2017-12-05 17:55:48 +00:00
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#ifndef GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H
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#define GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H
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#define EFFECT_HIT 0
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#define EFFECT_SLEEP 1
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#define EFFECT_POISON_HIT 2
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#define EFFECT_ABSORB 3
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#define EFFECT_BURN_HIT 4
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#define EFFECT_FREEZE_HIT 5
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#define EFFECT_PARALYZE_HIT 6
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#define EFFECT_EXPLOSION 7
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#define EFFECT_DREAM_EATER 8
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#define EFFECT_MIRROR_MOVE 9
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#define EFFECT_ATTACK_UP 10
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#define EFFECT_DEFENSE_UP 11
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#define EFFECT_SPEED_UP 12
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#define EFFECT_SPECIAL_ATTACK_UP 13
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#define EFFECT_SPECIAL_DEFENSE_UP 14
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#define EFFECT_ACCURACY_UP 15
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#define EFFECT_EVASION_UP 16
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2019-03-31 16:23:41 +01:00
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#define EFFECT_SPECIAL_ATTACK_UP_3 17
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2017-12-05 17:55:48 +00:00
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#define EFFECT_ATTACK_DOWN 18
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#define EFFECT_DEFENSE_DOWN 19
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#define EFFECT_SPEED_DOWN 20
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2018-07-21 20:58:07 +01:00
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#define EFFECT_SPECIAL_ATTACK_DOWN 21
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#define EFFECT_SPECIAL_DEFENSE_DOWN 22
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2017-12-05 17:55:48 +00:00
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#define EFFECT_ACCURACY_DOWN 23
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#define EFFECT_EVASION_DOWN 24
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#define EFFECT_HAZE 25
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#define EFFECT_BIDE 26
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#define EFFECT_RAMPAGE 27
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#define EFFECT_ROAR 28
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#define EFFECT_MULTI_HIT 29
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#define EFFECT_CONVERSION 30
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#define EFFECT_FLINCH_HIT 31
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#define EFFECT_RESTORE_HP 32
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#define EFFECT_TOXIC 33
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#define EFFECT_PAY_DAY 34
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#define EFFECT_LIGHT_SCREEN 35
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#define EFFECT_TRI_ATTACK 36
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#define EFFECT_REST 37
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#define EFFECT_OHKO 38
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2018-09-30 13:04:46 +01:00
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#define EFFECT_FUSION_COMBO 39
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2017-12-05 17:55:48 +00:00
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#define EFFECT_SUPER_FANG 40
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#define EFFECT_DRAGON_RAGE 41
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#define EFFECT_TRAP 42
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2018-07-30 19:41:16 +01:00
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#define EFFECT_HEAL_BLOCK 43
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2017-12-05 17:55:48 +00:00
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#define EFFECT_DOUBLE_HIT 44
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#define EFFECT_RECOIL_IF_MISS 45
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#define EFFECT_MIST 46
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#define EFFECT_FOCUS_ENERGY 47
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2020-04-20 10:27:09 +01:00
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#define EFFECT_RECOIL_25 48
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2017-12-05 17:55:48 +00:00
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#define EFFECT_CONFUSE 49
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#define EFFECT_ATTACK_UP_2 50
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#define EFFECT_DEFENSE_UP_2 51
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#define EFFECT_SPEED_UP_2 52
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#define EFFECT_SPECIAL_ATTACK_UP_2 53
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#define EFFECT_SPECIAL_DEFENSE_UP_2 54
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#define EFFECT_ACCURACY_UP_2 55
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#define EFFECT_EVASION_UP_2 56
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#define EFFECT_TRANSFORM 57
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#define EFFECT_ATTACK_DOWN_2 58
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#define EFFECT_DEFENSE_DOWN_2 59
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#define EFFECT_SPEED_DOWN_2 60
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#define EFFECT_SPECIAL_ATTACK_DOWN_2 61
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#define EFFECT_SPECIAL_DEFENSE_DOWN_2 62
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#define EFFECT_ACCURACY_DOWN_2 63
