuffet can't use Hyper Voice due to Throat Chop!");
}
ANIMATION(ANIM_TYPE_MOVE, MOVE_HYPER_VOICE, opponent);
}
}