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#define EFFECT_EVASION_DOWN_2 64
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#define EFFECT_REFLECT 65
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#define EFFECT_POISON 66
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#define EFFECT_PARALYZE 67
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#define EFFECT_ATTACK_DOWN_HIT 68
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#define EFFECT_DEFENSE_DOWN_HIT 69
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#define EFFECT_SPEED_DOWN_HIT 70
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#define EFFECT_SPECIAL_ATTACK_DOWN_HIT 71
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#define EFFECT_SPECIAL_DEFENSE_DOWN_HIT 72
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#define EFFECT_ACCURACY_DOWN_HIT 73
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#define EFFECT_EVASION_DOWN_HIT 74
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2018-09-30 13:04:46 +01:00
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#define EFFECT_TWO_TURNS_ATTACK 75
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2017-12-05 17:55:48 +00:00
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#define EFFECT_CONFUSE_HIT 76
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#define EFFECT_TWINEEDLE 77
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#define EFFECT_VITAL_THROW 78
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#define EFFECT_SUBSTITUTE 79
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#define EFFECT_RECHARGE 80
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#define EFFECT_RAGE 81
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#define EFFECT_MIMIC 82
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#define EFFECT_METRONOME 83
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#define EFFECT_LEECH_SEED 84
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2019-04-03 20:33:37 +01:00
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#define EFFECT_DO_NOTHING 85
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2017-12-05 17:55:48 +00:00
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#define EFFECT_DISABLE 86
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#define EFFECT_LEVEL_DAMAGE 87
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#define EFFECT_PSYWAVE 88
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#define EFFECT_COUNTER 89
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#define EFFECT_ENCORE 90
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#define EFFECT_PAIN_SPLIT 91
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#define EFFECT_SNORE 92
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#define EFFECT_CONVERSION_2 93
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#define EFFECT_LOCK_ON 94
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#define EFFECT_SKETCH 95
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2019-03-31 16:23:41 +01:00
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#define EFFECT_HAMMER_ARM 96
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2017-12-05 17:55:48 +00:00
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#define EFFECT_SLEEP_TALK 97
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#define EFFECT_DESTINY_BOND 98
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#define EFFECT_FLAIL 99
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#define EFFECT_SPITE 100
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#define EFFECT_FALSE_SWIPE 101
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#define EFFECT_HEAL_BELL 102
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2018-07-23 20:36:05 +01:00
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#define EFFECT_ALWAYS_CRIT 103
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2017-12-05 17:55:48 +00:00
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#define EFFECT_TRIPLE_KICK 104
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#define EFFECT_THIEF 105
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#define EFFECT_MEAN_LOOK 106
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#define EFFECT_NIGHTMARE 107
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#define EFFECT_MINIMIZE 108
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#define EFFECT_CURSE 109
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2018-07-26 19:36:16 +01:00
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#define EFFECT_HEALING_WISH 110
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2017-12-05 17:55:48 +00:00
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#define EFFECT_PROTECT 111
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#define EFFECT_SPIKES 112
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#define EFFECT_FORESIGHT 113
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#define EFFECT_PERISH_SONG 114
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#define EFFECT_SANDSTORM 115
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#define EFFECT_ENDURE 116
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#define EFFECT_ROLLOUT 117
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#define EFFECT_SWAGGER 118
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#define EFFECT_FURY_CUTTER 119
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#define EFFECT_ATTRACT 120
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#define EFFECT_RETURN 121
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#define EFFECT_PRESENT 122
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#define EFFECT_FRUSTRATION 123
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#define EFFECT_SAFEGUARD 124
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2021-06-19 00:49:00 +01:00
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#define EFFECT_MAGNITUDE 125
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#define EFFECT_BATON_PASS 126
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#define EFFECT_PURSUIT 127
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#define EFFECT_RAPID_SPIN 128
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#define EFFECT_SONICBOOM 129
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#define EFFECT_CAPTIVATE 130
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#define EFFECT_MORNING_SUN 131
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#define EFFECT_SYNTHESIS 132
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#define EFFECT_MOONLIGHT 133
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#define EFFECT_HIDDEN_POWER 134
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#define EFFECT_RAIN_DANCE 135
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#define EFFECT_SUNNY_DAY 136
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#define EFFECT_DEFENSE_UP_HIT 137
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#define EFFECT_ATTACK_UP_HIT 138
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#define EFFECT_ALL_STATS_UP_HIT 139
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#define EFFECT_FELL_STINGER 140
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#define EFFECT_BELLY_DRUM 141
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#define EFFECT_PSYCH_UP 142
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#define EFFECT_MIRROR_COAT 143
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#define EFFECT_SKULL_BASH 144
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#define EFFECT_TWISTER 145
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#define EFFECT_EARTHQUAKE 146
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#define EFFECT_FUTURE_SIGHT 147
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#define EFFECT_GUST 148
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#define EFFECT_FLINCH_MINIMIZE_HIT 149
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#define EFFECT_SOLARBEAM 150
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#define EFFECT_THUNDER 151
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#define EFFECT_TELEPORT 152
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#define EFFECT_BEAT_UP 153
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#define EFFECT_SEMI_INVULNERABLE 154
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#define EFFECT_DEFENSE_CURL 155
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#define EFFECT_SOFTBOILED 156
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#define EFFECT_FAKE_OUT 157
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#define EFFECT_UPROAR 158
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#define EFFECT_STOCKPILE 159
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#define EFFECT_SPIT_UP 160
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#define EFFECT_SWALLOW 161
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#define EFFECT_WORRY_SEED 162
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#define EFFECT_HAIL 163
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#define EFFECT_TORMENT 164
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#define EFFECT_FLATTER 165
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#define EFFECT_WILL_O_WISP 166
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#define EFFECT_MEMENTO 167
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#define EFFECT_FACADE 168
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#define EFFECT_FOCUS_PUNCH 169
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#define EFFECT_SMELLINGSALT 170
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#define EFFECT_FOLLOW_ME 171
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#define EFFECT_NATURE_POWER 172
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#define EFFECT_CHARGE 173
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#define EFFECT_TAUNT 174
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#define EFFECT_HELPING_HAND 175
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#define EFFECT_TRICK 176
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#define EFFECT_ROLE_PLAY 177
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#define EFFECT_WISH 178
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#define EFFECT_ASSIST 179
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#define EFFECT_INGRAIN 180
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#define EFFECT_SUPERPOWER 181
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#define EFFECT_MAGIC_COAT 182
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#define EFFECT_RECYCLE 183
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#define EFFECT_REVENGE 184
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#define EFFECT_BRICK_BREAK 185
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#define EFFECT_YAWN 186
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#define EFFECT_KNOCK_OFF 187
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#define EFFECT_ENDEAVOR 188
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#define EFFECT_ERUPTION 189
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#define EFFECT_SKILL_SWAP 190
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#define EFFECT_IMPRISON 191
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#define EFFECT_REFRESH 192
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#define EFFECT_GRUDGE 193
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#define EFFECT_SNATCH 194
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#define EFFECT_LOW_KICK 195
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#define EFFECT_SECRET_POWER 196
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#define EFFECT_RECOIL_33 197
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#define EFFECT_TEETER_DANCE 198
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#define EFFECT_HIT_ESCAPE 199
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#define EFFECT_MUD_SPORT 200
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#define EFFECT_POISON_FANG 201
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#define EFFECT_WEATHER_BALL 202
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#define EFFECT_OVERHEAT 203
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#define EFFECT_TICKLE 204
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#define EFFECT_COSMIC_POWER 205
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#define EFFECT_SKY_UPPERCUT 206
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#define EFFECT_BULK_UP 207
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#define EFFECT_PLACEHOLDER 208
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#define EFFECT_WATER_SPORT 209
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#define EFFECT_CALM_MIND 210
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#define EFFECT_DRAGON_DANCE 211
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#define EFFECT_CAMOUFLAGE 212
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//
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#define EFFECT_PLEDGE 213
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#define EFFECT_FLING 214
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#define EFFECT_NATURAL_GIFT 215
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#define EFFECT_WAKE_UP_SLAP 216
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#define EFFECT_WRING_OUT 217
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#define EFFECT_HEX 218
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#define EFFECT_ASSURANCE 219
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#define EFFECT_TRUMP_CARD 220
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#define EFFECT_ACROBATICS 221
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#define EFFECT_HEAT_CRASH 222
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#define EFFECT_PUNISHMENT 223
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#define EFFECT_STORED_POWER 224
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#define EFFECT_ELECTRO_BALL 225
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#define EFFECT_GYRO_BALL 226
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#define EFFECT_ECHOED_VOICE 227
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#define EFFECT_PAYBACK 228
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#define EFFECT_ROUND 229
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#define EFFECT_BRINE 230
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#define EFFECT_VENOSHOCK 231
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#define EFFECT_RETALITATE 232
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#define EFFECT_BULLDOZE 233
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#define EFFECT_FOUL_PLAY 234
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#define EFFECT_PSYSHOCK 235
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#define EFFECT_ROOST 236
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#define EFFECT_GRAVITY 237
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#define EFFECT_MIRACLE_EYE 238
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#define EFFECT_TAILWIND 239
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#define EFFECT_EMBARGO 240
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#define EFFECT_AQUA_RING 241
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#define EFFECT_TRICK_ROOM 242
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#define EFFECT_WONDER_ROOM 243
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#define EFFECT_MAGIC_ROOM 244
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#define EFFECT_MAGNET_RISE 245
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#define EFFECT_TOXIC_SPIKES 246
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#define EFFECT_GASTRO_ACID 247
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#define EFFECT_STEALTH_ROCK 248
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#define EFFECT_TELEKINESIS 249
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#define EFFECT_POWER_SWAP 250
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#define EFFECT_GUARD_SWAP 251
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#define EFFECT_HEART_SWAP 252
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#define EFFECT_POWER_SPLIT 253
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#define EFFECT_GUARD_SPLIT 254
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#define EFFECT_STICKY_WEB 255
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#define EFFECT_METAL_BURST 256
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#define EFFECT_LUCKY_CHANT 257
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#define EFFECT_SUCKER_PUNCH 258
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#define EFFECT_SPECIAL_DEFENSE_DOWN_HIT_2 259
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#define EFFECT_SIMPLE_BEAM 260
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#define EFFECT_ENTRAINMENT 261
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#define EFFECT_HEAL_PULSE 262
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#define EFFECT_QUASH 263
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#define EFFECT_ION_DELUGE 264
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#define EFFECT_FREEZE_DRY 265
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#define EFFECT_TOPSY_TURVY 266
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#define EFFECT_MISTY_TERRAIN 267
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#define EFFECT_GRASSY_TERRAIN 268
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#define EFFECT_ELECTRIC_TERRAIN 269
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#define EFFECT_PSYCHIC_TERRAIN 270
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#define EFFECT_ATTACK_ACCURACY_UP 271
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#define EFFECT_ATTACK_SPATK_UP 272
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#define EFFECT_HURRICANE 273
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#define EFFECT_TWO_TYPED_MOVE 274
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#define EFFECT_ME_FIRST 275
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#define EFFECT_SPEED_UP_HIT 276
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#define EFFECT_QUIVER_DANCE 277
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#define EFFECT_COIL 278
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#define EFFECT_ELECTRIFY 279
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#define EFFECT_SCALD 280
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#define EFFECT_REFLECT_TYPE 281
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#define EFFECT_SOAK 282
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#define EFFECT_GROWTH 283
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#define EFFECT_CLOSE_COMBAT 284
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#define EFFECT_LAST_RESORT 285
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#define EFFECT_RECOIL_33_STATUS 286
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#define EFFECT_FLINCH_STATUS 287
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#define EFFECT_RECOIL_50 288
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#define EFFECT_SHELL_SMASH 289
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#define EFFECT_SHIFT_GEAR 290
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#define EFFECT_DEFENSE_UP_3 291
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#define EFFECT_NOBLE_ROAR 292
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#define EFFECT_VENOM_DRENCH 293
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#define EFFECT_TOXIC_THREAD 294
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#define EFFECT_CLEAR_SMOG 295
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#define EFFECT_HIT_SWITCH_TARGET 296
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#define EFFECT_FINAL_GAMBIT 297
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#define EFFECT_CHANGE_TYPE_ON_ITEM 298
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#define EFFECT_AUTOTOMIZE 299
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#define EFFECT_COPYCAT 300
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#define EFFECT_DEFOG 301
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#define EFFECT_HIT_ENEMY_HEAL_ALLY 302
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#define EFFECT_SMACK_DOWN 303
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#define EFFECT_SYNCHRONOISE 304
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#define EFFECT_PSYCHO_SHIFT 305
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#define EFFECT_POWER_TRICK 306
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#define EFFECT_FLAME_BURST 307
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#define EFFECT_AFTER_YOU 308
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#define EFFECT_BESTOW 309
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#define EFFECT_ROTOTILLER 310
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#define EFFECT_FLOWER_SHIELD 311
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#define EFFECT_HIT_PREVENT_ESCAPE 312
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#define EFFECT_SPEED_SWAP 313
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#define EFFECT_DEFENSE_UP2_HIT 314
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#define EFFECT_REVELATION_DANCE 315
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#define EFFECT_AURORA_VEIL 316
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#define EFFECT_THIRD_TYPE 317
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#define EFFECT_FEINT 318
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#define EFFECT_SPARKLING_ARIA 319
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#define EFFECT_ACUPRESSURE 320
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#define EFFECT_AROMATIC_MIST 321
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#define EFFECT_POWDER 322
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#define EFFECT_SP_ATTACK_UP_HIT 323
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#define EFFECT_BELCH 324
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#define EFFECT_PARTING_SHOT 325
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#define EFFECT_SPECTRAL_THIEF 326
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#define EFFECT_V_CREATE 327
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#define EFFECT_MAT_BLOCK 328
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#define EFFECT_STOMPING_TANTRUM 329
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#define EFFECT_CORE_ENFORCER 330
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#define EFFECT_INSTRUCT 331
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#define EFFECT_THROAT_CHOP 332
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#define EFFECT_LASER_FOCUS 333
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#define EFFECT_MAGNETIC_FLUX 334
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#define EFFECT_GEAR_UP 335
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#define EFFECT_INCINERATE 336
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#define EFFECT_BUG_BITE 337
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#define EFFECT_STRENGTH_SAP 338
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#define EFFECT_MIND_BLOWN 339
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#define EFFECT_PURIFY 340
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#define EFFECT_BURN_UP 341
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#define EFFECT_SHORE_UP 342
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#define EFFECT_GEOMANCY 343
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#define EFFECT_FAIRY_LOCK 344
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#define EFFECT_ALLY_SWITCH 345
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#define EFFECT_SLEEP_HIT 346
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#define EFFECT_ATTACKER_DEFENSE_DOWN_HIT 347
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#define EFFECT_BODY_PRESS 348
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2021-07-27 17:31:48 +01:00
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#define EFFECT_STUFF_CHEEKS 349
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2019-04-16 14:01:48 +01:00
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2021-06-03 09:09:14 +01:00
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#define NUM_BATTLE_MOVE_EFFECTS 350
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2021-01-14 11:29:59 +00:00
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2017-12-05 17:55:48 +00:00
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#endif // GUARD_CONSTANTS_BATTLE_MOVE_EFFECTS_H
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